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Recommended Items
Runes:
Sorcery
Resolve
Spells:
Teleport
Flash
Items
Ability Order
Guerrilla Warfare (PASSIVE)
Teemo Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Cho'Gath
Dodge his Q every time, he can destroy you because of his Q's range and damages.
Ideal
Strong
Ok
Low
None
Laning phase
When one of the top turrets is down, watch botlane :
- If you lost your turret and all the bot turrets are up, stay on your lane and farm/push.
- If you lost your turret and your bot turret is down too, let your team decide if you defend top or bot.
- If you lost your turret and the ennemy bot lane is down, rotate with your botlane and push the buttom.
- If you took the ennemy turret and all the bot turrets are up, stay on top, farm without pushing, create cs advantage/take herald with your jungler.
- If you took the ennemy turret and your bot turret is down, go bot and push/take the turret.
- If you took the ennemy turret and ennemy's botlane is down too, stay top and push like a ******.
KEEP PLAYING SAFE, you have Warmog for that and use tp to go on YOUR lane.
- If you lost your turret and all the bot turrets are up, stay on your lane and farm/push.
- If you lost your turret and your bot turret is down too, let your team decide if you defend top or bot.
- If you lost your turret and the ennemy bot lane is down, rotate with your botlane and push the buttom.
- If you took the ennemy turret and all the bot turrets are up, stay on top, farm without pushing, create cs advantage/take herald with your jungler.
- If you took the ennemy turret and your bot turret is down, go bot and push/take the turret.
- If you took the ennemy turret and ennemy's botlane is down too, stay top and push like a ******.
KEEP PLAYING SAFE, you have Warmog for that and use tp to go on YOUR lane.
You take bot's or top's inhibitor by splitpushing like a ******ed but you need to never die. You place mushrooms to protect you from potential ganks ennemies will set to kill you because you are a real threat to them. Ward everywere next to the lane your pushing, if somebody comes to destroy you :
(He can't 1v1 you) -> you stay for pushing more and you play safe because he can be accompagnied (you can try to kill him)
(He will kill you) -> you runaway with your W and you will tp to come back on the lane.
(They are 5 for you) -> Run, if you die, you can blame your mates.
(He can't 1v1 you) -> you stay for pushing more and you play safe because he can be accompagnied (you can try to kill him)
(He will kill you) -> you runaway with your W and you will tp to come back on the lane.
(They are 5 for you) -> Run, if you die, you can blame your mates.
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