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Renekton Build Guide by probo

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League of Legends Build Guide Author probo

Renekton SOLOtop

probo Last updated on December 20, 2012
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Top Lane
Ranked #28 in
Top Lane
Win 48%
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 21

Honor Guard

Defense: 9


Utility: 0

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Renekton is a champion that has gone under the radar for quite awhile. Initially being declared "Too weak to compete", he was shunned by many players and generally undervalued. Since then, he has been buffed slightly, with other similar champions have been nerfed, propelling him into the spotlight as an extremely strong tank/bruiser. He is currently one of my favorite champions to play and can single handedly carry most games. His laning phase is EXTREMELY strong, making him able to knock out feared laners such as Sion and Cho gath without batting an eye. He has a huge gap closer, consistent damage, a single target stun, as well as an AOE Steroid/damage dealing ultimate. So what are you waiting for, give this Interior Crocodile Alligator a try.

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the items give you a goot CD and a lot of health and with your R its a good combo

you got a lot of life steal + your SV for extra mr life and life steal

you shull do a lot of dmg

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Passief: Reign of Anger

Renekton krijgt 5 Fury per autoattack. Het hebben van voldoende woede stelt Renekton de capaciteiten met bonus-effecten, maar dit riool Fury. Uit gevecht, Renekton verliest 5 Fury per seconde.


De passieve niet echt iets doen, het laat zien hoe zijn Fury bar werkt. Wanneer Renekton de gezondheid van minder dan 50%, krijgt hij woede meer, dat is een andere reden waarom het nemen van genezen is goed, dus je kunt woede, maar in leven te blijven.

Q: Cull De Meek

Renekton zwaait zijn zwaard, het omgaan 60/90/120/150/180 (+80% Attack Damage) fysieke schade aan nabijgelegen vijanden en winsten 5% van de schade toe uitdelend als gezondheid, tot 50/75/100/125/150. Elke hit verleent 5 Fury, tot 25. Enemy kampioenen toe te kennen 400% extra gezondheidsrisico herstel. 50 Fury Bonus: Dmage verhoogd tot 90/135/180/225/270 (+). Heal procent verhoogd tot 10%, tot 150/225/300/375/450. Cooldown 8 seconden Kosten Geen kosten of 50 Fury Bereik 20


Max deze eerste, zeer goed voor sustain. Deze vaardigheid kan Renekton niet te eisen leven te stelen, en het is een AoE schade Bekwaamheid, dus het is zeer krachtig in het team gevechten.

W: Ruthless Predator

Volgende aanval Renekton's slaat twee keer te maken materiële schade 10/30/50/70/90 (+150% van zijn aanval schade) en verdooft voor 0,75 seconden. Elke hit is van toepassing op-hit effecten. 50 Fury Bonus:. Plaats daarvan Renekton valt drie keer te maken materiële schade 15/45/75/105/135 (+225% van zijn aanval schade) en verdooft zijn doel gedurende 1,5 seconde Cooldown 13/12/11/10/9 seconden Kosten Geen kosten of 50 Fury Bereik 300


Zijn enige cc. Het doet 135 +225% van zijn schade als zijn woede is meer dan 50, zodat het gebruik van deze vaardigheid wanneer uw woede hoog is is het beste.

E: Slice en Dice

Renekton Slice: Renekton streepjes, het omgaan 45/75/105/135/165 (+) fysieke schade. Het raken van een vijand geeft de mogelijkheid om Dice te gebruiken voor 4 seconden. Dice: Renekton streepjes omgaan 30/60/90/120/150 (+) fysieke schade. Dice - 50 Fury Bonus: Schade steeg tot 67,5 / 112,5 / 157,5 / 202,5 ​​/ 247,5 (+). Vijanden te raken hebben 15% / 17,5% / 20% / 22,5% / 25% verminderde Armor gedurende 4 seconden. Cooldown 18/17/16/15/14 Kosten Geen kosten of 50 Fury Range 250


De reden waarom je niet nodig hebt flitser. Uw e triggers keer wanneer je gaat door de vijandelijke minions / kampioenen, dus ontsnappen ganks met uw e is zeer eenvoudig, want je kunt twee keer e.

R: Dominus

Renekton omringt zich met duistere energieën gedurende 15 seconden, het verkrijgen van 300/450/600 Gezondheid. Terwijl actief, behandelt hij 40/70/100 (+10% Vaardigheidskracht) magic schade aan nabijgelegen vijanden en wint 5 Fury per seconde.


Ignite ****block: D. Dus handig als ze duiken en alles wat je hoeft te doen is ze te w onder toren, drukt u op r, q, en let op uw gezondheid gaan back-up.

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Skill order

This is the skill order for levels 1-3, your w is so powerful level 1, q for sustain, e to start killing them.

After level 3

Max Q then E then W . Get R whenever you can.


Harassment: inout.

E,W,Q,E (back)

Heavy engage: past them to ensure they can't get away.. They should be dead.

E,W,R,E past them to ensure they can't get away Q + IGNITE

Get away:

E(On minions or champs) E

When they dive you under your tower: them


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Early game

This is where Renekton shines the most. His laning phase is crazy. always stand between their minions and them, so they won't be able to get to your minions. Zone them out. Know that with your w stun and q heal and e dash and heal, you need to understand that you CAN beat them. You even have ignite. if you get faked by a wukong clone or something, then it's your fault. LOL.

Set wards in the river bush and the tri bush and you should do fine. Remember to farm farm farm. Tell your team to go do dragon, push your lane.

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Mid Game

Renekton shines midgame, and will be putting out some of the highest damage on the field, as well as being the hardest champion to kill. With only a few of your core items, you will be sending opponents running in fear. Utilize his strong mid game and try to convert the game into an assured win at this point. During team fights, you will want to focus down their carries and try to be in the thick of things as much as possible, maximizing on your ridiculous AOE damage output. Also try to grab red buffs and GANK, GANK, GANK.

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You should be snowballing as hard as you can so you don't fall off. Catch people out and kill them quickly. Stick with your team.

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Team fights

As I said before. , stun their carry, Q everyone, GG you win. Therefore, your job in a teamfight is to be the tank and the Anti-AD Carry, you want to let your team initiate, slice in, try to kill the carry, if they try to back off, dice them to chase, and pop your yoomus, and also, never forget to ult, it helps you get your fury.