This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Spells:
Smite
Flash
Items
Ability Order
Void Stone (PASSIVE)
Kassadin Passive Ability
Threats & Synergies
Zac
He will camp all lanes and make the game overall hectic if he gets too tanky. Your Q cancels his jump but requires precise timing otherwise you'll have to riftwalk to avoid his skillshots. Overall you can kill him post 6 with item power spikes but once he gets tanky, you need to team fight asap.
Introduction
His W, Nether Blade, has a passive that scales with 10% AP and an active that scales with 70% AP. This is his bread and butter as it is an auto attack reset providing superior burst DPS and mana sustain. Tied in with the cost of his Rift Walk, you can easily gain back the mana needed to escape or to re engage a fight.
E, Force Pulse, is his ganking tool. It has high base damage with a 70% AP ratio and provides an AOE slow with a surprisingly larger range than the indicator tells you. You can also use this ability to cancel the Null Sphere animation combo'd with W as Null Sphere slows down your auto attack time. E+Q+W+AA for incredibly fast spell rotation and better wave clear in the jungle. Its great for team fights as you can easily slow down entire groups and provide peel for yourself or the carries.
R, Rift Walk, is his core ability and is why he is a viable jungler in many ways. It has a 20% AP / 2% Mana ratio and can stack up to 4 times. Mana costs go from 50/100/200/400/800 and goes ona 6/4/2 second cooldown with 0%CDR but can actually go down to 1.2 seconds at 40%CDR and 1.0 with 45%. The trick is to micromanage how many times you rift walk without wasting too much mana and to animation cancel/combo your abilities. You can pull off incredible gank paths and safe escapes for days and with a little creativity you can find your own play style and how to utilize the ability to its maximum potential. From slick baron steals to face rolling pentakills.
Pros
+High DPS
+Reliable Escapes
+Flexible Build Path
+Great Pick potential/split pushing
+Can snowball fairly easily
+Excellent Mana sustain due to W proc and Runic Echos
+Incredibly strong item power spikes via Lich Bane/ROA/Rylais/Deathcap/Void Staff
Cons
-Weak early game presence
-Can be counter jungled if not careful with vision/scuttle control
-Requires smart positioning/decision making otherwise you lose map pressure
-If the combo isn't done right, you will be punished
-Very on hit reliant
You must be logged in to comment. Please login or register.