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Xin Zhao Build Guide by Borrondrin

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League of Legends Build Guide Author Borrondrin

Xin Zhao - unbreakable dominion killer

Borrondrin Last updated on December 9, 2012
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Team 1

LeagueSpy Logo
Jungle Role
Ranked #22 in
Jungle Role
Win 51%
Get More Stats

Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 21

Honor Guard

Defense: 3


Utility: 6

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Hi, I'm Borrondrin and welcome to my Xin Zhao guide. In this guide I will describe way to survive and win with Xin Zhao.

I hope that this information above help you play effective and win many games. I don't refrain from describing my reasons and advice in great detail. If you're looking for a way to build Malphite and don't have time to read my guide, simply consult the build above. If you wish to learn more about how to dominion with Xin Zhao however, or are surprised at my choice of items, runes or masteries, please read on.

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Pros / Cons

Distance closer;
+ Knock up (q)
+ Group slow (e)
+ Heal (w)
+ Easy gank
+ Unstoppable when feed
+ Extremely fast
+ Easy to play

- Vulnerable to cc
- except Ultimate Skill havn't nothing to def
- Needs farm to be effective
- Easy to conter

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- the most universal

- great pasiv. Buy on start give you good m.res.

- nice choice vs mele champions.

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Summoner Spells



Teleports your champion toward your cursor's location. 300 second cooldown.


Your champion ignores unit collision and has 27% increased Movement Speed for 10 seconds. 210 second cooldown.



Exhausts target champion, reducing their Movement Speed by 30%, Attack Speed by 50%, attack damage dealt by 30%, and ability and item damage dealt by 30% for 2.5 seconds. 210 second cooldown.


Target enemy unit, dealing 70-410 true damage (depending on champion level) over 5 seconds and reduces healing effects on the target for the duration. 210 second cooldown.
- less useful than Exhaust, but still good.

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Runes - chance in season III

In season III one of the most popular runes have weaken, diametrically change balance. Earlier most of atack damage champions started with 9x Greater Mark of Armor Penetration+ Greater Quintessence of Armor Penetration + 6 armor penetrarion (3 points Sunder)= 31 armor penetration on start,
what give realy good damage in early game. Later, if enemy champions havn't high physical defence, summoners buy next a.pen iteams (the most popular was Black Cleaver) and reduce enemy champions to small quantity, still can give good damage. That was the simplest and the best way.

Fact, that many players base on one build probably wasn't the best way evolution League of Legends.
New season is always good chance for change and improvment, but not always good for build makers.

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Runes - battle set

Armor Penetration rune set:

9x Greater Mark of Armor Penetration


Greater Quintessence of Armor Penetration



so we start with 25,2 armor penetration. Not bad, but in mid and late game it won't be enough without next penetration items.

! Important:

first use to reduce is always % penetration (/reduce for magic dmg), later penetration (/reduce) points.

Critical rune set

Critical chance double your damage (this efect can be improve by Infinity Edge, Critical Damage runes and masterie Lethality), what give you easier kill, better survive (short fight = less chance to die :P , better dmg = more life steal) and adventage in fight near top tower and after, when you get more kill and gold than other champions.
Good Xin in late game eat enemy carry on 1 (max 2 hit) ;)

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Xin Zhao's basic attacks, including those enhanced by Three Talon Strike and Audacious Charge, will reduce the target's armor by 15% for 3 seconds.

Three Talon Strike

Xin Zhao prepares to unleash a fearsome combo, causing his next 3 standard attacks to deal his attack damage + 15 / 30 / 45 / 60 / 75 (+1.2 per attack damage)to enemy targets, with the final attack knocking his opponent into the air.

Battle Cry

Passive: Xin Zhao passively heals himself every third basic attack by 25 / 31 / 37 / 43 / 50 (+70% of ability power).

Active: Xin Zhao unleashes a battle cry, granting him 40 / 50 / 60 / 70 / 80 % attack speed for 5 seconds.

Audacious Charge

Xin Zhao charges and challenges an enemy. The charge deals 70 / 110 / 150 / 190 / 230 (+0.6 per ability power) magic damage to all nearby enemies and slows them for 25 / 30 / 35 / 40 / 45% for 2 seconds.

Crescent Sweep

Xin Zhao unleashes a sweep around him that dealing 125 / 225 / 325 (+ 1.0 per bonus attack damage) physical damage to all nearby enemies equal to a base amount plus 15% their current health and knocks them back. Xin Zhao gains 15 / 20 / 25 bonus armor and magic resistance for 6 seconds for each champion hit.

If a challenged target is hit by the sweep, it is unaffected by the knockback.

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Skill Sequence

Standard kill

Step I>
Step IIa
> ending hit - when enemy (with very low health) try run above your spear range.

Step IIb
repeat Step I

Trap in bush


Around by enemy

Step Ia - run ;P

Step Ib - kill alone enemy and run ;)

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Team Work

Open teamfight isn't good idea for us. Much better way is wait for good chance and kill enemy carry until he see what was happen. We are strong and fast. Hide in bush, wait for good moment and then start atack.
Demacia! No mercy from us enemy!

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Closing Statements

Thank you for reading my Xin Zhao guide, I hope that some parts of it prove useful to you. If you appreciated my guide or approve of my build, feel free to hit the Like button up top. Please so leave any comments, questions or suggestions below and I will try to get back to you. I appreciate criticism, as long as it's constructive.

Good luck in your future Xin Zhao games!