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[S5, patch 5.21] Hurricane Jinx ADC
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Threats & Synergies
Since Jinx is very immobile, you're screwed if Leona hits her E or ulti on you.
Thresh has a long-range hook and a hell lot of crowd control. Your immobility allows him to secure kills on you. Juke him.
Blitzcrank's pull and knockup is a serious threat to Jinx. Blitzcrank can zone Jinx very hard just by standing in a bush. Pick Leona against him.
Alistar is a moderate thread to Jinx. Try not to get close to him as he can Q you, walk around you and knock you away from your support. If he does his W-Q combo, it's not that dangerous as you can just walk away after that.
Caitlyn is only a threat early, as she outranges you before your Q is level 3.
Vayne can easily dodge your W with her roll. When fighting her, don't waste your mana on W. Spend it on harassing her with your Q rockets, as you easily outrange her.
Kog'Maw can be hard to lane against. He outranges you mostly in the lane phase and can harass you easily with his ulti since you have no mobility.
Ashe's CC is pretty annoying. If played right, she can time her ulti and kill you easily. Her slows are hard to escape. Once she slows you, her support can go in to cc you and you'll be dead.
Really easy. She doesn't really have anything to fight you with. Just outrange her and poke her. Easy.
Hard to poke. But he can't poke you either, because if he tries, you'll just get a surefire basic attack on him with your cannon. :)
Her range is quite low. She can juke your W pretty easy, but she's not escaping your easy poke. When i say poke, i mean your long range Q basics.
Very easy before level 6. Can get a bit hard to poke after that. Watch out for his ults.
Easy most of the game. He doesn't poke well. You outrange him at all times except when he ults. But you can just slow him and get close. Poke. Don't fight head on, as he'll stack his E and explode you.
Not that big of a deal early and mid. Watch out late-game as she will have the same range as you do when you have your cannon. She can also blow you around in a teamfight.
Has low range. Easy to poke, easy to trade with. Use your minigun when trading. Poke with fishbones.
Her spellshield doesn't do very much in lane. Poke with your rocket basic attacks as she can't spellshield those. Be careful not to ult when she has her spellshield. Wait for it to go down before ulting.
Jukes your W easy with his E. Can also get into range with his E, but that will sacrifice his ability to juke your W. Has low range and gets out-poked.
Can be hard to juke his E. If you get hit by it, run away until the debuff is over. Then you're safe to lane again.
What is unique about this guide is how i include [Runaan's Hurricane] . It's strengths and weaknesses and easy pentakills.
The same day as i wrote this guide, i got two pentakills with jinx(January 17 2015.)
You can check my match history on the website.
I just played my s5 provisionals and won 10/10 with jinx.
POW-POW: Jinx's basic attacks grants her more attack speed the more she basic attacks, stacking up to three times. Every time you do a basic attack, she will get one stack. Meaning if she hits three times, she will have her passive stacked, attacking very fast. In lane, try to maintain this passive. What's good with hurricane here is that you only need to attack once to get full stacks if there are at least three minions. But this is not the reason i get hurricane with her.
FISHBONES: Jinx switches to her rocket-launcher. Gaining more powerful basic attacks and GREAT RANGE in sacrifice for attack speed. These attacks explode upon impact, dealing 120% AD area damage to all surrounding targets. Here's where [Runaan's Hurricane] comes in. Hurricane's two side-shots apply on-hit effects. That means that even they will explode and critically strike. Combine this with the 700 range she gets with her rocket launcher, which is MORE range than Caitlyn(650) and only THREE numbers less range than TRISTANA at level 18.
With this, you will stand very far away in teamfights compared to other ADCs to shoot three rockets that all explode on impact. This is a VERY GREAT advantage when the enemy team is grouped up.
Orange= Jinx's Rockets + Explosion Radius
If you can sit with your cannon from afar while dealing devastating damage to the enemy team, then you have yourself a win.
Another good thing is how it gives 70% attack speed. You will have about 2.0 attackspeed without your minigun and just your rockets.
In lane, you want to pick a support that can cc the opponents easily. Leona is a very good pick as her passive helps with your great basic attack poke. Braum is a good choice too, because your attack speed stacks his passive fast.
Berserker Greaves, bloodthirster, phantom dancer, Runaan's hurricane, infinity edge.
You can either;
Get another phantom dancer
Get Statikk Shiv for the extra AoE and magic damage
Get Last whisper(only do this if a lot of armor)
I usually stack two phantom dancers, as they buffed it in patch 5.21 to give 5% more critical strike. Now you'll have 90% crit with full build and 2.0 attack speed with your rockets.
Please comment and give feedback. I'll read them all and take everything into consideration.