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Trundle Build Guide by Mad ID

Jungle Time to troll! - Diamond Trundle Jungle Guide

Jungle Time to troll! - Diamond Trundle Jungle Guide

Updated on August 7, 2018
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League of Legends Build Guide Author Mad ID Build Guide By Mad ID 93 4 265,862 Views 17 Comments
93 4 265,862 Views 17 Comments League of Legends Build Guide Author Mad ID Trundle Build Guide By Mad ID Updated on August 7, 2018
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Press the Attack
Legend: Alacrity
Coup de Grace



LoL Summoner Spell: Flash


LoL Summoner Spell: Smite


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Jungle Role
Ranked #22 in
Jungle Role
Win 53%
Get More Stats
Jungle Role Ranked #22 in
Jungle Role
Win 53%
More Trundle Runes

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Low game account, currently Mad ID account.
Hi! I'm Mad ID, also known as Matt or Diezol and with alot of help from friends, im finally making this Trundle guide. I've previously reached Diamond I with only a few champions, the main one being Trundle with a 60% winrate in 200 games.

In this guide i will try my best to show you how effective you really can be with Trundle. On the outside he seems like a very basic champion with a simplistic kit, but if you utilize that kit to its maximum efficiency, you can become the outplay king and make your enemies tear their hair out trying to deal with you.

In my opinion Trundle is also a very safe first pick / blind pick. There's only a few champions that Trundle really struggles with. But, most of them are out of meta. Nevertheless, I'll cover every matchup you should face against.

I hope this guide is helpful to you in some way. Just an FYI - I'd love as much feedback as possible or even general questions about jungling / trundle i'd be more than happy to answer! just drop a message in the comments, dm me on Twitter or join my Discord server and I'll gladly answer any questions you have, or just come by when I'm streaming in Twitch.Tv and come say hi!

My League OPGGs : Mad ID (D5 currently) | VIETNAM NUMBA 1 (Russian Smurf Project)

+ Fast camp times with Frozen Domain
+ Basic kit to pick up + learn
+ Incredible 1v1 Dueller
+ Good at all stages of game
+ Many different build paths
+ Doesent struggle against most meta junglers
- Gets kited hard by ranged junglers, hi Graves!
- Quite weak without R
- Minimal CC
- Gets destroyed by burst champs

Trundle is a fantastic pick in the current jungling meta since he can hold his own in duels against most meta champions, and can counter jungle them hard. For example; Shyvana, Kayn, Kha'Zix, Camille.

He adds tons of pressure into the game. He isn't mechanically challenging, however, he rewards you for matchups and game knowledge.

He is great at all stages of the game + team fights after 6 due to Subjugate defencive stealing + his great single target sustain.

He can build many different items and play in different ways, like going for Titanic Hydra and Sterak's Gage for more damage or going for a more utility focused build to help the team out with Banner of Command and Zeke's Convergence.

Trundle is also very good at capitalising enemy's mistakes as shown in the clip below.
The downside of playing Trundle, is that he gets shut down very easily by certain champions! such as Master Yi, Xin Zhao, Vi, Kindred, Graves So try not to pick trundle blind, but he's still an amazing pick!

He also gets negated heavily by CC. So its recommended not to be picked into team comps that have much CC or else he won't be very useful.

Trundle is also very easy to kite specially with champions that have some sort of slow or speed buff, such as Kindred.

Should you blind pick Trundle? MAYBE. But if you really want to play Trundle and you don't mind what champion you are up against, go ahead.

Trundle should be picked into matchups such as:
  • Most non-meta tanks as you can make all of their defensive stats become yours, making them helpless. Champions such as Maokai, Rammus, Amumu.
  • Bruisers/Fighters that have a poor early game 1v1 such as Jarvan IV, Lee Sin, Camille.
  • Champions that need their dashes for trading (They can go in but Trundle wins in extended fights against them), such as Nidalee, Wukong, Hecarim.
In these matchups Trundle's good too because he can disrupt certain patterns that champions use, for example, using Pillar of Ice on Rammus so it interuppts his powerball on Trundle, or using Frozen Domain underneath yourself so you can run from a bad trade.

This section not only describes Trundle's abilities but also goes in a bit more in-depth to help you master them mechanically.
Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
King's Tribute (Passive)

Whenever an enemy dies near Trundle, he heals for 2/3/4/5/6% of their maximum health.

This passive makes Trundle a very healthy champion, since he can gain lots of health back from kills / jungle camps. (Even more life back after kills with passive + triumph!)

Chomp (Q)

COST: 30 mana
BONUS AD: 20 / 25 / 30 / 35 / 40
Trundle's next basic attack deals bonus damage and slows his target by 75%. After biting his target Trundle gains bonus attack damage for 8 seconds.

