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The Basics and Advanced Tips for ~ Supports!






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Intro
The authors: DarkPercy and iConvalescence, a pro support player :P.

We'll be showing the basics and the advanced tips of supporting.
The Support role, Why?: Since there needs to be one guy that won't be getting money from minions in the current meta, we need a support. Supports are champions that do not need items to bring their utility to the team. They don't scale that well and they can ensure your AD carry will be able to farm safely during all the laning phase. They can also get their AD carry kills by being aggressive. Additionally, supports can protect the AD carry to make him even deadlier with all his farm.

Soraka is the only true passive (very defensive) champion in the game. She can make your AD carry immune to harass in lane so he can farm forever safely for a good late game. She is relatively easy to play. However, Soraka doesn't have much killing power.
By the way, Riot hates her because she is so passive. They say she is 'Toxic to the game'. I think they will remake her soon.
Normal Supports: (Normal)






These are champions that you will see played as supports very often. They all offer more or less sustain to their AD carries with either heals or shields. They have great CC so they are useful during the whole game and even some of the supports can make their AD carry's damage output higher!
These supports can play passive OR aggressive. Their versatility is another of their strengths.
Aggressive Supports: (Harder)




Aggressive supports are harder than other supports
These supports' main goal in the laning phase is to feed their AD carry by making enemies easy kills. They should play aggressive, otherwise they are wasting their only potential. They all have above average damage for support champions and their direct CC makes them able to easily set up kills. Make sure you don't KS too much with these supports.
Later, they still bring good damage and utility. They can still protect their AD carry by peeling enemies off with CC.
Unconventional Supports: (Depends)









Some of these are more viable while some are less. You can get these champions in special situations and they will be good. They do not always fit very well and most of the time other supports can do their job better. If you HATE other support champions and one of the above champions is one of your best champions, you COULD try them as a support.
Which support champion you wish to take is entirely up to you and the way you play. I'm a very aggressive kind of player so I really enjoy


- I know it's hard but you have to think this way: Your gold is not important. Your goal is not to get fed, your goal is to make your AD Carry fed!
- Do not kill minions! Don't even deal damage to them. You must not push the land and most importantly you must leave the minions to your AD Carry.
- Always buy AT LEAST one ward each time you go back to base.
- Always make sure your lane is protected from ganks
- Make sure you are going to re-ward BEFORE your older wards die. Otherwise, when you lose vision, it becomes dangerous to go out in the fog of war to ward. Especially when you get high enough in elo. People will start timing your wards and as soon as your wards die, they will call their jungler and wait for you to go ward (and kill you X_X)
- You should sometimes play aggressive if your lane is covered from ganks. Make sure your AD carry will play like you (chat or ping).
Pro:- Make use of your autoattacks whenever you are not being focused. They may not deal significant damage but in the long run, your autoattacks are sometimes 50% of your damage output. It may help you win a close fight!
- A good moment to harass is when the enemy's abilities are on cooldown. For example, if Blitzcrank just used his
Rocket Grab, it is safer to go in and harass the enemy.
- Look at your own minion's HP, when one gets low on HP, you will see the enemy AD carry get closer to last hit it. Harass him everytime he gets close (if it is safe to do so). That way, when he sees a minion go low HP, he will have to choose between getting harassed or being denied money.
- Make use of your autoattacks whenever you are not being focused. They may not deal significant damage but in the long run, your autoattacks are sometimes 50% of your damage output. It may help you win a close fight!
Warding when playing as BLUE TEAM:
Warding Dragon should be your number 1 priority when playing as Blue Team.

Warding Tribush is second highest priority.

Enemies can hide in the lane brush to zone/gank you. This spot is the third highest priority ward

I see you


Blue Team can also ward the Purple Team's Blue buff. That way, you can see when blue is up and you and your team can try to steal it/gank the enemy jungler. This spot is especially important if you have destroyed the first bot lane tower. Your AD carry will have to overextend a little bit to farm and he will be more vulnerable to ganks. Warding the enemy blue buff in addition to dragon and mid lane bush will prevent any possible ganks.

Be careful though! Don't do these silly mistakes below! A simple bad positioning of your ward can screw a lot of its potential coverage.


In some situations, it will be too dangerous to come out of your lane to go ward dragon. The enemy can be there waiting for you or doing the Dragon.

You'll want to ward over the edge to see if they are actually doing it!

In the opposite situation, if your team is doing dragon, these wards will be very helpful!


As mentioned in the above picture, make sure you use CC on the enemy jungler when the dragon is near death. That way, he can't use

The same warding tips can be applied for Baron!



Click the champion's name to go directly to the mini-guide about him/her!
Soraka, Janna, Sona, Taric,
Soraka

Weakness: Not much offensive power, Almost no CC, No mobility at all
Synergy with:





Skill Order:




Gets countered by:



Synergy explanation: All these AD carries make the best use of infinite mana. It really helps them win their lane.
Counters Explanation: These AD carries can put Grievous Wounds on you and cut your heals in half :(
Beginner Tips:Try to stay in the back of everyone when playing Soraka, she has no escape ability and she is squishy.
Advanced Tips: Be very careful when you go ward, as I said above, you are squishy and you have no escape. Many enemies will keep track of all your movements and as soon as you leave your lane, they will trap you. Good examples of deadly enemies for Soraka are


Janna

Weakness: No real sustain, bad autoattack range, weak poke
Synergy with: Literally any AD carry
Skill order:




Take one point in

Gets countered by: Strong pokers such as

Beginner Tips: Do not use



Advanced Tips: Try to have good reflexes and use





Do not be afraid to use

Pro Tips: Try using your


Sona

Weakness: No reliable CC without ultimate, No real escaping ability, needs to go close to enemy to use abilities effectively
Synergy with:





Skill Order:




Gets countered by:

Synergy Explanation: These champions go well with Sona's strong aggressive early game because they are strong early game. Also, most of these champions scale well with the AP that



Skill Order: Maxing


Counters explanation:





Beginner Tips: Sona's main role is not a healer so do not spam


Advanced Tips: Try to use your ultimate on a carry in teamfights. If you can't reach a carry to ult him, do not chase him down, wait for the right moment. Late game, try to use the





Taric

Weakness: He has to get in melee range to be useful and he has no escape ability, his passive is almost completely wasted, he can run out of mana quickly.
Synergy with:






Skill Order:




Take 1 point in Dazzle (E) at level one.
Gets countered by:


Synergy Explanation:










AP


Skill Order: Most of the time maxing


Counters explanation: Soraka can just render Taric's efforts to deal damage useless. Janna can kite very well, abusing one of Taric's weakness (melee champion with no mobility) and making him unable to use his spells on champions.
Beginner Tips: Try to use




Advanced Tips:
Do the



Camp in a bush and come out of it everytime the enemy AD carry comes nearby. He will be scared that you stun him so he will probably go back and miss minion kills. Of course, when the time is right, you should really stun him instead of just faking it.

Weakness: Has to get in melee range, needs to build tanky, pretty hard to master
Synergy with:



Skill Order:




Take 1 point in Pulverize at level one.
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