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Spells:
Clarity
Flash
Ability Order
Clockwork Windup (PASSIVE)
Orianna Passive Ability
Introduction
This isn't a very Orianna beginner friendly build. So if this is your first time playing her I suggest starting with a :Sapphire crystal: or :Meki Pendant:.
*EDIT* I realize there isn't alot of detail in this guide, but I'm slowly adding things as I figure our the functionality of mobafire. Please bare with me and screenshots and a more detailed version will be out.
Marks = Insight
Seal = Clarity
Glyph = Force
Quint = Swiftness
I choose Swiftness for my Quint's because Orianna is a really slow champ. I sometimes feel like even with those she's still a bit on the slow side. I'm working on a build where I get boots of mobility and Nashor's Tooth for CDR instead of the Boots of Lucidity. That build should be up in a week or so. Anyway on to the masteries!
I use Clarity and Flash as my spells so this allows me to lane until I can get 1300 or more gold. Then Once I feel safe enough to return I get the Needlessly Large Rod and this allows me lane extremely well early in the game. You can now wipe out minions with your Q>W combo allowing you to push for towers.
Next I get my Tear and Boots. After that I finish my Archangel staff and either get RoA or finish the deathcap. 8 times out of 10 its better to get the RoA, but if you are racking up kills go for the deathcap to keep the pressure on. Also its sometimes better to go for the deathcap on a tank heavy team.
Next is the hextech revolver to boost your AP and get some spell vamp allowing you to stay in fights longer or if you take some damage clear a lane and regain some HP.
Now is where things get really good for this build and where most of the other builds fall off. You go for the void staff and now you are doing tons of damage to squishes AND tanks. Making them think twice about pushing any lane you are in.
Lastly I upgrade my hextech revolver to the Will of the Ancients, then I get either a Nashor's Tooth or RoA. Getting RoA last isn't really a good idea, because you are getting any benefits from it late game. So, its better to get it as your 3rd or 4th item.
2. Q>W>E
3. E>W(i.e putting your ball on someone in front of you and boosting them so that you catch the boost too)
4. Q>R>W.E standard ult combo.
5. R>Flash out of group then Q>W this ones a bit risky, but it can pay off because the other team will be trying to chase you down after your flash allowing your team to focus them down.
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