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Master Yi Build Guide by PandaRaWr

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League of Legends Build Guide Author PandaRaWr

Penti Fed Yi

PandaRaWr Last updated on December 29, 2011
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Jungle Role
Ranked #20 in
Jungle Role
Win 48%
Get More Stats

Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 21

Honor Guard

Defense: 9

Strength of Spirit

Utility: 0

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Master Yi is not the best person to rush with, at some times you might need to. What you need to do is not infiltrate first, You have to wait for someone to go in battle. Use your ult when you need to and get kill with the ult. There is no cool down time when you get a kill during the ult, that's one of the adv. The 3 Blood Thirsters are for the Damage and The Life Steal. When in battle you need them because Master Yi is kinda squishy and your going to need alot of life steal to keep your person alive and ready to run another kill. Avoid gank's from Warwick because he will stun you and his team can attack you because then you are very vulnerable.

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Wuju Style [E]
Alpha Strike [Q]
Highlander [R]
Then if you are damaged run away and use
Meditate [W]

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Feeding Like A BOSS

Always feed off minions but dont get so greedy or tanky with kills. When needed KS your team as many times as you can because as the character you need to be really strong. Always go for the 1v1 fights when low level because Master Yi is very squishy and dies fast. When your about to die use your ult and start running.

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Barons Solo

One you get 2 BT 1 IE 2 PD You will be able to solo Barons. The life steal will keep you alive and the damage can kill him you also need to use your E and R on barons for the solo. The buff will increase your stats a lot and your penti-kill will be more easy.

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Ultimate Rules

Only use your ult when you know you are going to get the kill and when u are almost dead because the ult will not let you slow down and you run fast so theirs no way you will die. When killing with the ult make sure you use Wuju Style because that will amp. your attack.

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Story Of The Yi

Keeper of the ancient art of Wuju, Master Yi is a mystical warrior from the isle of Ionia. He descended from one of the few tribes dedicated to the preservation of Wuju, a martial art founded with the principles of absolute spiritual awareness of one's self and one's enemy. When the armies of Noxus invaded Ionia, Master Yi joined in the Ionian defense to fight the craven enemy, bringing his village honor through his unparalleled mastery of the blade. The ensuing battles ravaged the land, but no conflict inflicted as much horror as the day the armies of Noxus closed in on Yi's village. Left undefended, the village became the unfortunate test subject of the latest invention by an up-and-coming chemist, now known as Singed. The remains of the village that Master Yi returned to were so horrific that it remains a festering scar on Ionian history. To this day, no Ionian will ever publicly speak of what occurred.

After the Noxian invasion was contained, Master Yi fell into a deep isolation. For years, he trained morning to night, speaking to no one and refusing offers of consolation by fellow Ionians. The only thing stopping him from madly charging into Noxus battle lines headfirst was his pledge to keep the Wuju style alive. Even though he seethed with impatience, his rage became a tool for sharpening his practice of Wuju, developing stronger and deadlier skills for his eventual vengeance. The only thing that roused him was news of the League's formation, and Noxus's subsequent enrollment in the League. Master Yi now brings his mastery of the blade to the League of Legends with unflinching purpose: to avenge his kinfolk and end the predations of the Noxus once and for all.

"The art of Wuju lives on in Master Yi, and is plunged through the hearts of his foes."

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The Basic Stat

Health 444 (+ 86 per Level)
Health Regen 6.75 (+ 0.65 per Level)
Mana 199 (+ 36 per Level)
Mana Regen 6.5 (+ 0.5 per Level)
Attack Damage 55.12 (+ 3.1 per Level)
Armor 16.3 (+ 3.7 per Level)
Magic Resistance 30 (+ 1.25 per Level)
Attack Speed 0.679 (+ 2.8% per Level)
Range 125
Movement speed 330

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Counter Jungle

Counter-jungling is an important part of jungle gameplay.

If you are successful at counter-jungling.

You can hurt both enemy jungler and his team by successfully counter-jungling, while boosting your team's morale and making their early game easier. For example: You steal Blue buff from Fiddlesticks. He is now Mana Potion reliable due to his lack of mana and mana regen. Because of that, his jungling will be slower, so he will be behind in levels. That creates a chain reaction which means less ganks. Because of that your team's early game is easier because of easier laning. With all that, if you successfully steal their red/blue buff, you can give your buffs to your team. Giving your red buff to your AD carry or blue buff to your AP carry might give him that extra advantage that he needs to win early game and potentially win you the game. Also its not all about buffs. If you catch enemy jungler at low health, you can take him down and get fed barely by counter-jungling.

What do you need to counter-jungle?

Wards, wards and wards. If you want to counter-jungle, you need to buy wards, so you can predict enemy moves. You will fail at counter-jungling if you don't know where their players are.

Respawn timing. You need to clear his camps as soon as they respawn. That's the most likely for your to succed. For example: Enemy Warwick is jungling and his blue respawns. He is at Gollems and instead of directly going to blue buff, he will first clear Wraiths and Wolves. In that time, you can steal his blue buff, purely by good timing.

If you are failing at counter-jungling.

You can hurt yourself and your team a lot by failing at counter-jungling, so this strategy is two way road. By failing you give your enemies cash and while your death timet is active, he has free chance to counter-jungle.

Until level 6, Master Yi has no escape strategy, if you don't take Flash. Because of that, counter-jungling with enemies that are quicker than you( Nocturne) or have CC(fiddlesticks, [[udyr) is very dangerous and must be played right. Its the best because you screw someone up in game.

PandaRaWr made, non-copyright