Meiyjhe wrote:
^ True. You kicked my *** like 2 out of 9 times >:)
they were good games tho :3
Sshhhh, no one has to know :) But yeah, was fun :)
DuffTime wrote:
ok ok plz carry me omg
i was only waiting for you to ask
Temzilla wrote:
Too hot to be icecream.
Luther3000 wrote:
He looks like a hair gel advert on legs
Toshabi wrote:
Icecreamy, with hair as slick and smooth as the ocean waves of Cocobana
Alright, so I have been experimenting with warrior, paladin and priest lately (what a coincedence), but I get a bit lost with building the decks.
They have proven to be very useful in some situations, but also really **** in other situations. Does anyone have a bit more expertise on one of these heroes? :D
EDIT: My deck names suck :3
der we go
They have proven to be very useful in some situations, but also really **** in other situations. Does anyone have a bit more expertise on one of these heroes? :D
EDIT: My deck names suck :3
Change is gooooood
Picture by: My valentine; jamespongebob <3
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Searz wrote:
He's not that great. He dies to BGH.
It's not about whether he's the greatest legendary out there, but since Priest is one of my "main" classes I'd love to have him. Couldn't care less about Tirion since I won't play Paladin.
@ Meiyjhe I like the combo of enrage minions with Inner Rage (I would use this too if I had all the cards for it), but why 2 Core Hounds?
Thanks to Hoppermh for the signature!
Wayne3100 wrote:
@ Meiyjhe I like the combo of enrage minions with Inner Rage (I would use this too if I had all the cards for it), but why 2 Core Hounds?
I wanted something big and scary, I thought corehounds could do the job :3
Change is gooooood
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@meiyjhe
Warrior deck:
Almost no draw, pretty sure you need some more of that and get rid of at least one of those hounds for another commander.
I'd switch out the inner rages with Taskmasters, you also have an unbelieveable amount of taunt on a class that usually thrives on rushing the enemy down. I'd definitely get an arathi weaponsmith in there if you have any of those. I've also really taken a liking to berserker's on warriors you could use one of those in place of a hound or ogre if you'd like.
Priest deck:
Pretty sure 2 mindcontrols is wahay too much, 1 tops and then put in another death word.
Maybe get rid of one of your holy smites for a lightwarden they bring some serious threat with them after just one heal.
Paladin deck:
Might wanna get another BoW since you aren't packing holy fervor for the draw.
Maybe wanna get a loot hoarder for one of your engineers since you don't have any other early threatcards in your deck and that guy's real good with argent protectors as opposed to engineers.
You have too many 4 drops, get rid of something.
I'd also get rid of one of your hands of protection since it doesn't win you that much because it still forces you to have a minion and use up your turn attacking with the shield and you don't want to be too reliant on having that, see: dead cards in your hand.
That's my 2 cents.
Warrior deck:
Almost no draw, pretty sure you need some more of that and get rid of at least one of those hounds for another commander.
I'd switch out the inner rages with Taskmasters, you also have an unbelieveable amount of taunt on a class that usually thrives on rushing the enemy down. I'd definitely get an arathi weaponsmith in there if you have any of those. I've also really taken a liking to berserker's on warriors you could use one of those in place of a hound or ogre if you'd like.
Priest deck:
Pretty sure 2 mindcontrols is wahay too much, 1 tops and then put in another death word.
Maybe get rid of one of your holy smites for a lightwarden they bring some serious threat with them after just one heal.
Paladin deck:
Might wanna get another BoW since you aren't packing holy fervor for the draw.
Maybe wanna get a loot hoarder for one of your engineers since you don't have any other early threatcards in your deck and that guy's real good with argent protectors as opposed to engineers.
You have too many 4 drops, get rid of something.
I'd also get rid of one of your hands of protection since it doesn't win you that much because it still forces you to have a minion and use up your turn attacking with the shield and you don't want to be too reliant on having that, see: dead cards in your hand.
That's my 2 cents.
Ty MM and Blood for the sigs :3 | Rammus is comming back - heard it here first!
"Carrying"-guide | My reviewservice
"Carrying"-guide | My reviewservice
Meiyjhe wrote:
Alright, so I have been experimenting with warrior, paladin and priest lately (what a coincedence), but I get a bit lost with building the decks.
der we go
They have proven to be very useful in some situations, but also really **** in other situations. Does anyone have a bit more expertise on one of these heroes? :D
EDIT: My deck names suck :3
U KIDDING? IM IN LUV WITH BILLY.
Quoted:
@meiyjhe
Warrior deck:
Almost no draw, pretty sure you need some more of that and get rid of at least one of those hounds for another commander.
I'd switch out the inner rages with Taskmasters, you also have an unbelieveable amount of taunt on a class that usually thrives on rushing the enemy down. I'd definitely get an arathi weaponsmith in there if you have any of those. I've also really taken a liking to berserker's on warriors you could use one of those in place of a hound or ogre if you'd like.
Quoted:
Pretty sure 2 mindcontrols is wahay too much, 1 tops and then put in another death word.
Maybe get rid of one of your holy smites for a lightwarden they bring some serious threat with them after just one heal.
Maybe get rid of one of your holy smites for a lightwarden they bring some serious threat with them after just one heal.
Aye, had the awkward situations of having 2 mindcontrolles in my opening hand :3. I do like my holy smites tho. Hmmmmm, I guess I can switch one out for a lightwarden and see how much more rewarding that feels :P
Quoted:
Might wanna get another BoW since you aren't packing holy fervor for the draw.
Maybe wanna get a loot hoarder for one of your engineers since you don't have any other early threatcards in your deck and that guy's real good with argent protectors as opposed to engineers.
You have too many 4 drops, get rid of something.
I'd also get rid of one of your hands of protection since it doesn't win you that much because it still forces you to have a minion and use up your turn attacking with the shield and you don't want to be too reliant on having that, see: dead cards in your hand.
Maybe wanna get a loot hoarder for one of your engineers since you don't have any other early threatcards in your deck and that guy's real good with argent protectors as opposed to engineers.
You have too many 4 drops, get rid of something.
I'd also get rid of one of your hands of protection since it doesn't win you that much because it still forces you to have a minion and use up your turn attacking with the shield and you don't want to be too reliant on having that, see: dead cards in your hand.
I only have 1 BoW tho :3. Replaced hands of protection for a second divine shield giving dude. Gots my self a hoarder. Replaced 4mana silence for 2 mana silence. Replaced 1 consecration with noble sacrifice (You will never be forgotten "defender"). Added 1 divine favor. Hope this is better now :3
Thank you :D
Jack Rubino wrote:
U KIDDING? IM IN LUV WITH BILLY.
That might be, but my other 2 decknames suck :3
Change is gooooood
Picture by: Hogopogo
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I feel like the only really "good" deck i have is my rogue deck. Anyone have some insight?
edit: added decks
råååg
Pala
mage
edit: added decks
Ty MM and Blood for the sigs :3 | Rammus is comming back - heard it here first!
"Carrying"-guide | My reviewservice
"Carrying"-guide | My reviewservice
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