This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page






Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Introduction







Another option is to switch the 9 Glyphs and the 9 Marks with Attack Speed



Starting Items: To start buy the Hunter's Machete



The Machete will start the count of your feral flare plus help you in the jungle, with WW passive heal, you will not need a lot of health potions, and the vision ward will give you some early river vision before anything spawns.
First Back: No, This doesnt mean you have to go back at 775 gold. Yes I have been asked that a lot actually. So first item is your Hunter's Machete



Madred's will help with your jungle clear and boots make you faster.
Core items: After your first back, Build Blade of the Ruined King



Next I build Frozen Heart



Side note: The CD redux of Frozen Heart

Boots depends on the team, use Ninja Tabi



Last item choice: Depending on what you need, More offense, use Wit's End





If top lane is winning or pushed to the enemy turret, go to the Wight and kill it. then move your way back down the line through wolves/wraiths/golems. Watch the map, if any lane starts getting pushed, move toward it to help. (Lately in Bronze i have noticed that opponent junglers will wait to lvl 4 or 5 and gank bot first. You will end at bot at the same time as them for a great counter gank. It will either feed you or your carry.)
After ganking bot, move back up the line. You will hit lvl 6 either right before your first buff respawns or with the first respawned buff at about 6:45 to 7:30. That's when the mid game for me begins.
If one of your lanes (mainly mid/top) needs to back and you are in the area, cover for them. kill a few creeps but dont push the lane. You are there to keep the opponent from taking the tower.
Note: See Tips and Tricks (I know, there's not too many) for below 6 clean up ganks or counter ganks.

I do not care about a KD ratio, I care about winning and what's is good for the team. If I have to die for that to happen, I will.
Along that last statement. If you happen to have to retreat and the enemy team is catching up and will kill all of your players, I will jump into their team to slow them. Yes I die, however, 1 death is better than 3 or 4 and it will leave the rest of your team to defend.. Communicate that to your team beforehand.
Core build also allows you to tank turrets for your team as you push to win. A good thing to have if the lanes are pushed and you need a quick inhibitor or finally get that inhibitor turret out of the way.
Be a team player! Yes WW can carry, yes he is hard to kill. However, You do not have to carry, it's a team game not a 1v1 game. Help your laners to carry the game and just support them. I usually rather have 20 assists than 10 kills. As you see above, I have more assists than kills in 90 percent of my games for that exact reason.
Work with your laners. If your in a gank, and your laner is behind, pull off the enemy and let the laner finish him. Get them back in the game.
There is no shame in leaving a jungle camp unfinished to help or gank a lane. then you come back. I have left the small mobs in the buff camp many times to go help top/bot/mid kill the opponent then come back and finish.
One of the forgotten things is WW's ability with the Super monsters (Drag/Baron) WW can solo Drag at around lvl 6. I usually wait until I have BOTRK

Level 3-6 ganks work (especially in Bronze) because nobody on the map expects it. Too many times I see WW players say "I'll start ganks when i have level 6" or "WW doesn't gank till 6" At low rankings it is a surprise attack and will keep the opponents on their toes after the first ganks. Why? because they didnt expect it until 6 and now have to worry where the hell you are and where you are going next.
Communicate, communicate, communicate. Let your laner know you're coming to gank. 2v1 is better than 1v1. Many times with communication, the "all chat" lights up after a gank, "where the heck did WW come from" Remember you're a wolf. YOU LIVE FOR THE PACK.
You must be logged in to comment. Please login or register.