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End of Season 2 Patch Notes

Creator: Zeprido November 12, 2012 2:30pm
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Zeprido
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End of Season 2 Patch Notes



Season 2 has officially ended!
  • Eligible summoners will receive loading screen borders, profile banner trims, forum badges, and the Victorious Janna skin immediately
  • Summoner Icons will be distributed over the next week
  • Elo ratings have been compressed towards 1200 and system confidence in ratings has been reset.
  • Placement matches must be completed before Elo will be visible again.
  • Ranked stats have been cleared and archived under the "Season 2" option in the dropdown.

Brand
  • Pyroclasm can no longer bounce more than 5 times.

Elise
Kassadin
  • Nether Blade
    • Ability Power ratio increased to 0.3 from 0.15
    • Bonus damage no longer hits inhibitors or the Nexus

Katarina
  • Bouncing Blades initial damage reduced at later ranks to 60/90/120/150/180 from 60/95/130/165/200
  • Sinister Steel damage reduced at later ranks to 40/75/110/145/180 from 40/80/120/160/200

LeBlanc
  • Distortion Mana Cost reduced at later ranks to 80/85/90/95/100 from 80/90/100/110/120

Lux
  • Finales Funkeln visual effects no longer appear at the wrong angle if aimed beyond the edge of the map

Renekton
Soraka
  • Infuse tooltip now states the correct Ability Power ratio at 0.6

Twisted Fate
  • Pick A Card tooltip now describes the correct behavior in regards to Blue card's Mana restoration

Twitch
  • Deadly Venom now has a new particle for maximum stacks
  • Ambush tooltip now describes the correct behavior in regards to delay before entering invisibility

Veigar
  • Equilibrium Mana Regeneration increased to 1% from 0.75% per 1% Mana missing

Volibear
  • Majestic Roar now fears minions and monsters for 3 seconds instead of 2

Xin Zhao
  • Crescent Sweep now properly procs Spell Vamp and other effects (e.g. Rylai's slow)

Yorick
Ziggs
Zilean
  • Time Bomb now breaks Recall immediately when cast on an enemy champion.

Items
  • Blackfire Torch
    • New Recipe: Kage's Lucky Pick + Haunting Guise
    • Total Gold Cost: 2950 (combine cost: 700)
    • +70 Ability Power
    • +250 Health
    • Unique Passive: +15% Cooldown Reduction
    • Unique Passive: +20 Magic Penetration
    • Unique Passive: Your spells burn for an additional 5% of the target champion's maximum Health in magic damage over 3 seconds. Each second burned consumes a charge. One charge is generated each second.
    • Now available on Twisted Treeline and Crystal Scar.
  • Hextech Sweeper
    • New Recipe: Amplifying Tome + Amplifying Tome + Kindlegem
    • Total Gold Cost: 1920 (combine cost: 200)
    • +50 Ability Power
    • +300 Health
    • Unique Passive: +10% Cooldown Reduction
    • Unique Passive: +10% Movement Speed
    • Unique Active: A stealth-detecting mist grants vision in the target area for 10 seconds (1 minute cooldown).
  • Lord Van Damm's Pillager
    • Reduced health by 50
    • Reduced armor penetration by 5
  • Wooglet's Witchcap
    • New Recipe: Needlessly Large Rod + Chain Mail
    • Total Gold Cost: 3500 (combine cost: 1200)
    • +100 Ability Power
    • +50 Armor
    • Unique Passive: Increases Ability Power by 25%
    • Unique Active: Places your champion into Stasis for 2.5 seconds, rendering you invulnerable and untargetable but unable to take any action (90 second cooldown)
    • Now available on Twisted Treeline and Crystal Scar
  • Removed Zhonya's Hourglass from Twisted Treeline and Crystal Scar
  • Removed Rabadon's Deathcap from Crystal Scar

General
  • Ignite is now only castable on enemy champions
  • Champion passives will now have their cooldowns represented on their passive icon

Co-op vs. AI
  • Twisted Treeline bots should now favor defending their base over taking altars.
  • Twisted Treeline bots no longer get stuck at the summoning platform when an inhibitor is under attack.
  • Custom game Summoner's Rift bots now use the same push logic as beginner Co-op vs. AI bots, which should address several issues of bots getting stuck on the map
  • Added a pathing workaround to prevent Summoner's Rift bots from getting trapped in certain areas of the map (e.g. Baron pit)
  • Battle Training bots should no longer get stuck during the tutorial

Twisted Treeline
  • Reduced Vilemaw's starting damage, increased his starting health, and reduced his health scaling
  • Slightly tweaked walkable space in several areas to allow Flashing over walls
  • Brush beside altars removed
  • Altars now unlock at 3:00 minutes instead of 2:00
  • Altars now grant a 3 gold bonus per kill, down from 4
  • Minion base gold rewards increased by 1 to compensate
  • Jungle monster gold and health values rebalanced
  • Removed Thornmail from the purchasable item list

Crystal Scar
  • Reduced passive mana regeneration
  • Increased mana gained from Health Relics
  • Changed windmill rotation speed so gears no longer clip
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devdevil
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No more igniting the baron xD


Hey you! Yeah you! Just wanted to let you know you're awesome!
Minho
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Who ignites Baron in the first place? -.-'
Loving the changes, can't wait to try out the new jungle.
Sigs by: Xiao, Bree, Nameless, Jeffy, Jai, Hogo, Dreams, Tiny, 'Maw, & Wombo!
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chaocontrol64
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Never thought of igniting the Baron, there goes a tactic I never even thought of :P
Nighthawk
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Minho wrote:

Who ignites Baron in the first place? -.-'
Loving the changes, can't wait to try out the new jungle.


it can be beneficial for early barons or 2-3 man barons. srsly that guy has a lot of healing


Glayde
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Finally I won't ignite a minion on accident. :D

The new jungle also seems pretty neat. Still sad that Ionic Spark is being removed though.

Thanks to jhoijhoi and LaCorpse for the amazing sigs!
Check out my champion ideas:
Minho
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^ Only useful on split push champs like Shen so I won't have a problem w/ it being removed since I hardly play split push champs. 8D
Sigs by: Xiao, Bree, Nameless, Jeffy, Jai, Hogo, Dreams, Tiny, 'Maw, & Wombo!
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Pheyniex
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Elise gets a buff in her %hp damage when tanky is already a nightmare.
reintroducing Zhonya's Ring
LeBlanc gets a buff where it makes no difference.
Vilemaw still soloable.

FFS, Riot...

-.-'


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No more double lightning on Volibear though D:
^^ Check out my Gangplank Guide! ^^
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Psychofrench
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Jayce, want a pillager?

Yes, please.

The Ionic really helped Volibear farming, it will be truly missed. Time to come up with another plan.

And I'm tempted to try Blackfire Torch on Maokai, beef up those saplings.
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