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Runes:
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+10% Tenacity/Slow Resist
Spells:
Flash
Ignite
Items
Ability Order
Voracity (PASSIVE)
Katarina Passive Ability
Threats & Synergies
Diana
Diana is a really difficult champion to play against in lane. Mostly you're looking to trade when she uses her Q to poke. Pre lvl 6 you have the advantage if you're up a level, make sure to punish them on this when they are trying to farm. Take doran's sheild, make sure to roam so you aren't too far behind her.
Amumu
This is one of the best junglers for katarina. The CC on this champ is insane and with katarina's burst it is easy to kill champs when they cannot move.
Amumu
This is one of the best junglers for katarina. The CC on this champ is insane and with katarina's burst it is easy to kill champs when they cannot move.
Champion Build Guide
My name is cobbzy and I am a newer league of legends player. I have been playing for probably 6 or 7 months now and I absolutely fell in love with the game! I bounce around from many different positions and characters but I instantly fell in love with Katarina when I played her the first time. Her ability to 1v9 when ahead is insane and I love being able to carry a team. I am currently bronze 4 but that is most due to the fact that I don't SoloQ often, but please don't let that deter you from my knowledge on this character! I hope this is a helpful guide for you!
- cobbzy :)
1v9 champ (when ahead)
Roamer (good to apply map pressure)
Fun to play!
Good at picks
Scales well (when ahead)
Really good with tanky team comps
Cons:
Bad against CC
Lots of hard match-ups
Wouldn't use in ranked matches
Sometimes if roaming too often, easy to lose lane
Early game damage isn't great
Electrocute - Helps with your early game lack of damage and lack of lane pressure. Poking opponents are much easier with this rune and against a single opponent can prove very useful in killing them swiftly. Currently, this is the rune I am using.
Conqueror - I feel like this is the least of the 3 runes I have listed above. The conq damage is nice but I feel like you can get the same effect or maybe an even better effect just through electrocute. Also, the healing at the end of the game isn't super useful. I would take this maybe if you're in a harder match up and need to have the healing in order to complete more all in's on your lane opponent.
Dark Harvest - This rune is a super heavy snowball rune. If you go Dark Harvest and you are ahead in lane, all you have to do is make sure you continue to stack up. I used to take dark harvest and I would drop 20+ kills with 35+ dark harvest stacks and man you can 1v9 hard. However, the downside to this rune is it falls off if you can't get any stacks early, you're practically useless late game with it.
Depending on your match up, you're going to want to prioritize different things. If the match up is a difficult one, make sure to take Doran's shield first, and CS until you can either help your jungler at the scuttle fight, or wait until your jungler can gank your lane. Roaming pre level 6 isn't usually something you would do mainly because your ult gives you a lot of diving potential that you otherwise wouldn't normally have. If the match up ends up being easier and you're ahead quite a bit, make sure to see if you can apply pressure elsewhere on the map.
Pre Level 6:
Q -> E -> AA
E -> W -> AA
E -> W -> AA -> Q -> E -> AA
E -> W -> Q -> E -> AA -> Ignite
Level 6+ (ALL INS):
E -> W -> AA -> Q -> E -> R -> E -> AA
Q -> E -> W -> R -> E -> AA
GunBlade -> E -> W -> Q -> R -> E -> AA
Something about Katarina that is so awesome is her ability to do many different kinds of combos. You could pretty much take any of those pre level 6 combos and mash them together to make a completely new combo (I got this idea from Katlife, check him out on youtube!). So, her all in combos are very flexible in nature and can be done many different ways. These are just a few that I thought of for you guys!
- cobbzy :)
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