Mobafire League of Legends Build Guides Mobafire League of Legends Build Guides

Twisted Fate Build Guide by WizzardFTW


68K
Views
7
Comments
5
Votes
Rating Pending
Like Build on Facebook Tweet This Build Share This Build on Reddit
League of Legends Build Guide Author WizzardFTW

Twist The Fate of Your Game! |Full AD | ADC

WizzardFTW Last updated on July 14, 2017
Follow
x
Did this guide help you? If so please give them a vote or leave a comment. You can even win prizes by doing so!
Vote
Comment

You must be logged in to comment. Please login or register.

I liked this Guide
I didn't like this Guide
Commenting is required to vote!

Thank You!

Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.

Ability Sequence

13
14
15
16
17
Ability Key Q
1
8
9
10
11
Ability Key W
2
3
4
5
7
Ability Key E
6
12
18
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

18 Ferocity

5/

0/

0/

1/

0/

0/

5/

1/

0/

0/

5/

0/

1/

0/

0/

12 Cunning

0/

5/

0/

1/

0/

5/

0/

0/

0/

1/

0/

0/

0/

0/

0/

0 Resolve

0/

0/

0/

0/

0/

0/

0/

0/

0/

0/

0/

0/

0/

0/

0/


Guide Top

Introduction

Hi I'm WizzardFTW
Welcome,viewer. I'm glad to see you interested in playing marksman Twisted Fate. And I'll do my best to show you how to carry games with the handsome card master.
But, Twisted Fate is a mage?!?
Of course he is. But he has 2 abilities relying on auto-attacks.
Why AD over AP ?
Because I'm a marksman main. Aside from that, Twisted Fate has two insane tools in his kit: Pick A Card and Destiny. Both received lots of several nerfs over years of league. And finally, in order to limit his potential, they gave Twisted Fate a bad damage scaling.However, ADCarries mostly rely on their auto-attacks and items to deal damages. So basically, Twisted Fate and Ashe have the same damage potential. Which bring him back under the spotligh as a potent carry, with insane utility.


Guide Top

Pros / Cons

Pros

+ Fun to play
+ High skill ceiling
+ Can hard carry games
+ Has extremely strong roams
+ Has a low CD stun
+ Sustains well in lane
+ Good poke
+ Good objetive control
+ Good waveclear
+ Free gold from Passive
The fun about AD Twisted Fate, is the goosegumps of stunning an enemy, followed by a Stacked Deck, a Blade of the Ruined King and a Runaan's Hurricane! Now, talking about pros, TF will deal a lot of damage with this build, with constant criticals, and will make sure that you scare the enemies with your epic burst. This build is perhaps the most versatile one. You can take it with all supports.

Cons
- Hard to learn
- Harder to master
- If you can't pick the right card you're screwed
- Relies heavily on positioning
- Squishy
- No escapes (with low CD and cast time)
- Relies on good roams
- Poke lanes counter him super hard
- Needs expensive items (like most mid-laners)
- Has a hard time catching up if behind

Twisted Fate, like any other champion, has its Cons. Twisted Fate Cons are the fact that he is hard to play, needs a lot of farm (specially until you get Blade of the Ruined King), and is quite owned if he gets stunned or even blinded 1v1 against a burst champ, or even in a teamfight. But the worst of this all, are the people. Ignorant people will just spam in the chat that you're a troll. My advice is to just ignore them!


Guide Top

Skills


Loaded Dice Passive : Loaded Dice:the gold gain from Loaded Dice is what will make you a better carry. It somehow compensate for your bad early game. If you manage to take early advantage, Loaded Dice is a great snowballing tool. However, be careful. Loaded Dice gold gain only scales on creep score.

[Q]: Wild Cards: when you play marksman Twisted Fate; this ability may seem useless. However it has few interesting uses. First, it's a great farming tool if you're zoned. Don't hesitate to invest a point in Wild Cards early to be able to pick farm from afar. It may save few creeps if you hardly get zoned. Note that early, damages are not that bad, and may be anough to slowly poke your opponent. However this skill has a low hit rate when ennemies can dodge.

