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Recommended Items
Spells:
Teleport
Flash
Items
Ability Order
Crimson Pact (PASSIVE)
Vladimir Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal
Strong
Ok
Low
None
(Magic Penetration Marks) Best reds for Vlad since all of his damage is magic damage and he doesn't really have great ad or atk speed for armor pen runes. Literally all his skills do magic damage. |
(Ability Power Quintessences) Best runes on Vlad because it makes you deal a lot more damage with your skills and gives you some extra hp because of your passive. |
21 in Offense and 9 in Defense so that I can do a crazy amount of burst damage and be able to 100 to zero squishy champs. You also do a ton more damage once Transfusion is maxed. Vlad's late game is crazy strong and going full offense lets you utilize your skills and combo to the maximum effect.
Starting Items
or
or
I go Doran's shield and hp pot for the tankiness and regen so that I can farm safe in lane. You can also start boots and 4 hp pots if the enemy laner is an ap caster and this start lets you run faster to dodge abilities and also have sustain. Cloth armor and 5 pots is also good against heavy ad casters like against Riven or someone like Nidalee who auto attacks a lot.
Core Items
Hextech Revolver for sustain and Deathcap/Voidstaff for damage. Zhonyas great against ad damage teams and also good for going in deep and having 2 invulnerability.
Item Build path
Grab this first for sustain. Upgrade this into Will of the Ancients as last item.
Get this second if the enemy deals physical damage.
For tons of damages.
Magic penetration for late in the game when they build magic resist.
Last item to burn through tanks or for the percent damage.
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Levels 1-5 you want to just play safe and harrass the other laner with your skills while last hitting with autos. The playstyle varies depending on jungler ganks and who you are laning against. Levels 7-9, if the lanes even, you should start winning against most matchups unless you mess up or get ganked.
At this point, you are probably going to split push and push your lane to the enemy laner's second turret, drawing pressure towards your lane. If you think you can't get the turret / keep harassing the other laner, you can look at other lanes and see if you can make plays, like diving mid lane or securing jungle buffs or dragon.
What I usually do during late game depends on how strong I am. If I am weak, I just split push and draw someone strong from the other team to my lane while my team 4 vs 4. If I'm strong, I make sure to shove a lane and group up with my team to secure objectives or catch people that are overextended.
In teamfights, I usually go for the AP or AD carries, but there are times where you can ult the frontline and just burst them down to win fights. It also depends on who the carries are and if you think you can reach them or if you already have someone going for their carries and you can just help peel.
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