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League of Legends (LoL) Question: Is Jax stronger as AD, AP, tank or hybrid?

Posted in Champions | Tags: Jax 33,403

  • Hopesedge

    Is Jax stronger as AD, AP, tank or hybrid?

    Jax's abilities make me think that a hybrid build will complement him the most in terms of effective damage (like Blade of the Ruined King Hextech Gunblade Guinsoo's Rageblade Trinity Force Ninja Tabi Guardian Angel/ Frozen Mallet or something of that nature.

    In recent games however I've just been seeing Trinity Force and Blade of the Ruined King with a bunch of tank items (not taking advantage of his inherit tankiness from his ultimate.

    Which would be the most effective against a say, Renekton using their standard build and a Warwick (only chose these champion since they rely on different attributes yet are viable duellists against Jax)
  • Answers (0)

    4
    sirell (400) | March 9, 2015 7:26am
    The most common and reliable Jax is usually built offtank. Trinity Force and/or Blade of the Ruined King are the core items required to duel 1v1. Everything else thereafter is usually relatively flexible.

    Randuin's Omen or Banshee's Veil are common purchases and they actually complement his ultimate, contrary to what you seem to be implying. HP purchases go well with resistance steroids and an early guardian's angel makes him an absolute monster on top of his core items.

    Jax already has insane damage from Trinity Force/ Blade of the Ruined King alone.
    0
    SirJaxxed | January 4, 2016 8:23am
    I main Jax in jungle, and I first build Guinsoo´s Rageblade after building Devourer, and I basicly can 1 v 1 anybody in earlygame. The build I use is Hybrid the order is very simple, Devourer, Guinsoo´s, Hextech, Trinity, and any boots. The last object some Life Points. As soon as you get Guinsoo´s after devourer your attack speed increases from 1.16 to 1.86 between those ranges, some combos I use are Q + W + E (If the enemy can counter you then activate R before all) or the classic combo Q + E + W + R. I recommend the first combo why? Well I usually see that as soon as I come from jungle to push in a lane the enemy starts running, then You can double strike him with the Q + W so, then you activate E and when E is activating you have W available so while Jax is avoiding all basic attacks W strikes then it stuns then your allies will make the finishing strikes. Also Devourer I recommend it because if you combine that with your masteries specially with one of the blue section (Thunderlord´s Decree) your combos will be much faster. Also try to invade the enemy jungle as soon as you can go for red. Farm Farm Farm as ****. Also I´d master Jax and I usually can 1 v 1 another Jaxs that use AP or AD or Hybrid builds that are crazy but they can´t go out fot his build, is just damn good. At level 15 your attack speed is crazy 2.3 OR 2.4.
    If this comment was helpful please message me for more Jax suggestions, If I miss something then let me know.
    0
    sirell (400) | March 10, 2015 7:44am
    It's just that once Jax has his core damage items of TriForce and BotRK, he actually only needs survivability, because he has insane damage steroids too. On top of this, toplaners are usually the frontliners as well, meaning that going tanky is beneficial for your team, rather than for your own carry potential.

    By being a damage threat, the enemy is required to deal with you and by being tanky, you don't die and you take damage and CC in place of other priority members of your team. And if they ignore you, then you clean up.
    0
    Hopesedge (8) | March 10, 2015 4:01am
    I understand how the health compliments the resistances, but I was wondering why resistance items are more popular then stacking HP, AP and AD since you get the desired resistances through your ultimate on top of the HP (and a ton of damage). But yeah I understand, makes sense!
    0
    Nieios (1) | March 19, 2015 9:19am
    Jax's build depends mainly on what you intend to get out of him. Albeit a short and somewhat inaccurate explanation, AP gives Jax burst, and AD gives him sustain, what you'd expect in the League meta. Empower is his main burst tool, but Relentless Assault gives him a very solid, near dominant split-pusher ability, which is complimented by AS/AD. A hybrid/assassin is the best build to get a solid teamfight out of him, as his ult's active allows him to survive jumping onto the enemy ADC, somewhat like olaf's anti-carry playstyle, while still building largely offensively. However, Randuin's is a great item for sticking to your enemy, as it's active allows a second close-range CC after your E's stun expires, as well as the passive's toning down of the ADC trying to defend themselves from your, ahem, relentless assault. I would build Trinity Force/ Hextech Gunblade or Blade of the Ruined King/ Randuin's Omen/ Guinsoo's Rageblade/ Guardian Angel, with Ionian Boots of Lucidity somewhere between the first and third item, recommended second, and trading them in for a Zephyr if the game goes very long. The Guinsoo's is also replaceable by a Ravenous Hydra or a Spirit Visage to complement the lifesteal/spellvamp from the Gunblade. If the other team is 3-4 AP, consider Maw of Malmortius instead of Guinsoo's
    0
    BladeBattler (4) | March 10, 2015 9:46am
    Standard build is the best, but AP Jax can actually be quite fun, if you get a Nashor's Tooth Ionian Boots of Lucidity Lich Bane Rabadon's Deathcap Guinsoo's Rageblade and a Guardian Angel it is actually really fun I suggest you try it out.
    0
    SirJaxxed | January 4, 2016 8:27am
    I will try it out, I suggest you change Lich Bane for Ravenous Hydra, You can´t only concentrate on Hability Power even though this new Hybrid Jax also has alot of Damage not with hability strikes.
    0
    NateKiller (49) | March 9, 2015 7:19am
    The build you mention with TF and BoTRK is a pretty typical Jax these days. The reason being because they are simply better items than the alternative and Jax can't afford a full glass build. He takes a little time to ramp up like many other bruisers. Building glass on him would definitely give you some damage but no real way to apply it after joining a fight.
    -1
    IcyAuron (23) | March 11, 2015 7:58am
    He can be as a melee ADC, fighter, or hybrid. Anything else is probably not a great idea. Guinsoo's Rageblade is better on him than anyone else in the entire game, but its build path is terrible, and it's a glass item. Hextech Gunblade is an amazing offensive option on him if you don't need actual defense, as it gives him AD, AP, lifesteal, and spellvamp. Not to mention, he gets the CD on the active reduced extremely quickly.

    It really all depends on what the enemy team looks like. If you need to be able to take some hits and can't win fights relatively quickly, you'd be better off doing what most people are suggesting: starting off with pure damage, but transitioning into a fighter. If your opponents can't do anything to stop you once you get to them, you should absolutely play him as a melee ADC. His DPS is insane for someone who gets as tanky as he does, and thanks to that ult, he you get some defense from building damage.
    -1
    EndlessRabbit5 | March 9, 2015 7:14am
    I main jax he is good as a hybrid
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