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Yuumi Build Guide by Noxisui

Support URF | Yuumi & ADC Combo Guide

Support URF | Yuumi & ADC Combo Guide

Updated on November 19, 2021
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League of Legends Build Guide Author Noxisui Build Guide By Noxisui 3,794 Views 0 Comments
3,794 Views 0 Comments League of Legends Build Guide Author Noxisui Yuumi Build Guide By Noxisui Updated on November 19, 2021
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Runes: Standard

1 2
Sorcery
Summon Aery
Nullifying Orb
Transcendence
Scorch

Precision
Presence of Mind
Cut Down
Bonus:

+8 ability haste
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor

Spells:

1 2
Speed/ Healing
LoL Summoner Spell: Exhaust

Exhaust

LoL Summoner Spell: Heal

Heal

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Support Role
Ranked #12 in
Support Role
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Support Role Ranked #12 in
Support Role
Win 50%
More Yuumi Runes
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Threats & Synergies

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Champion Build Guide

URF | Yuumi & ADC Combo Guide

By Noxisui
Introduction
I am a silver 4 Yuumi OTP, currently mastery level 7 with 300K+ pts. I joined League of Legends June 18, 2021 and currently trying to learn Sona and Lulu while Yuumi is taken or banned.
Summoner Spells
Heal - Heals the caster and the allied champion nearest to the caster's cursor (or the most wounded ally if no target is near the cursor) by 90-345 health, and gives affected champions +30% movement speed for 1 seconds.

Heal is 50% less effective on allies previously healed with another Summoner Spell Heal within the past 35 seconds.

Exhaust - Exhausts target enemy champion, reducing their damage dealt by 40% and movement speed by 30% for 3 seconds. It also shows how much damage is being reduced.

Ignite - Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds and applying Grievous Wounds to them for the duration (Grievous Wounds reduces all healing received and regeneration rates by 40%).
Items
Shurelya's Battlesong

20 Ability Haste
40 Ability Power
200 Health
100% Base Mana Regeneration

UNIQUE Passive: Healing, shielding, or buffing an allied champion (excluding yourself) grants you both 25% bonus movement speed for 1.5 seconds (4 second cooldown, per champion).

UNIQUE Active: Grants you and allies within 1000 radius of you 30% bonus movement speed for 4 seconds (75 second cooldown).

Mythic Passive: Empowers each of your other Legendary items with 5 ability haste.

Moonstone Renewer

20 Ability Haste
40 Ability Power
200 Health
100% Base Mana Regeneration

UNIQUE Passive: When affecting champions with attacks or abilities in combat, heal the nearby allied champion (excluding yourself) with the most missing health for 70 (2 second cooldown). Each second spent in combat with champions grants 7% heal and shield power, stacking up to 5 times for maximum of 35%.

Mythic Passive: Empowers each of your other Legendary items with 10 heal for this item's passive effect, Starlit Grace.

Luden's Tempest

20 Ability Haste
80 Ability Power
6 Magic Penetration
600 Mana

UNIQUE Passive: Dealing ability damage to an enemy deals 100 (+10% of ability power) bonus magic damage to your target and launches bolts at up to 3 enemies near them, dealing them the same damage, and grants you 15% bonus movement speed for 2 seconds. Dealing ability damage against champions reduces the cooldown of Echo by 0.5 seconds per champion, up to a maximum of 3 seconds per cast. (10 second cooldown)

Mythic Passive: Empowers your other Legendary items with 5 magic penetration.

Redemption

15 Ability Haste
200 Health
20% Heal And Shield Power
100% Base Mana Regeneration

UNIQUE Active: You reveal the target area for 3 seconds. After a 2.5 second delay, a beam of light strikes the ground. Allies within the area are healed for 200−400 (depending on target's level), while enemy champions take 10% of target's maximum health as true damage. Can be used while dead. (90 second cooldown; 5500 range).

This effect is reduced by 50% if the target has been affected by another Redemption in the last 12 seconds.

Mikael's Blessing

15 Ability Haste
20% Heal And Shield Power
50 Magic Resistance
100% Base Mana Regeneration

UNIQUE Active: Remove all crowd control debuffs (except Airborne, Blind, Disarm, Ground, Nearsight, and Suppression) from yourself or an allied champion and heal the target for 100−200 (depending on target's level) (120 second cooldown).

wip
Speed Guide

Gameplay


Always make sure you are on your adc most of the time. Only use Bop 'n' Block (Passive) or get off if they have very low amount of CC that affects Yuumi or else you are likely to be dead. Keep spamming Zoomies (E) anywhere your adc goes, make sure you use Shurelya's Battlesong and Heal when you are almost at the enemy! Use Prowling Projectile (Q) whenever, try to not steal too much cs or kills, it help your team to level up faster and more gold for more damage.
Pros and Cons

Pros


- Huge late game champ
- Permanent Untargetability
- Great utility and sustain

Cons


- Very squishy
- Needs a hard carry teammate
- Weak to CC
End!
Thanks for reading I enjoyed making this guide! I am still checking out more Yuumi combos so this is highly wip but Yuumi speed guide is mostly done. More quality guide soon when I fully understand bbcode. Due to how Urf is gone I am making Aram guide right now :(
FAQ
Why no Flash?
Yuumi is really squishy I do not recommend getting off of your adc, so if you do not get off there would not be any use of Flash.

What happened to Boots?
Yuumi just stays on adc and go with their movement speed. You can replace Boots with other support items and make more use instead of Boots just randomly staying there while you do not even need to walk at all.
Credits

Thanks to...


tahm boy gf & Aÿa
Healing Guide

WIP

AP Guide

WIP

League of Legends Build Guide Author Noxisui
Noxisui Yuumi Guide
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URF | Yuumi & ADC Combo Guide

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