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Introduction






Most of the other summoner spells aren't that viable, but at the end of the day the decision is yours :)
2x
Quintessence of Attack Speed This is for the extra attack speed which helps with jungle clear speed and
Udyr's main damage comes from auto attacks.
1x
Quintessence of Movement Speed The extra movement speed is useful because
Udyr relies on speed to gank.
9x
Mark of Attack Speed This is useful because you are using one of your quintessence slots for extra movement speed, so the 9x marks make up for it.
9x
Seal of Scaling Health This is useful because it gives some extra health, which will make you slightly tanker.
9x
Glyph of Cooldown Reduction This is good because your stances will be on a lower cooldown which you can use them more often, and this will also help triggering your passive
Bridge Between


1x


9x

9x

9x


Resolve
Unyielding
vs
Recovery
Take Unyielding because you don't need the extra health recovery because of your life gain from
Iron Mantle's passive.
Explorer
vs
Tough Skin
Take explorer because you need the extra movement speed for ganks. The basic attack damage reduction from tough skin won't make much of a difference...
Runic Armor
vs
Veteran's Scars
Take runic armour because it impacts your
Iron Mantle's shield. Veteran's scar dosent give you much of a health bonus.
Insight
vs
Perseverance
Take insight because the reduced summoner cooldown speed means you can
Smite more often, aswell as
Flash or
Ghost. You don't really need the extra health regen from Perseverance because of
Iron Mantle's passive.
Swiftness
vs
Legendary Guardian
Take swiftness because you are able to escape fights easier and run to gank champions without being slowed. You don't really need legendary guardian because you aren't the best outnumbered fighter, you can take if you want.
Grasp of the Undying vs
Strength of the Ages
vs
Bond of Stone
Take strength of the ages because you've got enough life stealing capabilities so I would rather the extra health, you can take grasp of the undying if you want more life steal. I don't recommend bond of stone because you aren't full tank.
Cunning
Wanderer
vs
Savagery
Savagery is great because your damage comes for auto attacks. You don't really need wanderer because you need movement speed in combat.
Runic Affinity
vs
Secret Stash
vs
Assassin
Great for having the smaller buffs for longer.
Udyr works great with
Krug buff because you will be auto attacking, so why not add in another stun? You don't need secret stash because of life steal. Assassin is okay, but you are not a mid laner.
Merciless
vs
Meditation
Take merciless for executing runaway players :3 Don't really need the extra mana...
Bandit
vs
Dangerous Game
Take dangerous game so you can restore some of your health and mana after kills and assists without recalling. You aren't a support, so don't take bandit.
At the end of the day, choose what you think is best for you, or what you prefer :)


Take Unyielding because you don't need the extra health recovery because of your life gain from



Take explorer because you need the extra movement speed for ganks. The basic attack damage reduction from tough skin won't make much of a difference...


Take runic armour because it impacts your



Take insight because the reduced summoner cooldown speed means you can






Take swiftness because you are able to escape fights easier and run to gank champions without being slowed. You don't really need legendary guardian because you aren't the best outnumbered fighter, you can take if you want.



Take strength of the ages because you've got enough life stealing capabilities so I would rather the extra health, you can take grasp of the undying if you want more life steal. I don't recommend bond of stone because you aren't full tank.
Cunning


Savagery is great because your damage comes for auto attacks. You don't really need wanderer because you need movement speed in combat.



Great for having the smaller buffs for longer.




Take merciless for executing runaway players :3 Don't really need the extra mana...


Take dangerous game so you can restore some of your health and mana after kills and assists without recalling. You aren't a support, so don't take bandit.
At the end of the day, choose what you think is best for you, or what you prefer :)
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