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Taliyah Build Guide by RoboJungler

Taliyah Jungle [9.12] UPDATED I Freelo

By RoboJungler | Updated on June 16, 2019
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Runes: Late Game

1 2
Domination
Dark Harvest
Cheap Shot
Eyeball Collection
Ravenous Hunter

Sorcery
Absolute Focus
Waterwalking
Bonus:

+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor

Spells:

Cant go anything other
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Smite

Smite

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Jungle Role
Ranked #29 in
Jungle Role
Win 50%
Get More Stats

Ability Order God, Literally God

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies

Champion Build Guide

Taliyah Jungle [9.12] UPDATED I Freelo

By RoboJungler
Okay so basically i'm a guy from Sweden and i have made many other guides including the " Orianna Jungle Guide". As you may guess I really like playing jungle and I would say i'm pretty good at it too. I go by the names "BeanYoda" "RoboJungler" and in-game you can find me by the name "eskeereee", this name is really ironic but it was my second account at first but then I just started playing on this acc instead.

I wanted to create this guide because I thought there wasn't much good guides for Taliyah in the Jungle so i came up with the great idea to create a guide for Taliyah.
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Rock Surfing:
INNATE: Taliyah gains up to 20% − 45% (based on level) bonus Movement speed , which builds up over 1 second if she had been near terrain or structures for at least 0.4 seconds and decays by the same amount if out of range for at least 0.8 seconds.

Entering combat or casting an ability puts Rock Surfing on a 2 second Cooldown reduction icon cooldown that is continuously refreshed while remaining in combat.

Threaded Volley:
ACTIVE: After 0.25 seconds, Taliyah unleashes 5 Stone Shards in quick succession in the target direction over 1.5 seconds, dealing magic damage to the first target hit. Units hit by multiple Stone Shards take 50% damage beyond the first.

Taliyah can move and cast other abilities while launching Stone Shards. After launching the third Stone Shard she's also able to basic attack.

Threaded Volley 2
Casting Threaded Volley creates an area of Worked Ground 450 units radius wide around Taliyah that lasts 45 seconds. While on Worked Ground, Taliyah only hurls one Stone Shard upon casting Threaded Volley and reduces its Mana cost to 1.

Seismic Shove:
ACTIVE: After 0.25 seconds, Taliyah marks the target location and selects a direction. After 1 second, the ground erupts, dealing magic damage to all enemies hit and knocking them into the air towards the chosen direction for 1 second.

Unraveled Earth:
ACTIVE: After 0.25 seconds, Taliyah scatters 18 boulders over the ground in a cone before her, dealing magic damage to all enemies hit.

The boulders then remain for 4 seconds, slowing all enemies within the area by 20% (+ 4% per 100 AP). At the end of their duration, all remaining boulders explode, dealing Unraveled Earth's initial damage once more.

Enemies who dash over the boulders are knocked through the air and the boulders will detonate instantly, each dealing magic damage. Enemies can detonate multiple boulders, but they will only take damage from a maximum of 4, reduced by 0% − 45% (based on boulder hit).

ACTIVE: Taliyah Channels for 1 second before summoning a massive wall of spiraling rock that tears through the battlefield in the target direction, creating impassable terrain for 5 seconds knocking aside allied and enemy champions it passes through as it emerges.

Weaver's Wall 2
Taliyah can reactivate Weaver's Wall while channeling to Dash ride atop the wall at 1500 speed as it emerges. Taking damage during or after the cast time will force her off the wall, which will continue along its path normally. After 0.75 seconds she can input a movement command to manually jump off the wall.

Weaver's Wall can be reactivated after it reaches its maximum range to destroy it instantly.
League of Legends Build Guide Author RoboJungler
RoboJungler Taliyah Guide
Taliyah Jungle [9.12] UPDATED I Freelo