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seriously DONT take it.
What I recommend you to do is go for your
Volley every time you can, except if you can go for your
Enchanted Crystal Arrow.
When W is not available go for your
Frost Shot. Your
Hawkshot is the least importand of all but always usefull to make sure the area is clear.


When W is not available go for your


Earlygame: PLAY SAFE!!!
Ashe is realy weak in early game, if you play agro, your dead. The enemy get feeded, your team gets angry and 100%losing guaranteed.
Just farm ALOT, poke an enemy champ from time to time and make sure you follow the item part of this guide.
Midgame: Same thing, keep building, engage sometimes (MAKE SURE YOUR NOT ALONE).
AKA keep getting more powerfull.
Lategame: NOW YOUR FULL BUILD YOUR THE NIGHTMARE OF THE ENEMY!!
Go ahead engage the hell out of the enemy, push every lane, fight the
dragon and fight
Baron.
WIN THE GAME!!!
Teamfights: Keep distance. You are an Archer so fighting a melee champ is easy if you hit them on distance.
Try to be with your
support the whole time in early and mid game.
Ashe can also be a support, and i made this guide for it: http://www.mobafire.com/league-of-legends/build/team-ons-ashe-support-414848

Just farm ALOT, poke an enemy champ from time to time and make sure you follow the item part of this guide.
Midgame: Same thing, keep building, engage sometimes (MAKE SURE YOUR NOT ALONE).
AKA keep getting more powerfull.
Lategame: NOW YOUR FULL BUILD YOUR THE NIGHTMARE OF THE ENEMY!!
Go ahead engage the hell out of the enemy, push every lane, fight the


WIN THE GAME!!!
Teamfights: Keep distance. You are an Archer so fighting a melee champ is easy if you hit them on distance.
Try to be with your


::
Soraka::
Explanation: This is a very passive lane combination as Ashe gains a lot of bonus gold while farming.
Soraka augments the ease of farming by being able to heal and buff
Ashe with
Astral Blessing and
Infuse.
They have very little damage compared to other combinations and aren't likely to even try to fight as they are stronger late game than early game.
Neither has a reliable escape except
Flash, with the possible exception of the heals and buffs from
Astral Blessing.
Starting
Doran's Blade also aids in last hitting, which is your primary goal, but may leave you susceptible to ganks. Lane isn't difficult in that you just have to farm, but if you get engaged onto it may be hard.
Damage: 3/10
Safety: 7/10
Difficulty: 6/10

Explanation: This is a very passive lane combination as Ashe gains a lot of bonus gold while farming.




They have very little damage compared to other combinations and aren't likely to even try to fight as they are stronger late game than early game.
Neither has a reliable escape except


Starting

Damage: 3/10
Safety: 7/10
Difficulty: 6/10
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