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Recommended Items
Runes: Season 13 runes
Domination
Sorcery
+8 Ability Haste
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Summoner Spells
Flash
Ignite
Items
Ability Order Max order
Mark of the Storm (PASSIVE)
Kennen Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Ahri
Hard matchup. Quite hard to play against her, as she has her ult and can easily evade yours while she's poking you with all of her other abilities. Try to ask for help from your jungler.
Ideal
Strong
Ok
Low
None
Introduction
Edit: After a long time, I decided to edit this guide once again for all of you. Now I'm still playing Kennen and I reached Emerald this season and I would like to help you all with all of my new knowledge about him.












Second Tree










While you are ahead, buying Mejai's Soulstealer and Rabadon's Deathcap would help you a lot.
If you are playing against healers, you might buy Morellonomicon.

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Kennen throws a fast moving shuriken towards a location, causing damage and adding a Mark of the Storm to any opponent that it hits.Throws a shuriken that deals 75/115/155/195/235 (+75% Ability Power) magic damage to the first enemy it hits.
![]() ![]() ![]() ![]() This ability helps you a lot when you are against a heavy hard matchup,to play passive |
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Kennen passively deals extra damage and adds a Mark of the Storm to his target every few attacks, and he can activate this ability to damage and add another Mark of the Storm to targets who are already marked. Passive: Every 5 attacks, Kennen deals bonus magic damage equal to 15/20/25/30/35 (+0) (+30% Ability Power) and adds a Mark of the Storm to his target. Active: Sends a surge of electricity through all nearby enemies affected by Mark of the Storm or Slicing Maelstrom, dealing 65/95/125/155/185 (+55% Ability Power) magic damage. ![]() ![]() ![]() |
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Kennen Kennen morphs into a lightning form, enabling him to pass through units. Each enemy unit he touches takes damage and receives a Mark of the Storm. Kennen doubles his base movement speed and ignores unit collision for 2 seconds, dealing 85/125/165/205/245 (+80% Ability Power) magic damage to any enemy he passes through. Additionally, Kennen will gain 10/20/30/40/50 Armor and Magic Resist for 4 seconds.Kennen gains 40 Energy the first time he passes through an enemy.Lightning Rush deals half damage to minions. ![]() ![]() |
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Kennen summons a storm that strikes at nearby enemy champions for magical damage. Summons a magical storm for 3 seconds that deals 40/75/110 (+20% Ability Power) magic damage to all enemies near Kennen every 0.5 seconds. Each maelstrom hit applies Mark of the Storm, up to a maximum of 3.Successive maelstrom hits against the same enemy deal an additional 10% damage for each hit they've already suffered from this storm. ![]() ![]() ![]() This ability is like a circle of death for your enemy. Your stacks of ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Note Patch 8.9 P.B.E changes,mini rework at Kennen with ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |








+ No mana champ
+ Very good at teamfights
+ One of the most fun champ to play with.
+ Great snowball
+ You can easily turn a teamfight to your team's favor.
Cons
- An exotic pick on mid, his waveclear isn't very good.
- You'll get flamed sometimes for picking him at mid,cause he is normally a toplaner,but i prefer to use his snowball power on other lanes,and Midlane is the easiest one
- Squishy champ.
- Hard to engage against enemies with CC.

Simple combo:Q, 4 th hit on minion,w active,w passive
Skirmish combo: W passive auto, E, Flash W active stun, E(cancel ur e) aa + Q + aa
Ranged stun: W passive+Q+W for a ranged stun
Chase combo: E+Q+W
Retreat combo: W passive+Q+W
Maximum damage combo: E+R+Rocketbelt (Rocketbelt, and then you are using R in MAX 1 sec,biggest impact damage, W+Q+W passive and there you have 2 stun stacks,the enemy can't even move,also you can use ignite for securing if you're not having enough kills yet.
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