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Spells:
Ghost
Flash
Ability Order
Night Hunter (PASSIVE)
Vayne Passive Ability
Updates
7/2/2011 Added skill overview under Abilities.
This is the way I build my Vayne
Vayne, Vayne, Vayne... So after the nerf people believe she is useless. Well think again. She has far by the best movements in the game. The ability to run and shoot, the ability to chase and stun, and the ability to cloak like an assassin. Shes still OP! They say.
*guide still in progress*
Pros
- Best tank killer champion hands down!
- Best mobility champion
- Has Cloaking abilities
- Has a stun ability!!
- Amazing ability to escape
- Easy on mana (just dont spam tumble every second)
Cons
- Squishy
- Focused on during team battles. (counter this by cloaking giving time to your teammates to attack in team battles)
- Relies on teammates heavily for protection
Greater Quintessence of Desolation Greater Mark of Desolation
Greater Quintessence of Desolation *Greater Quintessence of Desolation : 3.33 Armor Penetration is a beast combine that with 3 of them and you get 10 armor penetration which comes out to about +10% damage.
Greater Mark of Desolation *Greater Mark of Desolation : Another 1.66 armor penetration stacked with 9 is roughly 15 more armor penetration which in turn is basically another +14%-18% damage.
*Greater Seal of Evasion : Why? because mid to late game your deaths will mostly come from farmed champs usually hitting in physical damage. .75% dodge with 9 of them you will get 6.75% dodge added with masteries +2% for a total of 8.75% dodge.
Greater Seal of Shielding : This is another option because magic spells hurt Vayne a lot but instead of getting this I get
x2 for the extra health and damage early game. 0.1 magic resist per level (1.8 magic resist at level 18)
*Greater Glyph of Clarity : You will need the extra cool down reduction. 0.05% per level (0.9% at level 18) There is no better option.
Total
Greater Quintessence of Desolation Greater Mark of Desolation
+25 armor penetration
+6.75% evasion
+8.1% cool down reduction


Quintessence
Greater Quintessence of Desolation *Greater Quintessence of Desolation : 3.33 Armor Penetration is a beast combine that with 3 of them and you get 10 armor penetration which comes out to about +10% damage.
Marks
Greater Mark of Desolation *Greater Mark of Desolation : Another 1.66 armor penetration stacked with 9 is roughly 15 more armor penetration which in turn is basically another +14%-18% damage.
Seals



Glyphs

* - recommended
Total
Greater Quintessence of Desolation Greater Mark of Desolation


+25 armor penetration
+6.75% evasion
+8.1% cool down reduction





22-8-0. Some people get Archaic Knowledge but you don't have spells besides condemn. I max out sunder for another 6 armor penetration which comes to 31 with runes. I also maxed out evasion to stack with my runes. for a 8.75% dodge rate. The reason why its 22-8-0 instead of 21-9-0 is because 1 more attack damage is better than 2 more armor. (switching brute force for hardiness)






Range : 2000
Adds 40 movement speed while running toward an enemy champion

Range : 250
Cost : 35 mana
Cooldown : 6 / 5 / 4 / 3 / 2 seconds
Bonus damage : 40% / 45% / 50% / 55% / 60% (from 55% / 60% / 65% / 70% / 75%)
Vayne tumbles toward cursor, Vayne's next attack in 6 seconds deals bonus damage.

True Damage : 4% / 5% / 6% / 7% / 8%
Every 3rd consecutive attack deals an additional % of the targets maximum health in TRUE damage.

Cooldown : 20 / 18 / 16 / 14 / 12 seconds
Damage : 45 / 80 / 115 / 150 / 185 (from 50 / 90 / 130 / 170 / 210)
Vayne shoots a arrow that deals damage and pushes back the target, if the target collides with terrain it is stunned for 1.5 seconds and receives additional damage.

