This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
Orianna Build Guide by victoriahankin
Orianna The Survivor: MANA, PLEASE! S5 UPDATEBy victoriahankin | Updated on January 29, 2015
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
I secondly main Orianna, and my main is Teemo. I've heard the rumor that AP champs take more skill to play than AD, but that isn't necessarily the case. All champs require skill to be good with, but Orianna is definitely a difficult champ at first.
When I tried her out prior to buying her, I noticed that I get a lot more assists than kills. With this issue, I decided to create my own build, make her a little more AP heavy, and give her the ability to take more damage as well. Although she isn't as squishy as Jinx or Teemo early game, she could definitely use the upper hand.
Overall, she is an amazing champ, and if built the right away, can run away with the game quite early.
These are very helpful in avoiding being shut down early by opposing champs who may build against you.
Seals of Mana Regeneration
Orianna is extremely MANA RELIANT in all of her abilities. By mid game, you will realize just how short her cooldowns become. To truly utilize these, make sure you have the MANA to do so.
Glyphs of Ability Power
This allows for an early game of AP output, which generally gives you an upper hand over those who can't build against you yet.
Quints of Magic Penetration, Ability Power, and Scaling Ability Power
These quints compliment the other runes nicely. Magic penetration is important in keeping ahead of those building against you. AP helps keep an early game of magic damage, and scaling gives you more to work with through each level.
So, for the masteries, I made Orianna very AP heavy to allow for a better magic damage output. I also increased her armor and magic resist in the defense panel. Now, many people who make Orianna guides build into her Utility panel as well. I see where the mana regens and movement speed would come in handy, but I stopped at increasing potion durations and decreasing summoner spell cooldowns. Cooldown reduction on Clarity allows me to keep a steady mana usage throughout the game.
By following the notes in the build guide, you can easily build yourself up while keeping opposing champs at bay, and them hitting the in the face repeatedly with your ball!
Flash, regardless of Orianna's increased speed out of combat with Boots of Mobility, will allow you to get away from a gank much safer. Just avoid those grabs!
After playing as her enough, you develop your own sequence of skills. I personally like tossing my ball past an enemy champ, pulling it back to Protect me, and blasting them when they get close. Utilizing all of these abilities is a great way to win your 1v1s, no matter who you go against. Just time your Protect for when you need it most, and flash if things get too sticky!
Thanks for reading, and hopefully there'll be more to come!