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Choose Champion Build:
Spells:
Teleport
Flash
info
1. making it pretty.
2. Providing video links for each combo.
3. mathematical comparison of damage from each build.
4. More detailed Laning sections.
5. Early, mid, and late game sections.
6. Proof Reading!
I am new to guide writing, so I will say that this is a work in progress. That being said, After playing quite a few matches with Zed, I want to share what I've learn with everyone else.
Zed is an energy based, AD, assassin. He is designed specifically to initiate against and kill single targets.
The two ways to do massive amounts of damage with
Zed are attack Speed and Attack Damage nuking. Both methods take advantage of the damage created during the 3 second mark from
Death Mark to burst down an opponent.
Nuker:
The nuker uses raw attack damage to empower his abilities to do massive damage in a very short period of time. When he leads with
Death Mark, all damage done in those 3 seconds is added back again at -50% plus a base damage. In essence if you did half the opponents max health in damage during those 3 seconds it is an automatic kill when the base damage plus the 50% damage proc. One great feature of this build is that most of his damage is done through his abilities. This damage is not returnable by thornmail.
AS:
The attack speed build for zed is designed to allow him good movement speed so he does not have to use his ultimate to close. Instead he can either use
Shadow Slash to slow them or catch them on his own. When he does he cast
Death Mark and racks up as much damage in auto attacks during the 3 seconds. Note Casting
Razor Shuriken is not recommended during this time as the small cast animation does delay auto attacks.

The two ways to do massive amounts of damage with


Nuker:
The nuker uses raw attack damage to empower his abilities to do massive damage in a very short period of time. When he leads with

AS:
The attack speed build for zed is designed to allow him good movement speed so he does not have to use his ultimate to close. Instead he can either use

















There are two types of builds that work well with
Zed both rely on the damage done during the mark period to burst down an enemy. The two ways to achieve this are by going strait AD or by going AD, AS, and some health. First i'm going to list the pro's and con's to
Zed as a whole, and then i will compare the two build types.


Pro's:
-
High Mobility
High Damage
Great Slow
Fast Jungler
Con's:
-
Squishy
Squishy
SQUISHY!!!
SQUISHY!!!!!!
AD Build:
Pro's:
-
Awesome Nuking power
Great poking
Beats Thornmail
Con's:
-
Life Steal isn't effective
Loses escape to maximize damage
AS Build:
Pro's:
-
Great sustain with life steal
Jungles faster early game
Great escape combo
Con's:
-
Nuking power is diminished.
Thornmail shuts him down
gets shut down hard if stunned.
My rune choice is based on the fact that most of
Zed's damage comes from his abilities. This means critical strikes don't help nor does attack speed (except for
Death Mark but we will get to that later.) The only option left is to make his abilities hit harder, so armor pen all the way (unless you are following the AS build). The only other option is AD runes, but
Zed is normally hitting squishy AD or AP carries. Which means that Armor Pen is a lot more effective.(dropping a person to 10 armor from 50 armor will add about 25% more damage to them, compared to dropping someone from 100 armor to 60 which only increases damage by about 10%).



As i said there are two ways to deal massive ammounts to damage. Pure AD or AS.
Zed's Core Build AD:
Bloodthirster,
Infinity Edge, Yoummu's Ghostblade,
Ionian Boots of Lucidity
The point in this build is to maximize AD while gaining enough cool down reduction to cast
Shadow Slash twice in a shadows time to live.
Bloodthirster,
Infinity Edge,
Phantom Dancer,
Berserker's Greaves,
Frozen Mallet
The point in this build to to simply increase auto attack damage by increasing attack speed and AD. Also these items give you just enough survivability to live the 3 seconds it takes to ignite the mark.




The point in this build is to maximize AD while gaining enough cool down reduction to cast

Zed's Core Build AS:





The point in this build to to simply increase auto attack damage by increasing attack speed and AD. Also these items give you just enough survivability to live the 3 seconds it takes to ignite the mark.
I keep the same skill sequence for each role. Simply because the benefits of ranking
Living Shadow are gained through the item build anyway (cool down reduction, Attack Damage). Also the 5% per level in AD wont make that much difference early or mid game, but the increased damage and slow from the two other abilities makes a lot of difference. Also using
Shadow Slash while jungling will lower the CD on
Living Shadow
You should take a level in
Razor Shuriken first and max it first. Then take
Living Shadow at level 2, max it last. Max
Shadow Slash second, and of course get a level in your ult when available.
When juggling you do more damage over time with
Shadow Slash, so get it first and still max it second.



You should take a level in



When juggling you do more damage over time with




A




Other viable options include:






Poking Combo:



Nuking Combo:






If the enemy doesn't attempt to flee then simply cast all abilities one after the other.
Escape/AS Combo:





Now its time for the fun. Here is my disclaimer. This is how I lane. If you dont like to be aggressive at laning then you probably wont like my guide.
As i stated before take
Razor Shuriken first and use it to poke as much as you can. You entire success early game is dependent solely on your ability to hit this skill shot. Miss it often and you will fail. Hit often and you will succeed.
Zed's passive
Contempt for the Weak will get you all the last hits you need, so focus all abilities on harassing.
When you reach level three you should be able to kill most opponents with a simple W, E, Q combo, otherwise keep harassing and farming. If you are getting pushed from you last hits use your shadows to get them.
If the opponent starts playing defensive use your shadow as an extension of yourself. Read the abilities section to see how your shadows targeting works.
The goal here is to not let your opponent breath. If he backs then push the tower. If he fights then burst him and escape. Don't let him have anything for free. If he wants to farm he takes a shuriken to the face.
Not buying wards as solo top is bad no matter what, but
Zed can kinda get away with it if he is smart. I don't recommend it, but it can be done.
As i stated before take



When you reach level three you should be able to kill most opponents with a simple W, E, Q combo, otherwise keep harassing and farming. If you are getting pushed from you last hits use your shadows to get them.
If the opponent starts playing defensive use your shadow as an extension of yourself. Read the abilities section to see how your shadows targeting works.
The goal here is to not let your opponent breath. If he backs then push the tower. If he fights then burst him and escape. Don't let him have anything for free. If he wants to farm he takes a shuriken to the face.
Not buying wards as solo top is bad no matter what, but




Next gank the nearest lane. Then move to wolves and give blue buff to your AP carry if you can. if you still have the health clear golems with smite and then wraiths. You should have enough gold to purchase Madred's Razor.
Return to your jungle gank runs and repeat till laning phase is over.
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