Trundle's Q also reduces his target's attack damage by half that ammount for the same duration.

This is Trundle's most damaging tool. It has a decent AD scaling, at early levels it shreds through any enemy

Be careful when using this ability, you dont want to engage and use your Q straight away, the main thing which makes your Q a great ability is that it's an AA Reset, so make sure to use it that way!

Frozen Domain (W)

COST: 60 mana
Trundle coats the target area in ice for 8 seconds. While inside, he gains bonus attack speed

This ability helps for Trundle to catch up to enemy champions. or the most useful way is to place it under yourself when dueling to get that extra attack speed + 25% health restoration from ALL sources.

Pillar of Ice (E)

COST: 75 mana
COOLDOWN: 22 / 20 / 18 / 16 / 14
SLOW: 30 / 35 / 40 / 45 / 50
Trundle projects a pillar of ice at the target location for 6 seconds, knocking back everyone directly over it 225 units on cast.

This is Singed's primary ability for pure... annoyance along with his Subjugate. It allows him to displace the enemy, preventing them from either getting away or even basing, it can be used to trap enemies in too. NO ESCAPE! Trundle more.

A special mechanic to do with Pillar of Ice is to use it when a champion is about to jump. For example Tristana's rocket jump, you can interuppt her by casting your E at the right time.

Enemies can also be pillared over certain terrains. It only works through thin enough terrains, and you need to be positioned next to the wall and aim the Pillar of Ice underneath them on the other side, and pop. they're next to you!

Pillar of Frost is a great tool for catching out enemies. Be careful when using it though, as if they flash over your pillar to escape, you could get unit blocked by your own pillar. So try to track enemies flashes!!

Pillar of Frost can be used to cancel jumps / dashes if timed properly, such as Rocket Jump and 90 Caliber Net

Subjugate (R)

COST: 100 mana
COOLDOWN: 110 / 90 / 70
MAGIC DPS: 2.5 / 3.4 / 4.4 (+0.25% per 100AP) of the targets maximum health
Trundle drains the life force out of the target champion dealing magic damage each second for 4 seconds, healing trundle for 40$ of their armor + magic resistance. Half of the damage and stealing is applied instantly.

This ability is one of Trundle's best powerspikes, if not his strongest one. It gives him all in potential at level 6 due to the great increase in stats he gets, it also lets him duel almost any champion at level 6 because of the raw power it gives him, but he also depends a lot on it for team fighting since this is what makes him so tanky during team fights.

Try to play around your ultimate, only looking for 1v1 fights when you're Subjugate is up (unless you can easily win without it).

From Blue Side
From Red Side
  • Path nº1 : Path number 1 is for when you are on blue side, as i've stated i love to play trundle as a duelist so i will rush my buffs ASAP and meet their jungler at crab as quick as possible.
  • Path nº2 : Same deal with number one, just red side is a little better as you get to keep red buff for much longer!
  • Path nº3 : Third option is a situational one, i usually follow route 1 + 2 for normal matchups, but for easily counter jungle champions such as Amumu + Sejuani + Diana i start my red/blue depending on what side i am, and take the oposite buff in their jungle.


Gank effectively with Trundle

Ganks are very straightforward on Trundle. He's a very easy champ to learn how to gank on once you've learnt the range of your pillar. As trundle you want to be focusing on the most immobile lane you can, and try to stick on it.

Lets say the enemy team has a Camille top lane + a Orianna mid lane. As Trundle you're going to want to focus that orianna mid lane as your priority rather than the Camille

Now yes, you can outplay the Camille by dropping your Pillar of Ice where she's going to grapple, but why waste the MAYBE oppertunity, when its most likely you will get the kill on the midlane, silly things like theese decisions can decide a teammates lane for them.

And my biggest advice is to LEARN MATCHUPS . If you know which lanes have priorty over others you can focus them to get them even more ahead than they should be!

Special Thanks

Many thanks to the following people for helping me with my guide:
  • Zalika : Helped me alot with learning coding + helping me format my guide. Probably wouldent of made it without her help!
  • GHOSTMACHINE : Helping me write more english suitable sentances. Im awful at writing!
  • jhoijhoi : Thanks for your guide on writing a guide.
  • Trundle Mains Reddit : Thanks for your advice related on Trundle over the last couple of months and polishing out my guide.
  • My Cúmmy Wummy Harris For teaching me the ways of thieving the locals undergarments, and helping with the laundray! Thanks! 8)
  • Ganking IQ Test for SELFLESSLY sponsoring this piece of art to profit the entire community and it's players, so that we all, as a whole, never have to encounter anyone smOrcing as much as they have, ever again. 8)
League of Legends Build Guide Author Mad ID
Mad ID Trundle Guide
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