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Evelynn Build Guide by The Manx Prince

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This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.

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League of Legends Build Guide Author The Manx Prince

The Manx Prince Evelyne Build Plat

The Manx Prince Last updated on January 12, 2015
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 21

Legendary Guardian

Defense: 9


Utility: 0

Threats to Evelynn with this build

Show all
Threat Champion Notes
Lee Sin Lee sin is a very high threat as of his extremely high damage early and his Q which grants vision of target.
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About me

Score Card
Silver Soldiers K D A CS
J The Manx Prince 11 3 9 111
AP Sansi 15 5 10 203
S Falcrown 15 4 13 39
T XpG4m3BOy 2 6 15 93
AD Profil97 5 5 12 206
Hi I am a Plat Jungle Main. I play on EUW servers and you are welcome to add me to play. I have Played Eveline consistently since season 3, and in season 4 have played over 200 games alone with her. I am also in a serious ranked 5v5 team, whose videos are posted online here Add XpG4m3BOy for more videos :)
I would really appreciate your views, so comment all your comments, i will try and update the guide as much as possible :)

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For me I take For my runes
Marks- Hybrid pen for maximum damage late game, and as Evelyne's attacks use both Ap and Ad hybrid Pen is the best for max amount of damage
Seals- 5 Flat health Seals, for extra survivability in the jungle early game, u can take 9 seals if you want. 4 seals of Armour, to allow for better ganks and less likely of being blown up when trying to gank.
Glyphs- 5 Mr per Level glyphs and either 4 mana regen glyphs or u can take CDR Glyphs. Both are equally as good, but mana regen is not as neccesary as you will need a spirit stone when you are in the Jungle. The couldown reduction helps keep your abilities on short couldown and to help keep the Ulti on a shoter couldown for latergame.You can also build CDR and AP on Evelynne for glyphs as her Magic Damage is so high with her skills. Remember you can not go over %40 CDR!
Quints- AD for increased clear time and stronger ganking potential as you do more damage when you are actually in the Gank.

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My Masteries I take
For me these mysteries provide the best hybrid damage for Evelynn, whilst also giving her some damage and jungle clear

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Pros / Cons

Strong Late
Needs pink wards to catch vision of her, or well placed Green wards to catch her when she has used W or is trying to clear a camp.
Can play both Assassin and tank, although since after the resent nerfs can only do one of them now, and not able to be an assasin when still building tanky.
Extremely Strong Ganks, as of the invisibility there is no way of see'ing her if you time and initiate your ganks well enough

Weak early, is not very strong at 1v1 and many champions beat her very easily at clear time and ganking strength.
Needs Buffs early, she has no slows/taunts/roots etc. when she does not have the red buff slow on her auto attacks. Blue buff is very important as when clearing the Jungle you will be spamming Q all the time for faster clear, and that will eat up your mana very fast if you dont have a spirit stone.
Once behind hard to get back, unless you can perform your ganks well enough and get your lanes snowballing to carry you

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Team work

for this to be useful you need to be able to focus well, and communicate well with your team.

Always try and peel for your team. Try to take the carries out of the game by forcing them to focus you by getting in their face. If you are attacking both of them, they are not attacking your team so that means your team has a 4v3 moment. They should win this, and then be able to kill the carries after without much problem.
    Try to hit as many people as possible in your ultimate to get the best shield possible and to deal as much damage as possible, which will help survive longer and peel longer.
always try to gank when your ultimate is up. there is no point in farming the Jungle with your ultimate. As evelyne you always want to be ganking as her invisibility is one of the strongest passives in the game at the moment, by being able to by pass sight wards and still being able to be in lane, while dealing a ton of damage.

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Always try to time your buffs. Blue/Red all spawn 5 mins after cleared, so type into chat time when it will spawn, so it cannot be stolen off of you. eg cleared at 2:17, so will spawn at 7:17
Drake Spawns 6 minutes after cleared so time when taken to optimise the amount of Dragons you get per game
Baron spawns 7 minutes after cleared, this is a very important timer to take, as without it you will not be able to ward and clear wards around Baron at this time
When you are not ganking you want to be farming your camps to try and keep a lead or recover from loosing a lead.
Always have a general timer on opponents buffs spawn time, so you know if they are botside, you can succesfully steal their red buff without much hassle.