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Rammus Build Guide by Eylondary

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League of Legends Build Guide Author Eylondary

Rammus : The Ultimate Tank [UPDATED]

Eylondary Last updated on January 14, 2012
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 0


Defense: 21

Strength of Spirit

Utility: 9

Chapter 1

Hello ,

It's one of my guides on league of legends in mobafire I really hope you enjoy ...
Apparently you have to write 5000 letters in the guide and it seems to me really, really hard .............

There are several things I believe in them related to the champions:

1. I do not believe like everyone else if the hero is a tank does not mean he should get a heal
So definitely Tsimo heal this very, very important! Remember this because you will die if you do not do it! . ..

2. I love my characters are very strong!

3. buy your champions by this they strongs and fun not because they are cool.

The LORE :

Ravaged by Rune Wars long past, the lands south of the Great Barrier are wrecked by chaotic magical storms, leaving the grasp of nature's rule tenuous at best. While abnormal flora or fauna are the norm rather than the exception in these ruined areas, perhaps none is more curious than the case of Rammus. While no one is entirely certain why an armadillo from the Shurima Desert crossed the ***ungu Jungle into the Plague Jungles, Rammus made just such a journey. There, amongst the twisted vines and festering rot, he came across an oddity - a healthy evergreen hedge maze, stretching as far as the eye could see. As he explored the maze, something compelled him toward its center - a light, a presence of some kind. As he drew closer, the light surged, blinding him and knocking him unconscious.

When he awoke, Rammus' whole world had changed. The maze had vanished and he felt truly cognizant for the first time in his otherwise unremarkable life. As his predicament dawned on him, Rammus had a moment of panic. As he trembled, the earth around him began to shake, the intensity increasing until he managed to steady himself. As the quake receded, Rammus arose and left the Plague Jungles in search of others like him. His search brought him across all the lands south of the Great Barrier, but everywhere he went, he was unique.The hardships of this sojourn inspired him to craft the suit of armor that would earn him the title of Armordillo. Rammus' quest eventually drew him to the only place where a sentient armadillo is less than confounding - the League of Legends.

Copyright from league of legends©

me and my friends tried to play with those items in the guide and rammus was really cool
and really strong and every one like him :)

litle stuff about league of legends :

League of Legends (often abbreviated as LoL[citation needed]) is an action RTS video game developed and published by Riot Games for Microsoft Windows, inspired by the popular DotA All-Stars. map for Warcraft III. It was first announced on October 7, 2008, and released on October 27, 2009. The game was in a closed beta from April 10, 2009, to October 22, 2009. It then transitioned to open beta until release.

Copyright from Wikipedia©

Unique Skills


Don't forget all of the things that you can do with powerball active. You can Flash with it to jump over minions or a wall. You can Teleport with it on you.

Always let your powerball charge at least for a little bit before initiating as it will increase your speed gradually. (longer powerball is active=faster you are=less response time for them to escape.

Tower diving:

Don't forget, you are Rammus, when you use Defensive Ball Curl you have a fair amount of armor especially stacked with your Thornmail. You can take a couple of hits from the turret. Just watch your W buff, it wears off and you start to really get hit! But chances are, better you than one of your squishie

Skill Sequence/Gameplay

You will start out playing as the typical Rammus build, assisting whenever you can initiating with Powerball and taunting to help your teammates get kills. Due to your fast speed you are also very viable when it comes to ganking others.

Later in the game you should be able to initiate against any squishier target and solo them. Whether they are AD or AP due to your Puncturing Taunt and Defensive Ball Curl and quick initiate with Powerball.

Late game you will want to enter the fight right after the tank. Try and disrupt any carries and Puncturing Taunt/ Defensive Ball Curl them. You have to remember that you will be vulnerable when your W is not activated. Keep up whenever possible.

If you seem to be losing life too quickly when you Puncturing Taunt/ Defensive Ball Curl earlier in the game then pick up another stack of Defensive Ball Curl earlier in your leveling sequence. You would be surprised how much it helps both your survivability and your damage from the extra armor!

Remember that you will be vulnerable against AP carries, mostly when you have your W down. Try and avoid a 1v1 against AP characters/hybrids with an excess of life such as Jax.

NEVER FORGET YOUR Defensive Ball Curl!

Summoner Spells


Exhaust: Primarily for early game as you will be more of an assistant to begin with. Also good since you may be the only person on your team to be able to catch up with a champion, allows teammates to catch up.

Teleport: Good for easily replacing your items and helping out allies/ganking. You can even start your Powerball beforehand to really surprise them.

Flash: Good for using Powerball then flashing over their minions to slow them without them expecting you. You can go over walls even, that is always good.

Other Summoner spells:

Ghost: Alright spell, it makes you go faster, but so does your Powerball. If you are going to get ghost, just get Flash instead and use Powerball along with it to escape. Then at least you can go over walls or minions.

Smite: Use if you are going to jungle at the beginning only. In which case I would get Cloth Armor first with 5 Health Potion which you will turn into Thornmail and work around from there.

Ignite: Always a fair choice, good for escaping people when your damage isn't that great yet or those darn tanks that have too much armor.

Pros / Cons


Actually a durable high damage character if even for a short amount of time.
Trollish build
Has over 400 base damage late game (before W even I believe)
Deals nice crits
Very fast movement speed for the majority of the game
Nice disrupts constantly.


No life steal until the last item of your build and it is situational only.
If you do choose life steal you will be slow as can be without your powerball active.
People will expect you to be a tank
Probably won't get you top score in a ranked game


You are not a tank, you are tanklike for only a couple seconds. Don't initiate against a whole team, it doesn't end well. If they suck you can kill 2 and get away, (done it when they weren't expecting it), but that was due to lack of CC/intelligence.

This build requires quite a bit of gold and is focused more on late game activity. Many builds are situational, that should always be taken into account. Know your champion no matter who you are. Keep map awareness and don't be afraid of ganking. You are fast and you can help teammates dominate their lanes very easily.

End game you can solo Baron, I don't suggest it unless you have a whole lot of time to yourself or if you didn't have to make yourself tanklike at all. I've soloed Baron as my entire team sat around me and watched to see if I could do it, fun stuff.

This is a build I have played a couple of games with and they were really fun. Try it out for yourself and send me some feedback, I'd love to know what you think. Have fun and God bless.

Riot Games was established in 2006 with the goal of bringing what we refer to as "Gamer's Games" to players all around the globe. We are passionate about our audience, and we aspire to be the most player and community focused game company in the world. That means that in addition to providing a great experience and a great value, we are committed to building lasting relationships with our players who help us shape ever evolving games.

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