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Warwick Build Guide by Flammos_Twitch

Top [Patch 25.17] GRANDMASTER Warwick Top Runes and Build Guide by Flammos [W.I.P]

Top [Patch 25.17] GRANDMASTER Warwick Top Runes and Build Guide by Flammos [W.I.P]

Updated on September 7, 2025
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League of Legends Build Guide Author Flammos_Twitch Build Guide By Flammos_Twitch 4,501 Views 0 Comments
4,501 Views 0 Comments League of Legends Build Guide Author Flammos_Twitch Warwick Build Guide By Flammos_Twitch Updated on September 7, 2025
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Flammos_Twitch's Featured Video
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Runes: Long Trades

1 2 3 4
Precision
Lethal Tempo
Presence of Mind
Legend: Alacrity
Last Stand

Resolve
Second Wind
Revitalize
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health

Spells:

1 2 3
Standard
LoL Summoner Spell: Barrier

Barrier

LoL Summoner Spell: Flash

Flash

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

[Patch 25.17] GRANDMASTER Warwick Top Runes and Build Guide by Flammos [W.I.P]

By Flammos_Twitch
Introduction
Hey, I'm Flammos. I'm a Grandmaster Warwick Top OTP and peaked with 930LP. I'm also known for having one of the strongest mentals in the game. I NEVER tilt, no matter the situation.

I started my League of Legends journey in Season 10, experimenting with many champions across different roles. But once I discovered Warwick, I knew I had found my champion. I loved how versatile his builds could be, ranging from Tankwick, Warriorwick even to APwick.

At first, I thought of him as nothing more than a niche cheese pick with Barrier, baiting opponents into bad trades. But the deeper I went, the more I realized just how high his skill ceiling really is.

I played Warwick casually since Season 11, but I got serious in Seasons 14. I played Warwick every single game. Over the course of more than 3000 games, I learned every limit, every trick, and every way to squeeze out an advantage.

Many people will tell you that Warwick is bad in high elo because he gets outscaled, is easily counterpicked and falls off in the late game. But to me, Warwick has various tools to stay relevant throughout every stage of the game, if played and built correctly.

This guide is the culmination of hundreds of games and their matchup knowledge. It's here to help you unlock Warwick's true potential and to be just as the Uncaged Wrath of Zaun that he is!
Runes

The only really viable trees for Toplane Warwick are the Precision and Resolve tree.
Precision helps you with extended trades and Resolve makes sure, that you stay healthy during them.





Press the Attack

Lethal Tempo

Fleet Footwork
Good alternative to Lethal Tempo, when you're in a matchup, where you can't fully stack up Lethal Tempo or going full damage, where you kill the enemy before you stack up Lethal Tempo. Useful either in squishy ranged matchups or against enemies with dash+CC combo, where you want to go for short trades.
(e. g. Riven, Renekton, Gragas)
SITUATIONAL
Best overall keystone for Warwick. It synergizes with his auto-attack/on-hit heavy playstyle and the on-hit damage (when stacked up) is huge due to his high attackspeed from his Blood Hunt. It gives you insane dueling power at every stage of the game.
RECOMMENDED
More of a niche pick against ranged toplaners. You're rather taking this keystone for its movementspeed, rather than the healing it grants, so you can stay on top of your opponent more easily. But I don't like it that much, as it doesn't grant you any damage and reduces your dueling power in the later stages of the game a lot.
SITUATIONAL



Absorb Life

Triumph

Presence of Mind
Really bad rune for Warwick, as you're healing way more of the wave with your auto attacks than with this rune.
NEVER PLAY THIS
Good rune, when you feel confident on your mana-usage or you can't use Presence of Mind, because the enemy is playing a ranged toplaner. It also has better scaling than Presence of Mind into lategame.
SITUATIONAL
Very good rune, as Toplane Warwick struggles with mana in the early game if he spams his Q too many times. Especially good for an aggresive playstyle or newcomers, who don't know their limits yet.
RECOMMENDED



