Depends who youcrit chance.
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Depends on what you're building. Crit damage is pointless without crit chance.
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Depends with who you play. I'm guessing that you either play 2 of the main crit champions :
If you play tryn : Crit chace are for a better early game
Crit damage are for a better late game
If you play Gangplank : Pick crit chance, period IMO. Crit damage isn't great on GP. Unlike Tryn, GP relies heavily on getting a crit, especially early/mid game, so crit chance are better. Nad, unlik tryn, he doesn't get Crit Chance from his passive.
If you play tryn : Crit chace are for a better early game
Crit damage are for a better late game
If you play Gangplank : Pick crit chance, period IMO. Crit damage isn't great on GP. Unlike Tryn, GP relies heavily on getting a crit, especially early/mid game, so crit chance are better. Nad, unlik tryn, he doesn't get Crit Chance from his passive.
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JEFFY40HANDS wrote:
But yes this idea has been discussed more than Pam Anderson's tits in a plastic surgeons office.
Weeeeeell, since crit damage runes suck that just leaves crit chance runes.
Have you even read this? :P
Have you even read this? :P
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"I contend we are both atheists, I just believe in one fewer god than you do. When you understand why you dismiss all the other possible gods, you will understand why I dismiss yours." - Stephen F Roberts
Fox Rage wrote:
Depends with who you play. I'm guessing that you either play 2 of the main crit champions :
If you play tryn : Crit chace are for a better early game
Crit damage are for a better late game
If you play Gangplank : Pick crit chance, period IMO. Crit damage isn't great on GP. Unlike Tryn, GP relies heavily on getting a crit, especially early/mid game, so crit chance are better. Nad, unlik tryn, he doesn't get Crit Chance from his passive.
Learn more before giving other people tips.
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Searz wrote:
Weeeeeell, since crit damage runes suck that just leaves crit chance runes.
Have you even read this? :P
In my opinion your guide isn't good answer for this question, If my memory doesn' fall me down, Heat'n Serve's Theorycrafting-guide would answer on this question. (in Leaguecraft)
That's a fact that chance-runes are better but armor pen-runes are even better than chance-runes. But sometimes facts won't tell whole truth. Getting IE and crit-dmg runes may be okay if you have enough crit chance from your other items.
In ranked games i try to use modern strategies, I have played for example Annie-support a year before it came famous.
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