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[S6] Quinn: 3 fast 5 you
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Threats & Synergies
Talon and other melee assassins are easy early but can blow you up mid game and make it hard for you to roam because they can simply push lane or follow you.
Burst mages, like Annie, have some strength throughout the whole game, but are pretty easy to harass early, and can be killed in lane if you poke them down before bursting.
Control mages, like Azir, become terrors late game but usually are pretty easy to harass early. If you let them zone you, you're in for a bad time.
Tanks don't do much damage, but take a long time to poke down, if they let you, you'll win lane, they can't retaliate much if they have no range, so it should be pretty easy to handle this lane
Late game ADC's like Vayne are a pushover since you can out-trade and sometimes even kill them in lane.
Pre-Guide Notes: Why and Where
Since her Q now has its cooldown halved if it kills a unit and works as an execute, don't be afraid to use it to last hit.