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GA buffed?

Creator: NicknameMy
November 16, 2012 12:51pm
13 posts page 1 of 2 Forums » General Discussion » GA buffed?
Permalink | Quote | PM | +Rep | Commend by NicknameMy » November 16, 2012 12:51pm | Report
Who else thinks that this change to GA was a huge buff?

I mean, 30% HP, can you believe the possibilities with that? Think about champs like Dr. Mundo, Cho'Gath, etc...

And resistances are only minor nerfed.
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Permalink | Quote | PM | +Rep | Commend by BusDriver210 » November 16, 2012 12:56pm | Report
Ignore resistances, buy more Warmogs.
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Permalink | Quote | PM | +Rep | Commend by NicknameMy » November 16, 2012 1:00pm | Report
Warmog's Armor lost its stack system and the passive is unique, no longer that effective to stack. I think Frozen Mallet is superior over a second Warmog's Armor.

Warmog's Armor
  • Item Cost: 2650
  • Recipe Cost: 995
  • +1000 Health
  • UNIQUE Passive: Restores 1.5% of your maxmium Health every 5 seconds.

Recipe:
Frozen Mallet
  • Item Cost: 3135
  • Recipe Cost: 835
  • +700 Health +30 Attack Damage
  • UNIQUE Passive - Icy: Your basic attacks slow your target's Movement Speed by 40% for 1.5 seconds (30% slow for ranged attacks).

Recipe:

BTW: Sunfire Cape got no nerf, even a gold reduce. I think it could be now really great to get on many champs.
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Permalink | Quote | PM | +Rep | Commend by ThaKinetic » November 16, 2012 1:00pm | Report
In the current meta, it's used by carries, and a carry with 2k hp (Which is above average for a carry) would gain 600 hp, less than the current 750. Resistance nerf is also bad. I feel it's bad, but again, if a fed carry has this it can like secure a game. Just that item. They fixed that. ALso, bruisers like irelia would buy it, which is kinda ok, and rewards you for buying hp items. I think it's kinda balanced now. For guys like mundo i would love to troll a normal game with my 1800 hp revive :P
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Permalink | Quote | PM | +Rep | Commend by Glayde » November 16, 2012 3:50pm | Report
I thought Rejuvenation Bead was removed? But other than that, I like the new updates on GA and Sunfire. :)

Thanks to jhoijhoi and LaCorpse for the amazing sigs!
Check out my champion ideas:
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Permalink | Quote | PM | +Rep | Commend by zwoozh » November 16, 2012 5:15pm | Report
30% HP? so that makes GA more viable for tanks than for carries?
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Permalink | Quote | PM | +Rep | Commend by A Chubby Baby » November 16, 2012 7:37pm | Report
good changes.
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Permalink | Quote | PM | +Rep | Commend by BusDriver210 » November 16, 2012 7:43pm | Report

good changes.


Agreed. Its power was to universal to be as cost efficient as it was. I'm so excited to put the new Warmogs on Mundo.
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Permalink | Quote | PM | +Rep | Commend by NicknameMy » November 17, 2012 2:14am | Report
http://www.reignofgaming.net/news/22382-pbe-changes-for-11-15-season-3-items-patch-nami

all infos are there

I think, the most interesting change is to Malady, another buff to Teemo.

Malady
  • Item Cost: 1635
  • Recipe Cost: 800
  • +25 Ability Power +45% Attack Speed
  • UNIQUE Passive: Your basic attacks deal 15 + 10% of your Ability Power as bonus magic damage.
  • UNIQUE Passive: Your basic attacks reduce enemy Magic Resistance by 4 for 8 seconds (effect stacks up to 7 times).

Recipe:
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Permalink | Quote | PM | +Rep | Commend by bsurma » November 17, 2012 12:04pm | Report
This GA buff is probably an indirect buff to health. And this probably means we're going to see more Warmog's. Maybe Atmog's is gonna make a comeback?

For all I know, new Warmog + Atma's + GA works wonders on Darius.
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