Zeprido is currently:Online
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You can always call me Zep for short =D
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well for starters the video did seem really.. good.. lol. this time. edited nicely and everything.
as for tamat he probably stopped playing pantheon because he was nerfed into oblivion again.
anyway, no more armor on hog :( hopefully that means they reduce its cost to fix that. that also sucks because when i jungle as a tank i'd upgrade that cloth armor into a hog.
thank god for the wriggles change as well, along with teemo nerfs. always could use more teemo nerfs and maybe everyone and their grandmother would stop playing him every game.
as for tamat he probably stopped playing pantheon because he was nerfed into oblivion again.
anyway, no more armor on hog :( hopefully that means they reduce its cost to fix that. that also sucks because when i jungle as a tank i'd upgrade that cloth armor into a hog.
thank god for the wriggles change as well, along with teemo nerfs. always could use more teemo nerfs and maybe everyone and their grandmother would stop playing him every game.
I like things that make me feel stupid. - Ken Levine
For those curious I just compiled and typed up the following from the video/previous information
Heart of Gold
- Removal of armor component
Wriggle's Lantern
- Increased lifesteal by 4% to 18%
- Removed ability for wriggles proc to do the lifesteal component
Teemo
Noxious Trap
- Added new visible reload timer, showing time until next trap is ready.
- Mushroom reload time increased to 35/31/27 from 30/26/22
- Damage reduced to 200/400/600 from 250/475/700
- Fixed a bug that calculated the AP coefficient lower than intended
Move Quick
- Cooldown increased to 22 seconds from 13
Nocturne
Duskbringer
- Bonus damage while on the trail decreased
Unspeakable Horror
- Fixed bug with enemies unable to teleport or blink out of the leashing
- Range decreased slightly
Paranoia
- Range changed to 2400/3250/4000 from 2500/3250/4000
Cassiopeia
- Getting a few buffs
Twisted Fate
- Bug fixes
Tanky DPS
- Getting a change (reduce base damage, buff scaling)
Heart of Gold
- Removal of armor component
Wriggle's Lantern
- Increased lifesteal by 4% to 18%
- Removed ability for wriggles proc to do the lifesteal component
Teemo
Noxious Trap
- Added new visible reload timer, showing time until next trap is ready.
- Mushroom reload time increased to 35/31/27 from 30/26/22
- Damage reduced to 200/400/600 from 250/475/700
- Fixed a bug that calculated the AP coefficient lower than intended
Move Quick
- Cooldown increased to 22 seconds from 13
Nocturne
Duskbringer
- Bonus damage while on the trail decreased
Unspeakable Horror
- Fixed bug with enemies unable to teleport or blink out of the leashing
- Range decreased slightly
Paranoia
- Range changed to 2400/3250/4000 from 2500/3250/4000
Cassiopeia
- Getting a few buffs
Twisted Fate
- Bug fixes
Tanky DPS
- Getting a change (reduce base damage, buff scaling)
Zeprido is currently:Online
If I've helped you at all in any way, or you really like my post click that +Rep button =)
You can always call me Zep for short =D
Feel free to private message me with questions/concerns or if you just want to chat =)
@2:49- The face he makes when he hears "Nocturne nerfs" is priceless.
MrCuddowls wrote:
Hahahaha telling me my items are bad HHAAHAHAHAHAHAHAhA
Listen buddy don't judge someone's items if your only level 13
This build is Platinum approved, Thats all you need to know
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So... I'm more interested in the random change of scenery.
But seriously, incoming nerfs.