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7.4 Tier List + AMA

Creator: H4xDefender February 20, 2014 5:06pm
4307 posts - page 282 of 431
Thalia Kael
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I honestly don't think Sated Devourer is all that strong from what I've seen
Thanks to FatelBlade, JEFFY40HANDS, Nyoike, TheNamelessBard, GrandmasterD, aviseras and koksei for the awesome signatures
Jimmydoggga 2.0
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Doing the math a fully charged Sated Devourer is a little bit stronger than Wits End in terms of damage, but you can only really get benefits if You pick an on hit jungler like Xin Zhao, which reduces its usefulness. Most of the junglers it works on bar xin have terrible early games so you cant really get stacks by ganking.
It has the ability to apply life steal and Botrk passively twice, but then you actually have to buy Botrk which makes it really ****ty compared to say Feral Flare.

Basically MOBAFire.
MungoGeri
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Doing the math a fully charged Sated Devourer is a little bit stronger than Wits End in terms of damage, but you can only really get benefits if You pick an on hit jungler like Xin Zhao, which reduces its usefulness. Most of the junglers it works on bar xin have terrible early games so you cant really get stacks by ganking.
It has the ability to apply life steal and Botrk passively twice, but then you actually have to buy Botrk which makes it really ****ty compared to say Feral Flare.


By itself, a Sated Devourer is like a 50% fast attack with 90 on-hit magic damage. That's quite a lot, depending on how you value the MR shred on Wit's End. Then, you add on BORK and maybe get a Wit's End on top of that so that they are proc'ing, too. Or maybe The Black Cleaver where you can get 30% armor shred after only 4 hits instead of 6. Then add on character abilities with on-hit damage and effects. This item is so overpowered, it's ridiculous.

My recommendation to Riot during the PBE was to simply make it only proc *item* on-hit damage and effects. That way you don't suddenly have really skewed overpowered champions that were balanced around a 3-hit limitation suddenly being able to proc their abilities every two hits.

And if you have any character based on fast attack, which is what Sated Devourer is for, BORK is king of all damage, so I don't know what you're talking about trying to dismiss it. As for Xin Zhao being weak early game -- not that I've seen. He seems to have the same relative strength throughout. If he has any weakness, it's that he can only target one player at a time and has to dive right into the enemy team during team fights.

Anyway, try it on Master Yi, Shyvana, or Vayne. You don't have to actually be the team's jungler to build up stacks. For example, if you get at least a shot on the dragon, you'll get 5 stacks when your team kills it. In other words, everyone who is building up devourer stacks gets 5 stacks if they help secure the dragon. The same goes for securing crabs, large jungle monsters, etc.
Jimmydoggga 2.0
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All you have to do to make it overpowered is build ENTIRELY ON HIT ITEMS.
And you only have to kill 6 dragons to fully stack it,
MY GOD.

Basically MOBAFire.
Zordagoth
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Inb4 people cry because someone found a way to abuse the new item and make X champ op af :)

I like this item as it is for the moment, it's easier to balance as Riot said, it's time to see what korean junglers do ? :p
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All you have to do to make it overpowered is build ENTIRELY ON HIT ITEMS.
And you only have to kill 6 dragons to fully stack it,
MY GOD.


The item is hilariously strong on: Shyv, Yi, Xin, Noc, Vayne, Warwick. And it's not that hard to stack anyway. You can literaly buy Devourer and somewhere along the line a BotrK, and the rest of your items (bar on vayne) can be just for tankyness ( Spirit Visage is really good on them with these two items) and you should become quite the duelist.

Regarding Tahm, you people are underestimating him. He's not incredible as a support, but he's an obnoxious sololaner who can build only HP and pretty much be at the top of your team's damage dealers. His W on an enemy champion lategame deals 35% of their max HP, + ~200damage due to R passive + ability damage and he has potentially twice his hp because of E. Also, his W can help the ally you targeted regain his CDs, namely their escape ability or forms of CC, they're not just suddenly sitting ducks (and his Q has a considerable slow built into it)
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This means Tham Kench should be countered by the sated devourer botrk junglers tho.
FalseoGod
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And here I thought you were gonna say he's the perfect champ to build facial of the mountain :^)
Thank you Byron for 2014's loudest laugh up till today
MungoGeri
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All you have to do to make it overpowered is build ENTIRELY ON HIT ITEMS.
And you only have to kill 6 dragons to fully stack it,
MY GOD.


*Slow clap* Gotta love those straw man arguments.

The best analogy I can come up with is the Rabadon's Deathcap. By itself, Sated Devourer is a strong item. It is a 50% attack speed item with 90 on-hit Magic damage that also lets you cast Challenging Smite on a relatively short cooldown. On top of that, it turns the Blade of the Ruined King's passive into 12% current health on-hit damage, Wit's End into a 63 on-hit Magic damage item with 7.5 MR shred on hit, increases Nashor's Tooth's on-hit damage by 50%, and increases Black Cleaver's armor shred to 7.5% on-hit.

Now, one does *not* need to get all of these for Sated Devourer to be strong. It is powerful by itself. But if you add another one or two other on-hit items, it becomes godly. Where it becomes broken, though, is when it interacts with particularly strong champion abilities - e.g. Master Yi's true damage proc, Xin Zhao's popup that happens 50% more often, Vayne's silver bolts that proc 50% more often, Shyvana's cooldown reduction on hit proc letting her spam her abilities, etc. It's at that point where Sated Devourer goes from being the Rabadon's Deathcap for on-hit characters to being something so broken that something has to be done about it.

Also I'll pretend that you were seriously saying that the only way a laner could get stacks would be on dragons. Dragons are a great way to get Devourer stacks, since every teammate who damaged the dragon gets 5 stacks. However, there are plenty of other ways that a laner can build stacks without going out of their way. Kills and assists give you a stack each. The laner can help ensure the team gets the scuttle crabs (2 stacks each). The laner can get their red or blue buffs (1 stack each). The laner can kill a jungle camp on the way back to lane (e.g. Many adc's will stop to clear Gromp while passing by. Also, if you happen to run by your jungler while they're farming a camp, you can toss a basic attack at the large monster in the camp. Both of you will receiver Devourer credit. And, of course you can try to steal some of the enemy's jungle. There are lots of ways to accumulate Devourer stacks, and if a laner wants to use a Sated Devourer, there are plenty of ways for a laner to do so.
H4xDefender
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im not a laning expert so im not going to speak on devourer for laners, though i dont think its particularly strong.

junglers are there to provide earlygame pressure which you dont do if you are busy farming devourer stacks. not to mention building devourer means missing out on cinderhulk/warrior, and the fact that champions that build devourer generally are terrible junglers. you can make the argument that you can get stacks from ganks and whatnot, but its harder to pull these off with the fact that devourer is a **** horrible item earlygame, and has a terrible build path to boot.

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