[W]: Pick A Card: this skill may be tricky to use. As a marskman you'll mostly use it for the gold card. However during the early stages of the game, a blue card can be a good choice. However, don't try to use the red card too much. Early game, a blue card will deal more damages than a gold card. So basically, when you're throwing a card at opponents faces, ask yourself: "Can my support follow this card ?". And then, you'll know which one to pick. Being comfortable with card picking is a core on playing Twisted Fate

[E]: Stacked Deck: this ability is what makes marksman Twisted Fate viable. And you don't even have to manage it as it's a totally passive ability. Early, it's a great farming tool, securing creeps, and also giving yousome attack speed. Bonus attack speeds means : more ease to farm, more micro mobility, more DPS. Stacked Deck and Runaan's Hurricane is a strong combo.

[R]: Destiny: this is probably the hardest skill to master. It actually puts you in a weaker position, compared with the opponent marksman. But allow you to do great things. Destiny grants you one of the best macro mobility in the game alongside a strong vision tool. However it has a long cool-down, and you won't stack it as a marksman. So you have to use it wisely and try to never waste it.


Guide Top

Summoner Spells



Flash is a must have! Twisted Fate realies to heavily on positioning not to have this. Use it to positiong yourself in fights or get out of a sticky situation.


Ghost helps even further with your positioning, but this can be swapped for any of the ones below if you don't feel like you can't make use of the movement speed.


Barrier is a good choice if you're upp against a counter who doesnt care if you can position yourself properly or not, they'll just kill you anyway.


Cleanse is really useful against CC heavy team comps. If getting CC'ed means getting killed you should take this.


Guide Top

Combos

> >

The order you use your spells are allways gonna be the same. You start of with Pick A Card,activate Blade of the Ruined Kingthen auto attack once to trigger Stacked Deck (assuming it's up), throw Wild Cards and then finnish of with an auto attack to trigger the damage.

However whether you use your Blue, Red or Yellow card depends on what situation you're in.

Blue card should be used if you have no fear of the enemy retaliating because it gives you back mana for the Wild Cards you're about to throw.


Red card should be used when you can hit multiple enemies or minions with it and you are NOT low on mana. Allways prioritize your survival and having a healthy mana pool over damage.


Yellow card should be used whenever you get the chance. Dueling, ganking, teamfighting, escaping, you name it. As long as you have a good amount of mana this is the, arguably, best card of the three.


Guide Top

Tips and Tricks

Farming
So first of all, learn to CS! If you feel like you need to practice it, then I highly recommend going in to a custom game by yourself and practicing the timings of Twisted Fate's auto attacks and how to use your Stacked Deck, try to save it for Siege minions. Once you've mastered that try going against a bot and see if you can CS under harass and pressure while poking them down.


Blue cards
Blue cards give back more mana than they use at all levels so if you're not doing anything else, spam Blue cards.


Stack the deck
Allways keep your Stacked Deck up if you're not using it. You never know when you need some extra damage.


Don't waste opportunities
Try to use Destiny as often as possible as you're just wasting time, roam oportunities and possible kills for your team by not using it. But make sure that your allies are ready to follow up!


Revealing stealthed champs
Destiny reveals stealthed champions and can be used to hunt down low health targets, that escaped with stealth, after a fight.


Positioning
Good positioning is something I've mentioned through out the guide but I've never really defined what it is, up untill now. Good positioning is staying out of harms way (often behind you tanks) yet close enough to poke with Stacked Deck . However you should allways priorotize your survival, in a sense Twisted Fate is a lot like an ADC in that regard, poke who you can poke and don't get greedy.


Guide Top

Match History


Guide Top

Thanks

Thanks goes out to you guys who read my guide!
I may have made this for myself as much as for anyone else,
but the fact that someone actually reads it makes it so much better.

So thank you!


P.S. If you learned something or think the guide could
be useful to others, please leave a like and a comment,
it helps me out more than you realise. :)