This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page






Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Spells:
Flash
Teleport
Ability Order
Shepherd of Souls (PASSIVE)
Yorick Passive Ability
-Introduction-

Scares most top lane opponents out of lane
Can clone himself or an ally with ult
Has great harass/poke
Very unique champ
Not often played
Could carry games
Looks badass
Beats people to death with shovel
Cons
Mana starved til tear
Doesn't have any escape mechanisms (Except a Slow)
Late game isn't the greatest
Ult must be used wisely or else could be easily wasted









I Probably wouldn't ask for any other passive on Yorick. This makes is extremely tanky and deadly in team fights and in those tough 1v1's, 2v1's, and even tricky 3v'1's. With all your ghouls up including your ult this will reduce damage you take and deal by 20%.

Yorick's next attack will deal 30/60/90/120/150 (+1.2) physical damage and summon a Spectral Ghoul for up to 5 seconds.
The Spectral Ghoul deals 8/16/24/32/40 additional damage per hit and moves 15/20/25/30/35% faster. While the ghoul is active, Yorick moves 15/20/25/30/35% faster as well.
Cost
40 Mana
Range
0
This ability is great for chasing and pretty decent for escaping. Use this on your opponent when you think/know they're going run so you can keep up and so you can keep slowing with your Q and damaging with you E. As long as they're not near their turret, Using this skill rotation will eventually lead to a Guaranteed kill.

Yorick summons a Decaying Ghoul that arrives with a violent explosion, dealing 60/95/130/165/200 (+1) magic damage and slowing nearby enemies by 20/25/30/35/40% for 1.5 seconds. While the Decaying Ghoul remains alive, nearby enemies continue to be slowed by 10/12.5/15/17.5/20% for up to 5 seconds.
Cost
40/45/50/55/60 Mana
Range
600
This is Yoricks only form of CC. However because it is not a single target ability and is an AoE ability, it's all the CC Yorick needs. As I explaned before is makes a great escape and chasing mechanism, However it can be used for other purposes as well. This ability is a great ability to increase Yorick's farm. Why? 1. It's and AoE Ability. 2. You can slow enemy minion waves near your turret but not to close so you can farm them without your turret stealing you minions, and without them damaging your turret.

Yorick deals 55/85/115/145/175 (+1.0) magic damage and heals for up to 40% of the damage dealt. A Ravenous Ghoul is summoned behind his target for up to 5 seconds, healing Yorick for the damage it deals. The healing effect is halved against minions.
Cost
55/60/65/70/75 Mana
Range
550
There is a reason why I make this ability my first priority on Yorick, It's sustain. With around 150+ AD and a Manamune, You could lane til the end of time. Not only does it have great sustain, is also has great damage and range for harassing. I do not recommend using this ability on farming unless you are getting that minion that is all the way behind the enemy minion wave and you know you will not be alive by the time you reach it. The reason is because this ability really drains the hell out of Yoricks mana. Try to keep this ability up to harass your doe and keep them away from you so you can continue farming.

Yorick conjures a revenant in the image of a target allied champion. Revenants deal 45/60/75% of target ally's Attack Damage. If his ally dies while its revenant is alive, the revenant sacrifices itself to reanimate them for up to 10 seconds.
The revenant can be controlled by holding the alt key and using the right mouse button or by reactivating this ability.
Cost
100 Mana
Range
850
This is probably my favorite ult in the game. I will explain some smart ways to use it, for it can be wasted easily if used unwisely. 1. If your team is trying to rush baron, ult your AD carry to speed things up. 2. Use it if you want to push a turret and there is no allied minions nearby. 3. Try to ult your AD carry in team fights after your tank initiates the fight or you AP carry if they're about to die. These are just a few ways to use it wisely. NEVER, and I mean N-E-V-E-R use this to farm and empty lane. It would be senseless knowing the fact yorick is already an amzaing farmer with his ghouls. once maxed at level 16 with at least 20% CDR, don't be afraid to pop this ability if caught off guard by a gank or if you know you cannot escape a tough fight and you know you can win with your ult up. If you are in a tough fight, try not to use this at the very beginning of the fight, because the cloned ghoul only lst for 10 secs and if you die you're going to regret it. Try using about halfway through the fight.





Flat AD marks are pretty much the way to go on Yorick. Take these over armor penetration marks on yorick. Why? Yoricks ghouls only scale off of flat AD, Not armor penetration.
Seals:

You really can't go wrong with these. The early game defense is always a plus. These seals are also necessary due to the fact Most Solo-top champions are AD.
Glyphs:

Because you will be Solo-top, You will be leveling quite fast so these glyphs are chosen over Flat MR glyphs. At level 10 the bonus from these glyphs will surpass the bonus you get from


Quintessence:

Same as your marks, These are pretty much a must on Yorick, Flat AD early game will chase your enemy out of lane due to the high damage they are receiving from Yoricks ghouls.
Offense:




Defense:










Philosopher's Stone Philosopher's Stone - Some more HP regen and Mana regen so you're not recalling for mana every minute, This should hold you over til you get your manamune + the G/P Really Helps out!



































Overall, Yorick is a very fun, and deadly champ to play. He's also pretty unique from all other champs. Thank you for reading my guide, Don't forgot to vote! If you down voted the guide, Please leave a comment in the guide discussion on why you down voted so I can fix any issue that there may be. Also if you have any questions that you want to be answered immediately, Add me in game (Itolic) and Message me. Again Thank you :)
~Itolic~
You must be logged in to comment. Please login or register.