Bonus Damage : 25 / 40 / 55 (from 35 / 55 / 75)
Bonus Movement Speed : x3 (from x4)
Lasts : 8 / 10 / 12 seconds
Vayne pulls out her crossbow and receives bonus movement speed and attack damage. Additionally casting tumble during this duration gives Vayne a 1.5s stealth.
Get


The reason why I get condemn at level 8 is due to the fact that the only way you will most likely die is by ranged spells and ranged attacks and tumble backwards is a way to dodge melee attackers, so they wont be a problem. However if you do find yourself fighting champions that teleport or charge toward you often you may want to consider getting it at level 4 just for the knockback.
Ability Overview

*****
4/5 Stars because of the nerfed damage, but with




*****
5/5 Stars!!! This skill makes Vayne. Without this skill she will be a terrible champion to play. I am so glad this skill was not nerfed greatly. This skill deals 8% of your targets MAX!!! health every 3rd consecutive hit. That means its fixed damage! Tanks will fall as fast as any other champion. This damage is also TRUE DAMAGE meaning it will deal the full amount of damage no matter how much armor they have. There was a nerf that made it so it will not trigger if the target has a spell shield on but I that was a good nerf that was actually needed.

*****
3/5 Stars because this skill is only used for the knockback ability and its stunning ability. This skill is also not instant I believe there is actually a delay for casting this skill because sometimes when im in front of an enemy champion and I use Condemn they get pushed forward, so to counter this I run farther up than normal then use the skill. The damage was terrible before the nerf and not its even more worse. So for me I dont use it for the damage. Keep in mind this skill also counts toward


*****
5/5 Stars!!! This skill is awesome. It multiples



























Other Items







Since this build is based off of "The Art of Movement". I will say Vayne is the master of it. Vayne's tumble is one of the main skills you will be using. Use it to literally run circles around your opponents. While keeping in mind to use
against champs that are near a wall. Use it while they are running away. Run in front of them with the help of
and
and condemn them into your team for the kill.
Run and Gun is another good technique. Since early to mid game Vayne's attack speed is terrible auto attacking and running for the duration of the "auto attack cooldown" gives you great positioning and easy minion kills. This also helps you evade "skill spells or shots" because the enemy will have to predict where you will move.
Doing this backwards also helps while running away from enemy champions. You do however stop to shoot for that mini second but you have a chance of
's SLOW to trigger
This skill of movement is vital into dodging spells, attacks and just confusing the hell out of the enemy.
Double Shot a cool trick I found out. To do this you first auto attack a unit but at the same time your attack is about come out press Q for
and tumble toward or nearby the target and attack, it will land about .2 of a second after your first shot. This is because tumble gets rid of the "auto attack delay" Then attack again to activate
. A very, very effective way of burst damaging. Once in a while you may get a very good double shot like the shots will be at the same time which is all about timing. Sometimes it may glitch and it will show you shooting then gliding and shooting again without the tumble animation.
You can do this a lot late game because of the ~1.5s cool down (with runes) of tumble it will be very easy to kill anyone. Combine that with the Run and Gun technique and you can chase them down without a delay. It makes it even EASIER when your
slow kicks in. Dont forget about
too! Sometimes I don't even use final hour because I already know I can kill them.



Run and Gun is another good technique. Since early to mid game Vayne's attack speed is terrible auto attacking and running for the duration of the "auto attack cooldown" gives you great positioning and easy minion kills. This also helps you evade "skill spells or shots" because the enemy will have to predict where you will move.
Doing this backwards also helps while running away from enemy champions. You do however stop to shoot for that mini second but you have a chance of

This skill of movement is vital into dodging spells, attacks and just confusing the hell out of the enemy.
Double Shot a cool trick I found out. To do this you first auto attack a unit but at the same time your attack is about come out press Q for


You can do this a lot late game because of the ~1.5s cool down (with runes) of tumble it will be very easy to kill anyone. Combine that with the Run and Gun technique and you can chase them down without a delay. It makes it even EASIER when your


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