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Jinx Build Guide by GazhKa

AD Carry What we need here, is a little bit of panic! [PATCH 4.10]

AD Carry What we need here, is a little bit of panic! [PATCH 4.10]

Updated on June 18, 2014
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League of Legends Build Guide Author GazhKa Build Guide By GazhKa 12,568 Views 4 Comments
12,568 Views 4 Comments League of Legends Build Guide Author GazhKa Jinx Build Guide By GazhKa Updated on June 18, 2014
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Who's GazhKa? Introduction for Jinx!

Hi guys! My name's is Gazh and this is my first guide! I decided to make a Jinx's guide because I think she's the strongest ADCarry! Remember to comment my guide and leave a feedback if you like it :)
Nickname: GazhKa (EUW Server)
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Skill Sequence and How to use!

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

When your Q is OFF, you will use your Pow-Pow, the Minigun, use it to farm! If you max it first, you won't need some Attack Speed Items. I prefer to max my W first cause of the damage

When your Q is ON, you will use your Fishbones, the Rocket Launcher; use it to farm and harass your enemyes. Remember that every single rocket will cost 20 mana.. so.. don't use it everytime!
BONUS RANGE: 75 / 100 / 125 / 150 / 175

Your W, Zap! can engage an easy kill because it slow your enemy by 70% and it can be used to harass before your Super Mega Death Rocket! Remember to use it only if your support stun the enemy ADC/Support (Early Game). I personally max it first because of the high damage and Slow-buff :P
RANGE: 1500
COOLDOWN: 10 / 9 / 8 / 7 / 6
COST: 45 / 50 / 55 / 60 / 65 MANA

Here's the most important Jinx's skill, your E, Flame Chompers! Remember to release your chompers under your enemyes when you engage with your Support (Early game), under yourself if you have to run away from a gank or in the center of a teamfigt. Pay attention, because your Chompers, after they fall to the ground, they'll need about 1/3 seconds to be activated, so, don't release it near your enemyes because they'll ignore it.
RANGE: 950
COOLDOWN: 20 / 19 / 18 / 17 / 16

Here's your Ulti, Super Mega Death Rocket! Jinx fires a rocket that gains damage over the first second it travels. ALWAYS use it in a teamfight, don't forget to use it if you see an enemy with low Health, it'll be an easy kill if well aimed!
RANGE: Global
COOLDOWN: 90 / 75 / 60
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What should I max first?

I want to add this chapter because I think that's really important to understand what spell you should max for first, as I also said, I prefer to max my W, Zap!, because if you have a good aim you can deal alot of damage to your enemyes.. but wait.. the situations can be different because you won't win all your lanes, you will also find lanes where (for example) Thresh and Caitlyn will break your ***!

If your lane is going bad, you will need to farm faster than your enemy! Here, you need to change your skill sequence and you will max your Q to have an higher damage from your basic attacks and your Fishbones, the Rocket Launcher.. If you max your Q, also the attack speed will increase! It'll help you alot to farm faster!

Now, I want to explain my " Zap! max first"... When I play as ADC, I usually play with my friends on Skype/TS; the game result too much easier because of comunication! The strongest Bot lane that you can find is composed by Jinx and Leona, my friend usaully play with Leona and in our "Early-Game" we deal tons of damage! We always engage with Leona's CC and Jinx's CC, we always have "Full Map Control" because Leona buys Ruby Sightstone and Stealth Ward for me! When you have an high map control, you can easily engage! Leona grabs your enemy, she stuns it and I release my Flame Chompers! under the enemy, then, I use my Zap! when I'm sure to hit the prey.. In most cases, you'll get a free kill :P (Leona has a really high damage!)

If your prey is still alive, wait until he escapes under his tower.. when you're sure that he can't see you (near creeps).. IT'S TIME TO USE YOUR Super Mega Death Rocket! FOR A ULTRA-EASY KILL! In early-game, if you get a kill and you're out of mana, teleport back to your Nexus, Jinx need alot of mana and she's item dependent!
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Runes and Masteries


Press the Attack
Lethal Tempo
Phase Rush

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Pros / Cons


+ Fast wave cleaner / High damage
+ Pretty good Attack Speed with her Pow-Pow, the Minigun
+ Get Excited! to escape Teamfights / tower destroyed
+ Good Stun with her Flame Chompers!
+ Her Super Mega Death Rocket! is a beast, TONS of DMG if well aimed!
+ She's Jinx! :P

- Need time to master.
- Early mana problems!
- If you fail your Flame Chompers!, you can't escape
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Items (How to build Jinx)

Here's the most important paragraph, pay attention because I'll explain my build.

Doran's Blade, it'll help you with Health, Attack Dmg and Life Steal! Stealth Ward and Health Potion

If you have 1875 Gold, you should go for a B. F. Sword and Boots

If you don't reach 1875 Gold, you should go for a Vampiric Scepter and Boots

These items must be in your Jinx's Build! Why? Let me explain everything! First of all Jinx is an ADC so she'll need alot of Attack Damage and Attack Speed ( Bloodthirster and Statikk Shiv explained)! Now that you have DMG and AS there's a problem.. how can I kill tanks? Last Whisper will give you more DMG but pay attention, this item will allow you to ignores 35% of the target's armor! Infinity Edge will be amazing cause of the increase of your Critical Strike Chance and +75 more damage! Berserker's Greaves don't need to be explained.. as an ADC, boots with 20% Attack Speed will work pretty good.

Defensive item depend by the enemy team, Are they AP? Are they AD? Are they Tanky? Remember that if you're playing against champions like Nidalee (High damage from AP skillshots) you should buy a Banshee's Veil, if they're flat AP you should go with Spirit Visage; if they're AD/Tanky you should go for more HP (Items like Randuin's Omen will be fine); if you prefer to have a second chance, spend your gold for a Guardian Angel. Remember: DON'T BUY ****ING RANDOM ITEMS OR YOU WILL LOSE :*

If you bought Statikk Shiv in early game, sell it in late game and buy Phantom Dancer. It'll be better in late game: The additional critical chance is much better than Statikk´s passive in late game.
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Ward System (Summoner's Rift)

In this section I'll explain how to use your Stealth Ward, if you have an high map control, you will win! Remember: without Stealth Ward, you can't do ANITHING!

In this series of photo I'll show you where (you and your support) must put your Stealth Ward

In early-game, put your wards here for jungler's ganks
For jungler's ganks
If their support is sleeping in the bush
Don't forget about the drake, if you win your lane try to kill him
After you destroy the 1st tower, a ward here for jungler's ganks
Don't forget about the enemy's blue buff, try to steal it when it's up
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Team Work

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Last Words

This is my first guide on Mobafire. Please to leave a comment / constructive feedback and criticisms! If you have advices for me, type it, I'll read everything you send me!

Thanks for reading and I hope my guide helps you with Jinx :P

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