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Choose Champion Build:
-
Dominion - Assassin I
-
Dominion - Assassin II
Recommended Items
Spells:
Exhaust
Flash
Items
Ability Order
Determination (PASSIVE)
Xin Zhao Passive Ability
Introduction
I hope that this information above help you play effective and win many games. I don't refrain from describing my reasons and advice in great detail. If you're looking for a way to build Malphite and don't have time to read my guide, simply consult the build above. If you wish to learn more about how to dominion with Xin Zhao however, or are surprised at my choice of items, runes or masteries, please read on.
Escape:

Flash
Teleports your champion toward your cursor's location. 300 second cooldown.

Ghost
Your champion ignores unit collision and has 27% increased Movement Speed for 10 seconds. 210 second cooldown.
Atack:

Exhaust
Exhausts target champion, reducing their Movement Speed by 30%, Attack Speed by 50%, attack damage dealt by 30%, and ability and item damage dealt by 30% for 2.5 seconds. 210 second cooldown.

Ignite
Target enemy unit, dealing 70-410 true damage (depending on champion level) over 5 seconds and reduces healing effects on the target for the duration. 210 second cooldown.
- less useful than Exhaust, but still good.
In season III one of the most popular runes have weaken, diametrically change balance. Earlier most of atack damage champions started with 9x Greater Mark of Armor Penetration
+ Greater Quintessence of Armor Penetration
+ 6 armor penetrarion (3 points Sunder)= 31 armor penetration on start,
what give realy good damage in early game. Later, if enemy champions havn't high physical defence, summoners buy next a.pen iteams (the most popular was Black Cleaver) and reduce enemy champions to small quantity, still can give good damage. That was the simplest and the best way.
Fact, that many players base on one build probably wasn't the best way evolution League of Legends.
New season is always good chance for change and improvment, but not always good for build makers.


what give realy good damage in early game. Later, if enemy champions havn't high physical defence, summoners buy next a.pen iteams (the most popular was Black Cleaver) and reduce enemy champions to small quantity, still can give good damage. That was the simplest and the best way.
Fact, that many players base on one build probably wasn't the best way evolution League of Legends.
New season is always good chance for change and improvment, but not always good for build makers.
Armor Penetration rune set:

+

+

so we start with 25,2 armor penetration. Not bad, but in mid and late game it won't be enough without next penetration items.
! Important:
first use to reduce is always % penetration (/reduce for magic dmg), later penetration (/reduce) points.Critical rune set
Critical chance double your damage (this efect can be improve by Infinity Edge, Critical Damage runes and masterie Lethality), what give you easier kill, better survive (short fight = less chance to die :P , better dmg = more life steal) and adventage in fight near top tower and after, when you get more kill and gold than other champions.
Good Xin in late game eat enemy carry on 1 (max 2 hit) ;)

Challenge
Xin Zhao's basic attacks, including those enhanced by Three Talon Strike and Audacious Charge, will reduce the target's armor by 15% for 3 seconds.

Three Talon Strike
Xin Zhao prepares to unleash a fearsome combo, causing his next 3 standard attacks to deal his attack damage + 15 / 30 / 45 / 60 / 75 (+1.2 per attack damage)to enemy targets, with the final attack knocking his opponent into the air.

Battle Cry
Passive: Xin Zhao passively heals himself every third basic attack by 25 / 31 / 37 / 43 / 50 (+70% of ability power).
Active: Xin Zhao unleashes a battle cry, granting him 40 / 50 / 60 / 70 / 80 % attack speed for 5 seconds.

Audacious Charge
Xin Zhao charges and challenges an enemy. The charge deals 70 / 110 / 150 / 190 / 230 (+0.6 per ability power) magic damage to all nearby enemies and slows them for 25 / 30 / 35 / 40 / 45% for 2 seconds.

Crescent Sweep
Xin Zhao unleashes a sweep around him that dealing 125 / 225 / 325 (+ 1.0 per bonus attack damage) physical damage to all nearby enemies equal to a base amount plus 15% their current health and knocks them back. Xin Zhao gains 15 / 20 / 25 bonus armor and magic resistance for 6 seconds for each champion hit.
If a challenged target is hit by the sweep, it is unaffected by the knockback.
Thank you for reading my Xin Zhao guide, I hope that some parts of it prove useful to you. If you appreciated my guide or approve of my build, feel free to hit the Like button up top. Please so leave any comments, questions or suggestions below and I will try to get back to you. I appreciate criticism, as long as it's constructive.
Good luck in your future Xin Zhao games!
Good luck in your future Xin Zhao games!
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