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Introduction
While this character build is quite good it has its downfalls
Pros
Extremely High damage
High Attack Speed
High amounts of life gained
Cons
Has very little movement speed increase
Has no Health increases
When stunned by multiple champions is easily killed
Has no Ult that slows enemy until end game
Pros
Extremely High damage
High Attack Speed
High amounts of life gained
Cons
Has very little movement speed increase
Has no Health increases
When stunned by multiple champions is easily killed
Has no Ult that slows enemy until end game
The masteries are focused on mostly dealing damage with some boosts in armor just in case you need it.
With your critical chance so high the more damage you do the greater your criticals will be resulting in your opponent having a more difficult time killing you with all the life you gain from them. I chose not to focus too much into defense because in most of the games i play the enemy spends their time running from you within the first few hits. More damage will make it take less hits to kill them.
With your critical chance so high the more damage you do the greater your criticals will be resulting in your opponent having a more difficult time killing you with all the life you gain from them. I chose not to focus too much into defense because in most of the games i play the enemy spends their time running from you within the first few hits. More damage will make it take less hits to kill them.
The best thing I love about this build is the fact that all the items you get will stay with you. There is no selling of any item for another so your money will be stetched out to its greatest potential. This also allows you to focus on minion killing and the occasional player kill until your gear is up to the point where you can go around and not worry about your health.
Now I will admit that I have only really used this build playing as the Mid lane defender. since I am often finding myself with 1 opponent. However I have done it top lane a few times and I must say that it works out the same way but you have to be sneaker about your kills. early game is mostly about staying out there and getting gold from minions. getting your opponents into your E's crossfire from hitting minions often leads to a early game kill when they have 50% health or less when you make your final move.
In end game its all about getting the Bloodthirst and Tri force. If your team plays great together you may not even get to see them. But if you have a tough opponent team Vi, The Cannibal, is the ace card so to speak. Most of my end games had VI doing about 900 damage per hit(minions) or 600 Damage a hit (Champions) and hitting at 2.15 a second. With this she is able to plow through enemy forces and destroy turrets.
I see most people hating Vi because they don't know how to equip her correctly. She can be a devastating opponent and can send even groups of Champions running at the sight of her. For those who enjoy this build I hope you have fun and Happy Slaughtering!
Comments Criticisms and Tips are always appretiated
Comments Criticisms and Tips are always appretiated
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