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Why guiding lost souls can be so efficient (ADC Tanky build
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Who am I, and why did I make this build ? - Introduction
Thats why I wondered: "Since it farms armor for itself, and also builds AP, why can't I make it ADC ?"
I've seen another guide to an ADC Thresh, but I still think it lacked something to be perfect... So there it goes.
Just telling that playing with Thresh is not that simple when it comes to be AD Carry, but the key is mastering the right skills, at the right time.
The pick for the runes are obvious, arent they ?
The combination of Statikk Shiv + Runaan Hurricane + Frozen mallet will assure you chasing ability, addind IE will give you the final strike for a beatdown.
Having Exhaust and Ignite is a MUST, since when you combo with Q R, you will need exhaust to hold opp a bit more, and Ignite to assure opp will be dead.
Then you ask me: Why did you also raise the W spell ?
Simple: it will be your shield / far souls collector (also a team saver if needed)
THE MOST IMPORTANT PART ABOUT THIS:
The key to success is mastering the time of this order:
Q -> R -> Exhaust -> Ignite -> Spanking
Very fun to play
Solid on mid and late games
Makes opp confused, since people think Thresh is always support
Once mastered, can be the real terror of the game, since it can surely tank nunu, renek, and many other tankers without problems
Tower diver with this build
Squishy early game
Dependant on potions early game
Needs minion farming early game
Hard to be correctly time-masteried