Mooninites wrote:
Don't bother comparing





She's a subpar top lane and a fairly weak jungler. Her only real chance for viability is in jungle but literally provides nothing to a team. Her Q has pretty good damage, assuming you can ever land it, her W is nice baring that people are actually bad enough to let her get 3 consecutive auto attacks on you, and her E is a pathetic attempt to give her the slightest bit of range and wave clear. She's pretty much a champion that is totally reliant on her ultimate, and basically her ultimate is the only thing making her not totally worthless as a champion.
Why not play


You must be seeing some underskilled



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Leonidas_Sama wrote:
You must be seeing some underskilled



No I see some good players try her and fail. Riven takes just as well as

As far as her Q, it's a pretty easy skillshot to dodge all it takes is bots 2
Quoted:
As far as the W goes..That's a piece of cake to get cause people do just sit there and let you hit them 3 times..Atleast it has happen alot for me
it doesnt happen if you play against people above 1000 elo
the reason


Thanks for the Signature MissMaw!
Personal vendetta against Riven here, but I think Vi is really strong.
While a lot of what Mooninites is saying is in fact true, she does a ton of damage, and provides a lot of utility for her team, provided she can get to them of course.
While Moon is a little wrong in how her W works, it is unreliable. It's not just 3 autos, but 3 damaging skills or autos. Her pre-6 burst damage is fairly good, and fast. At level 3, a Q->AA->E can actually chunk people really well and, she also pushes really well mid/late game with a Q through the wave, and E to blast the rest of the wave.
While you can't build her like Riven, she fulfills a similar role of killing and disrupting with 2 good forms of AoE CC. While she can't initiate all the time, because she's either not tanky or the ult's not up, she does have good counter-initiates with
Vault Breaker and it's small knockback.
So, my opinion: Pick Vi, jungle her, carry games too.
Your choice.
While a lot of what Mooninites is saying is in fact true, she does a ton of damage, and provides a lot of utility for her team, provided she can get to them of course.
While Moon is a little wrong in how her W works, it is unreliable. It's not just 3 autos, but 3 damaging skills or autos. Her pre-6 burst damage is fairly good, and fast. At level 3, a Q->AA->E can actually chunk people really well and, she also pushes really well mid/late game with a Q through the wave, and E to blast the rest of the wave.
While you can't build her like Riven, she fulfills a similar role of killing and disrupting with 2 good forms of AoE CC. While she can't initiate all the time, because she's either not tanky or the ult's not up, she does have good counter-initiates with

So, my opinion: Pick Vi, jungle her, carry games too.
Your choice.

sirell wrote:
I'm also pretty sure that it's because a lot of people I've seen rush trinity on her, even when it gives a lot of useless stats for her. The entirety of the sheen is wasted because you're going to RQE someone really quickly. The minimal AP scaling doesn't help either.
Better stuff is like... good bruiser things. Or some good, straight AD, like



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Lugignaf wrote:
I'm also pretty sure that it's because a lot of people I've seen rush trinity on her, even when it gives a lot of useless stats for her. The entirety of the sheen is wasted because you're going to RQE someone really quickly. The minimal AP scaling doesn't help either.
Better stuff is like... good bruiser things. Or some good, straight AD, like



The only time I really rush







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Why would you ever get Trinity when you're trying to swing the game back in your favor?
It's a winning item and only helps further that lead.
Cleaver rushing when you need to deal damage? Good.
Triforce rush(as a first item) to deal damage? Probably not so much if you're not already winning trades.
It's a winning item and only helps further that lead.
Cleaver rushing when you need to deal damage? Good.
Triforce rush(as a first item) to deal damage? Probably not so much if you're not already winning trades.
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I've seen Vi's carrying games, heck I had a Vi make me lose a ranked just because the hardness of how she got fed did more to her than the feed I got as Swain. But whenever I played her I felt underwhelming and useless, which means she probably requires some skill and a good early game exploitation.
Lugignaf wrote:
Why would you ever get Trinity when you're trying to swing the game back in your favor?
It's a winning item and only helps further that lead.
Cleaver rushing when you need to deal damage? Good.
Triforce rush(as a first item) to deal damage? Probably not so much if you're not already winning trades.
Because every time I finish building The Black Cleaver and I'm losing I start building Trinity and 9/10 it helps me bring the game back. Then I throw in a

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