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I could see it maybe being decentish pre-level 6, but after that what good does it do when you're already dunking on people?
The reason I run Fury over Sorcery in most cases is because it allows me to land more basic attacks. You see, not only does Darius gain up to 200 bonus attack damage from Noxian Might, but he also has the second highest base attack damage in the game. This means that he can have up to 300-400 attack damage in late game.
Let's imagine a scenario where Darius has 350 attack damage with Noxian Might active. Darius casts Decimate, and lands it on his opponent. Normally this ability would deal 650 physical damage (minus resistances) but with Sorcery it would deal 2% more damage, so 663 damage. You get 13 extra damage every time you land the ability, same with all other abilities. It would be safe to say Darius would deal 100 to 150 extra damage (minus resistances) in a prolonged team fight with Sorcery.
Now, let's look at Fury . The mastery gives 4% attack speed, meaning that in a prolonged team fight you're guaranteed to hit one or more extra basic attacks because of this. Since Darius has 350 attack damage, the extra basic attack would deal 350 physical damage (minus resistances) to an opponent. A single basic attack on Darius is more valuable than all the bonus damage Sorcery gives. If it allows Darius to hit even more basic attacks, Fury will be a lot more valuable than Sorcery.
Greater Quintessence of Movement Speed is up to personal preference whether you want to use them. You can also use Greater Quintessence of Attack Damage if you feel like it helps your farming. You'll lose a bit on damage-per-second, but having more farm means you will get items faster. I've found the AD marks are enough for me to last hit under turret using my abilities.
Now, should you run AD marks and AS quints or AS marks and AD quints?
9x AD marks = 8.5 attack damage
9x AS quints = 13.5% attack speed
vs
9x AS marks = 15.3% attack speed
9x AD quints = 6.8 attack damage
The value of 1% attack speed is 25 gold and the value of one attack damage is 35 gold (taken from Dagger and Long Sword price). With this:
297,5 + 337,5 = 635
vs
238 + 382,5 = 620,5
It is 14,5 gold more efficient to run AD marks + AS quints than the other way around. It's a small difference, but a difference nonetheless.