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Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Blade's End (PASSIVE)
Talon Passive Ability
Updates
8-13-2012
Added in runes, masteries, and item explanations up to core.
12-24-12
Updated runes, masteries, item purchase order. New updates to come within the next week or two.
Hello everyone, it's RagingSpartan here, ready to teach you the ins and outs of
Talon, a champion with some of the most incredible burst damage in the game.
Talon is also amazingly adept at escaping unfavorable situations with his ultimate,
Shadow Assault, allowing you to burst down enemies and get out before they know what happened. He is also fun to play, in my opinion.
(Video to come at a later date)
Without further ado, ladies and gentlemen, I present to you the information you need to dominate any opponent that stands in your way.



(Video to come at a later date)
Without further ado, ladies and gentlemen, I present to you the information you need to dominate any opponent that stands in your way.
For runes, I usually opt for a strong early game and rely on early kills and farms to roam and carry in the mid-late game.
Marks
For marks, I think it's best to go with flat AD for better early game farming and harassing.
Seals
For seals, I would choose flat mana regen for easier farming and harassing, and for making quick escapes with my ultimate if I don't manage to kill my target.
Glyphs
For glyphs, I recommend flat MR for better trading and protection against your mid-lane, AP carry opponent.
Marks
For marks, I think it's best to go with flat AD for better early game farming and harassing.
Seals
For seals, I would choose flat mana regen for easier farming and harassing, and for making quick escapes with my ultimate if I don't manage to kill my target.
Glyphs
For glyphs, I recommend flat MR for better trading and protection against your mid-lane, AP carry opponent.
Pros
Strong Anti-Caster
Amazing Burst Damage
Great Escapes
Decent AoE Harass
Good Initiates
Can silence high-damage AP carries
Cons
Squishy
Susceptible to CC (even with ult)
Relies heavily on farms and early kills
Hard to master (but fun when you do)
Escapes can be countered by stealth detection
Gets focused in teamfights
Starting items:


Explanation:
A boots + 3 pot start will allow you to dodge enemy skillshots, chase, escape, and makes recovering from trades and enemy ganks much easier.
Core



Explanation: Outdated as of 12-24-12 (Will be updated soon)
Personally, I believe this is the best core for a







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