Doing the math a fully charged Sated Devourer is a little bit stronger than Wits End in terms of damage, but you can only really get benefits if You pick an on hit jungler like Xin Zhao, which reduces its usefulness. Most of the junglers it works on bar xin have terrible early games so you cant really get stacks by ganking.
It has the ability to apply life steal and Botrk passively twice, but then you actually have to buy Botrk which makes it really ****ty compared to say Feral Flare.
It has the ability to apply life steal and Botrk passively twice, but then you actually have to buy Botrk which makes it really ****ty compared to say Feral Flare.

Basically MOBAFire.
Jimmydoggga 2.0 wrote:
Doing the math a fully charged Sated Devourer is a little bit stronger than Wits End in terms of damage, but you can only really get benefits if You pick an on hit jungler like Xin Zhao, which reduces its usefulness. Most of the junglers it works on bar xin have terrible early games so you cant really get stacks by ganking.
It has the ability to apply life steal and Botrk passively twice, but then you actually have to buy Botrk which makes it really ****ty compared to say Feral Flare.
It has the ability to apply life steal and Botrk passively twice, but then you actually have to buy Botrk which makes it really ****ty compared to say Feral Flare.
By itself, a Sated Devourer is like a 50% fast attack with 90 on-hit magic damage. That's quite a lot, depending on how you value the MR shred on Wit's End. Then, you add on BORK and maybe get a Wit's End on top of that so that they are proc'ing, too. Or maybe The Black Cleaver where you can get 30% armor shred after only 4 hits instead of 6. Then add on character abilities with on-hit damage and effects. This item is so overpowered, it's ridiculous.
My recommendation to Riot during the PBE was to simply make it only proc *item* on-hit damage and effects. That way you don't suddenly have really skewed overpowered champions that were balanced around a 3-hit limitation suddenly being able to proc their abilities every two hits.
And if you have any character based on fast attack, which is what Sated Devourer is for, BORK is king of all damage, so I don't know what you're talking about trying to dismiss it. As for

Anyway, try it on



Jimmydoggga 2.0 wrote:
All you have to do to make it overpowered is build ENTIRELY ON HIT ITEMS.
And you only have to kill 6 dragons to fully stack it,
MY GOD.
And you only have to kill 6 dragons to fully stack it,
MY GOD.
The item is hilariously strong on: Shyv, Yi, Xin, Noc, Vayne, Warwick. And it's not that hard to stack anyway. You can literaly buy Devourer and somewhere along the line a BotrK, and the rest of your items (bar on vayne) can be just for tankyness (

Regarding Tahm, you people are underestimating him. He's not incredible as a support, but he's an obnoxious sololaner who can build only HP and pretty much be at the top of your team's damage dealers. His W on an enemy champion lategame deals 35% of their max HP, + ~200damage due to R passive + ability damage and he has potentially twice his hp because of E. Also, his W can help the ally you targeted regain his CDs, namely their escape ability or forms of CC, they're not just suddenly sitting ducks (and his Q has a considerable slow built into it)

Jimmydoggga 2.0 wrote:
All you have to do to make it overpowered is build ENTIRELY ON HIT ITEMS.
And you only have to kill 6 dragons to fully stack it,
MY GOD.
And you only have to kill 6 dragons to fully stack it,
MY GOD.
*Slow clap* Gotta love those straw man arguments.
The best analogy I can come up with is the





Now, one does *not* need to get all of these for Sated Devourer to be strong. It is powerful by itself. But if you add another one or two other on-hit items, it becomes godly. Where it becomes broken, though, is when it interacts with particularly strong champion abilities - e.g.





Also I'll pretend that you were seriously saying that the only way a laner could get stacks would be on dragons. Dragons are a great way to get Devourer stacks, since every teammate who damaged the dragon gets 5 stacks. However, there are plenty of other ways that a laner can build stacks without going out of their way. Kills and assists give you a stack each. The laner can help ensure the team gets the scuttle crabs (2 stacks each). The laner can get their red or blue buffs (1 stack each). The laner can kill a jungle camp on the way back to lane (e.g. Many adc's will stop to clear Gromp while passing by. Also, if you happen to run by your jungler while they're farming a camp, you can toss a basic attack at the large monster in the camp. Both of you will receiver Devourer credit. And, of course you can try to steal some of the enemy's jungle. There are lots of ways to accumulate Devourer stacks, and if a laner wants to use a Sated Devourer, there are plenty of ways for a laner to do so.
im not a laning expert so im not going to speak on devourer for laners, though i dont think its particularly strong.
junglers are there to provide earlygame pressure which you dont do if you are busy farming devourer stacks. not to mention building devourer means missing out on cinderhulk/warrior, and the fact that champions that build devourer generally are terrible junglers. you can make the argument that you can get stacks from ganks and whatnot, but its harder to pull these off with the fact that devourer is a **** horrible item earlygame, and has a terrible build path to boot.
junglers are there to provide earlygame pressure which you dont do if you are busy farming devourer stacks. not to mention building devourer means missing out on cinderhulk/warrior, and the fact that champions that build devourer generally are terrible junglers. you can make the argument that you can get stacks from ganks and whatnot, but its harder to pull these off with the fact that devourer is a **** horrible item earlygame, and has a terrible build path to boot.

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