Views: 2491 Top Facts -35- Cho' Gath
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Champion Overview:
Cho'Gath (Will be called Cho from here on) is a Tanky DPS champion, with strong disruption and tanking abilities. Cho is the biggest champion in the league at lvl 16 with full 6 stacks. Cho has a slightly weak early game, but he picks up and scales well into late game.
Skills Overview:
Passive:

This passive is very nice as it provides you sustain for both your mana and your health, like a mini catalyst every time you last hit.
Q:

This skill is an AoE knockup after a delay, It is useful in teamfights where everyone is clustered together. The CD is decently long, but you will typically get 2-3 of these in in a teamfight.
W:

Quick, Nice Damage, and A 3 SECOND SILENCE! QUIEEEEETTTTTTTTT! This skill is nice as it has no delay after cast, does nice damage, and applys the 3 second silence to everyone it hits. A 3 second silence on the enemy team can win a fight for your team easily.
E:

This ability is essential if you are playing attack speed cho. It is like your


R:

True damage with a nice scaling. This skill is the most important tool to mastering Cho. Your ultimate does 1k true damage to minions, which allows you to beat any jungler's smite with this spell; The skill has a .7 AP RATIO, making you do tons of damage if you get some AP; and This skill gives you free stats for last hitting with it (Up to 6 times). End game if you have this stacked you gain 900 hp (As well as being really big)!
Note: You gain more size / stack every time you level the skill. At lvl 16 Cho will be at his biggest with 6 stacks.
Combos/Skillorder:
Skill Order:
Tanky Ap cho, You will be tanky, and you will deal alot of damage with your feast.
Atk speed cho, with a wits end you deal alot of damage and are tanky from your ult.
Combos:
Q-W-(R when you want to kill, or for alot of damage if you have 6 stacks)
Matchups:
Easy





Hard







Playing AS/VS:
As:
- Balance out your harass with your passive so you do not run out of mana.
- If you hit a squishy with your Q, you may be able to flash R-W for a quick kill.
- Do not try and kill enemies in one go, wear them out over time then go in for the kill with your ultimate.
Vs:
- Do not underestimate Cho's burst with his feast spell.
- Cho may be big but do not focus him.
- Cho has long CDs, if he blows them in lane commit on him for a fight and do some damage.
Big Item Choices::
AP tanky







Atk speed

Madred's Bloodrazer- Atk speed, good vs tanky teams.






Gametypes:
SoloQ:
Cho is decent in soloQ as if he wins his lane he can be a pretty big factor in the late game.
Ranked 5s:
Cho is good for a ranked team that is running a CC/Quick burst comp. He can silence the enemy team making them helpless for 3 seconds while your comp does its magic.
Conclusion:
This was my top facts cho. Cho is a strong champion that has not been seeing as much play recently as he deserves. I hope this helped some of you get insight on cho, and will make you want to play him. As always have a good day and good luck on the fields of justice!
SERIES UPDATE:
I plan on releasing these every day/other day until I get all of the top lane picks in the league ( about 50-60 of them) if there are any requests leave in the comments below and ill work on them. I want to make this series for others to better understand the champions of top lane. Once I am done (Or once I have a few top facts out) I will release some Facts about top lane mechanics, eventually I will probably put everything into one generic top lane guide, however until I do that I will continue to watch and update my blogs as needed. Tips and tricks I missed under my Top Facts would be helpful if you put anything I don't have in the comments I will be sure to add it. I will be forming a guide called The complete guide to Top lane or something in that nature. The intention of this series is not as a "Build guide" or a "play guide", these are more like facts you should know about the champion. These are to inspire people to think of new champion possibilities they might not have thought of or to help a new player with the champion. I do not list runes masteries or a set build ( I give a kind of recommended items) in here due to the fact I want people to think of that for themselves and try new things. This series is an attempt for the LOL community to try new things and have fun in a fun game. Thank you for reading and have a nice day :P
Ah yes, I suppose so when you put it that way. Is there really a counter to
You can only counter it by making her dead :P , as her damage is % of your max hp true damage so building hp makes her do more and building defense wont stop it. If you get a gank on Vayne or olaf (Before he hits 6) your CC is a good followup, and can get you kills which could give you an advantage in the lane and get you ahead.
Yay, you released it, I don't know if you saw my request but thanks anyway. Is
Building health is the general counter to true damage yes, but the it is the champion design that makes olaf beat cho. Olaf will kill cho before he is even able to get tanky as he has the ability to set cho very far behind. His lvl 9 E does more damage then your level 1 ultimate as a base comparison. As cho you will need to get into melee range of creeps to last hit otherwise you will miss a bunch of CS (You can burn your skills to CS but you will run out of mana fast, and you will not have the CDs to get them all). You will not be able to go into melee range with Olaf ready to commit on you every time you do. Your feast will do more then his true damage from 11 onward BUT he still has his on a 4 second CD while cho has a much longer CD then that. Olaf also has his axe to harass you from a range so even if you try and stay back you cant and when he wants to kill you he only needs to ult rendering all of your CC useless and being easily able to kill you.
I'm pretty sure
It is only 3 my bad, good catch.