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Representative of the typical BIG JUGGERNAUT TOP, Darius has huge damage when you get caught. This is an example of someone you should probably take Aftershock for. For Darius specifically, use Flay (E) to push him towards you, pulling yourself inside of the Q circle. Pushing him away from you takes too long, and he's likely moving away from you already, perfectly landing you in the outer circle. If you die once, don't try anything funny again, or it won't just be once.
Gnar
Ranged Top laners usually have more range than Thresh, leading to a disadvantage. Gnar's manaless Q can poke pretty well, and though his range is short, it's enough to hurt Thresh more than Thresh can hurt him. That said, Thresh Flay is an incredible ability that keeps Mega Gnar at bay, and can pull Tiny Gnar into danger by any misstep. You don't need to take Aftershock against him, and you have a fair shot of outdamaging him in certain situations (Barely coming out of Mega), but Gnar's jump can be stopped easily by Thresh flay. Use this to your advantage with a Lantern Gank!
Caitlyn
Range and mobility, you basically can't poke her, and she isn't easy to catch either. If you can, good for you! You can stop her escape by flaying her, but otherwise, this is one of the worst-matchups for "AD Support" Thresh. Luckily, with the nerf of Black Mist Scythe, you'll never be "required" to poke the enemy to get gold since you just don't build that anymore.
Fiora
Skill Matchup. You'll have to learn her Q and riposte habits in order to avoid getting riposted further. You can get away with Qing your vulnerable side in anticipation for her poke, allowing you to get a hefty trade afterwards (kite her E though) with lantern shield. Watch out, as she might start Riposting immediately after her Q poke to catch you out. Flaying towards yourself is INSTANT, so you can get away with it and she has to rely on anticipation rather than reaction. Use this to your advantage, but act cautiously and try not to be easy to read. Beyond riposte and CC, her poke can hurt a lot, so avoid exposing yourself when you can, and if you do, hit her back a bit while kiting. I recommend sustain options like early vamp scepter or Doran's Shield.
Riven
Very much a skill matchup. Riven's third Q can be repelled by a well-timed Flay. If mistimed, it will still hit you and you'll be knocked back. Clever use of Riven's stun can guarantee you get hit by the third Q, however, so make sure you carefully use distance. Sometimes Flaying away won't be the answer. Stuns do NOT stop your Q animation, so if you predict a stun, use your own one to minimise her advantage. There's a lot to learn here, so best to learn by just playing.
Nasus
Naturally Nasus is no match for a lane-bully early game, but you have to act fast before he starts building against you. On-Hit builds will favour the lategame for peeling Nasus, but are hopeless at killing him after the first or second back. Going Crit AD will have superior mixed damage that isn't hurt too hard by Wither. Taking AD and Electrocute, plus any lantern ganks you can get, will absolutely destroy Nasus. Lategame, whether you're on-hit or not, your amazing CC will keep Nasus off your team.
Jax
Despite the dodge of his E, he's not particularly threatening. Watch out for him holding onto his third autoattack (post level 6), as he can do significant burst to outtrade you with careful management of his abilities. The main reason he's so easy is because he only has one gap closer and no movement speed. Flaying the jump will keep him off you, though he may still be able to land the stun. If he does prematurely E as he leaps, use your Q instead for the same reasons as the Fiora matchup, the stun will NOT interrupt your Q animation, so you'll minimise his advantage. From there you can hit him back before flaying him away for distance, and kite to outtrade. When his Q is on cooldown, he is extremely vulnerable to poke and bullying. You'll be more worried about pushing too far and getting ganked, so don't let your guard down.
Senna
Turns out Thresh pairs better with her than Lucian after all. Senna is a great support for ADC Thresh, giving healing, lockdown, and poke. Thresh can peel and lantern Senna, and Senna can help Thresh lock down a foe, and vice-versa. Incredible pair. For Support Thresh with AD Senna, it's less good, but still has all of these advantages in the early laning phase.
Pyke
Pyke's damage and safety are great with most ADCs, and Thresh is no exception. His hook generally is more forgiving to miss, and easier to land due to the movement. Once Pyke lands his stun, it's easy for Thresh to follow with a hook of his own and an E. Pyke's damage helps Thresh finish off foes, and when Thresh can't do it, Pyke's ultimate finishes the job.
Kha'Zix
Powerful, low-cc champion that benefits massively from ganking Thresh top due to lantern and CC. Read the Master Yi synergy for more details.
Synergies
IdealStrongOkLowNone
Senna
Turns out Thresh pairs better with her than Lucian after all. Senna is a great support for ADC Thresh, giving healing, lockdown, and poke. Thresh can peel and lantern Senna, and Senna can help Thresh lock down a foe, and vice-versa. Incredible pair. For Support Thresh with AD Senna, it's less good, but still has all of these advantages in the early laning phase.
Pyke
Pyke's damage and safety are great with most ADCs, and Thresh is no exception. His hook generally is more forgiving to miss, and easier to land due to the movement. Once Pyke lands his stun, it's easy for Thresh to follow with a hook of his own and an E. Pyke's damage helps Thresh finish off foes, and when Thresh can't do it, Pyke's ultimate finishes the job.
Kha'Zix
Powerful, low-cc champion that benefits massively from ganking Thresh top due to lantern and CC. Read the Master Yi synergy for more details.
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