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Early August Patch Notes

Creator: Zeprido August 1, 2012 10:48am
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Zeprido
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Early August Patch Notes


Patch Preview


League of Legends v1.0.0.144
Diana, Scorn of the Moon
  • Pending the completion of some further testing on PBE, Diana will be released at a future date

Amumu
Brand
  • Pyroclasm
    • Missile Speed increased to 1000 from 800
    • Missile Speed no longer increases when hitting ablaze targets
    • If Pyroclasm strikes an ablaze target, the next bounce will now prioritize champions

Cho'Gath
  • General
    • Magic Resist per level increased to 1.25
    • Attack Range normalized to 125 from 130
  • Rupture
    • Cast time reduced to 0.5 seconds from 0.672
    • Delay normalized to 0.625 seconds from 0.5 - 0.75
  • Feral Scream
    • Cast time reduced to 0.5 seconds from 0.6417
  • Vorpal Spikes
    • Width now increases based on Cho'gath's size
  • Feast
    • Now grants Cho'gath up to 50 additional Attack Range, based on Feast rank and amount of stacks
    • Cast time normalized to 0.5 seconds from 0.43
    • Range increased to 150 from 100

Evelynn
  • General
  • Shadow Walk (Passive)
    • Restealth duration reduced to 6 seconds from 8
    • Dealing periodic damage (ie: Ignite) no longer prevents her from restealthing
  • Agony's Embrace
    • Cooldown reduced to 120/100/80 seconds from 150/120/90

Hecarim
  • Devastating Charge
    • Now more responsive when colliding with opponents
    • Initial Movement Speed bonus increased to 25% from 0% (still reaches max speed at the same time)
  • Onslaught of Shadows
    • Enemy flee speed is now higher based on how close the enemy is to Hecarim

Janna
  • Zephyr
    • Ability Power ratio reduced to 0.6 from 0.8
    • Fixed: Janna will no longer sometimes retain the passive bonuses while Zephyr is on cooldown

Lulu
  • Wild Growth
    • Fixed: Now completes its effects even if the allied target was about to take lethal damage at the time of casting

Rammus
  • General
    • Now gains 1.25 Magic Resist per level

Rumble
  • Junkyard Titan (Passive)
    • Danger Zone damage bonus reduced to 25% from 30%
  • Flamespitter
    • Damage reduced to 90/160/230/300/370 from 90/180/270/360/450
    • Fixed: Flamespitter no longer lasts slightly longer than intended

Twitch
  • General
    • Base Attack Damage increased to 52 from 50
  • Venom Cask
    • Missile Speed increased to 1400 from 1300

Urgot
  • Acid Hunter
    • Damage adjusted back to 10/40/70/100/130 (+0.85 total Attack Damage) from 50/80/110/140/170 (+1.2 bonus Attack Damage)

Xin Zhao
  • General
    • Base Attack Damage reduced to 55.3 from 59
    • Attack Damage per level increased to 3.3 from 3
  • Audacious Charge
    • Damage reduced to 70/110/150/190/230 from 70/115/160/205/250

Yorick
  • Omen of Famine
    • Ravenous Ghoul will only heal Yorick for 50% the damage it deals to minions
  • Omen of Death
    • Fixed: The Revenant no longer instantly dies upon casting Omen of Death on an allied Evelynn

Proving Grounds
  • Repositioned Health Relics so players are less likely to unintentionally walk through them
  • Adjusted Nexus turrets
    • Nexus turrets reduced from two to one
    • Nexus turrets now have an additional 20 Armor, 800 Health, and 30 base Attack Damage
  • Experience curve adjusted so that levels 14-18 take slightly longer to reach

General
  • You can now reset the current audio configuration back to defaults from the audio options menu
  • Battle Training
    • The "Buy Boots" quest will now properly fire
    • The "Defeat the Lizard Elder" and "Defeat the Ancient Golem" quests will now properly fire when playing as Ashe
    • The tip regarding Champion Ultimate Abilities will now show up properly when playing as Ashe
    • Soraka Bot and Nasus Bot will no longer get stuck
  • Updated several Champion art assets including splash art and icons for various Mordekaiser, Cassiopeia, Kassadin, Ezreal, and Ashe skins
  • Fixed: Summoner's Insight now correctly works with Promote (now correctly grants bonus defensive stats)
  • Fixed: Custom game bots now lane properly when allied players are jungling
  • Updated tooltips for Ahri, Annie, Jarvan IV, Leona, Lux and Morgana

New Tribunal Feature
  • Players punished by the Tribunal will now be e-mailed a "Reform Card" which gives additional details about their case
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A Chubby Baby
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yay. brand pyroclasm rework :D!
JEFFY40HANDS
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Brand might get picked more often. The thing that made his ult so hit or miss...well was the fact that it was so "hit or miss". As well the speed increase will make it harder for enemies to spread out to avoid the damage.
NinjaGinge
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Yes riot, buff Twitch more!

huehuehuehuehue
Credit goes to JEFFY40HANDS for this godly imposing Viktor
Hey, you should help me on acquiring Medieval Twitch!! :D
http://signup.leagueoflegends.com/?ref=507f1031d2ab3250817727
NicknameMy
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The Cask of Twitch should still deal some dmg, even if it scales with AP.

And Amumu seems to be hit hard without real reason.
cooper56
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NicknameMy wrote:

The Cask of Twitch should still deal some dmg, even if it scales with AP.

And Amumu seems to be hit hard without real reason.

Eh wont affect him much.

Its more of a buff at least to jungle mana cost down on e. I wish w mana cost went from 8 to 6 though to make up for dmg he lost. Over all wont matter ap still good on him i really buy a Abyssal Scepter and Rylai's Crystal Scepter for ap.

Also Hecarim is strong right now IMO i see him quite a bit now. Just little slow start then he is good. His cc is kinda hard to use alot people **** it up.
Wayne3100
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No Zyra nerf, yaay! :D

Thanks to MissMaw for the signature!
cooper56
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Zyra is 100% OP just ask any of the pro players she strongest ap in game right now. Dont be to happy she gonna get hit hard like oriana got.
Wayne3100
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I know she's too strong lol, I play her. Even if she gets nerfed I'll keep playing her though, she's so much fun :3

Thanks to Hoppermh for the signature!
The LZ
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This is a really good patch note I think.
Lots of great stuff. I love when they don't simply
buff or nerf champions, but make general corrections,
such as with the bots and the audio stuff.
"(Btw LZ, I read all of your posts like a poem because your paragraphs look like stanzas. It's rather amusing. :P)" - PsiGuard
"^ya same
why you write like that" - wRAthoFVuLK
"Why DO you write like that?" - Amazing Monkey
"Why do you write like that LZ?" - iownedya
"no-one knows, but it is unique.
An artist originalising his work,
per say. Yet what have I done,
I have copied his work.
It's probably wrong too, but lolz. Keep at it LZ, since it makes reading your posts interesting." - ShiftyCake
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