Legend: Alacrity

Legend: Haste

Legend: Bloodline
Best one in this row, as it grants you attackspeed, which your kit synergizes with very well.
RECOMMENDED
Not really that great, as Warwick utilizes basic ability haste very poorly. His Q has pretty low CD already, his W has high CD, but it's more of a passive anyways and his E CD only starts after the fear. Maybe viable, but Legend: Alacrity is simply a better alternative.
NOT RECOMMENDED
Not that useful on Warwick, as it grants a minimal amount of lifesteal. Its healing is miniscule compared to how much we heal from our kit alone.
NOT RECOMMENDED


Coup de Grace

Cut Down

Last Stand
It's a good alternative to Last Stand, when you're playing a high DPS build and oneshot people, as you don't get low in the process and rather benefit from this rune.
SITUATIONAL
Similiar to Coup de Grace, as it helps you oneshot a target quicker, rather than helping you in close fights.
SITUATIONAL
Best choice in this row, as Warwick's playstyle revolves around him being low the whole time. So in fights, you're always getting good value from this rune.
RECOMMENDED



Aftershock

Grasp of the Undying

Guardian
Very bad, as Warwick usually disenegages or closes out the fight with his E, which is where he would be getting value from Aftershock. Maybe viable, when he engages with his Infinite Duress in teamfights and has to tank a lot. But aside from that, pretty useless.
NEVER PLAY THIS
Good alternative to Press the Attack, when you rather like to go more of a tanky build than DPS-heavy one. Also good into matchups, where you can't really stack up your Lethal Tempo. It makes your short trades really effective with your Q Jaws of the Beast and even scales as you're getting +5 health every time you proc it.
RECOMMENDED
Maybe good for when playing support, but very useless on toplane.
NEVER PLAY THIS



Demolish

Font of Life

Shieldbash
Good for a tanky build, as the damage scales with your maximum HP. Go for this, when you have a free lane and can perma crash the wave into the enemy turret and proc it.
(e. g. Malphite)
RECOMMENDED
Not really worth it on a solo-lane and it doesn't really have that good scaling into lategame
NEVER PLAY THIS
You don't have a shield in your kit, so it's pretty much useless unless you build Eclipse
NEVER PLAY THIS



Conditioning

Second Wind

Bone Plating
If the lane is free (e. g. tank), then you can take this rune and get around 500g worth of gold after 12mins, as you probably won't struggle in lane
SITUATIONAL
Really good rune, as its healing is based off of missing health, meaning that you heal even more while low on HP, which fits perfectly to Warwick's playstyle.
RECOMMENDED
It's strong against champions, who either have a strong all in (e. g. Riven) or an ability, that deals multiple instances of damage
(e. g. Renekton W).
SITUATIONAL



Overgrowth

Revitalize

Unflinching
Pretty fine rune, as it gives you better scaling into the late game by increasing your maximum HP. But it's not really worth to take instead of
Revitalize
NOT RECOMMENDED
The best one out of this row, as it heavily synergizes with the huge amounts of healing Warwick has in his kit.
RECOMMENDED
I haven't really tested this one out, but it could be good against cc-heavy matchups like Zac or K'Sante, as it gives you around 500g worth of resistances, which is pretty good in the early game. But I still think that Revitalize is the better option.
NOT RECOMMENDED

As of shards, I always recommend going Attack Speed and Adaptive Force in the 1st and 2nd row, as they synergize well with Warwick's kit.

If I'm going a Precision Keystone, I'll go for Flat Health, as it allow me to be more aggresive in the early game

If I'm going a Resolve Keystone, I'll go for Health Scaling, because you don't have that strong of an early game and allows you to scale better into the late game.



10% Attack Speed
9 Adaptive Force (5.4 AD)
65 Health



10% Attack Speed
9 Adaptive Force (5.4 AD)
10-180 Health (+10 per lvl)
Update Log
7th September
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League of Legends Build Guide Author Flammos_Twitch
Flammos_Twitch Warwick Guide
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[Patch 25.17] GRANDMASTER Warwick Top Runes and Build Guide by Flammos [W.I.P]

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