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Team Comp
Updated a Team Comp On: May 20th, 2023
Renegade Riftwalker: "Jhin/Viego was always playable to an extent, but thanks to recent buffs it has become a dominant force. The core of this comp revolves around playing Jhin/Viego as a Duo Carry in combination with Riftwalker and at least 2 Ox Force. From here you can add value units like Rammus/Morgana, or go..."
Team Comp
Updated a Team Comp On: May 20th, 2023
Ox Force Spellslingers: "Even though Ox Force units generate a shield instead of becoming Invulnerable, they remain a very solid frontline. Usually you open with Gadgeteen and use Lux/Sona/Kaisa as your AP item dump and go deeper into Ox Force or Spellslingers from there. You want to be Level 7 around Stage 4-1 and roll..."
Team Comp
Created a Team Comp On: May 10th, 2023
Mecha Threats: "This is a great comp to pivot into if you end up finding a good amount of Threats or a useful Hero Augment like Impact Velocity. It doesn't require any specific opener, but it's a good comp to aim for after receiving an Underground Cashout. Push for Level 7 in Stage 4-1 and roll down to get the..."
Team Comp
Updated a Team Comp On: May 10th, 2023
Ezreal Reroll: "Ezreal received a bug fix for his double cast in Patch 13.10, so currently you should aim for the Super Version again.
Overall gameplan is to push for Level 6 in Stage 3-2 and upgrade your board. Recover economy afterwards and slowroll for 3 stars. Once you found your 3 Stars you can push..."
Team Comp
Created a Team Comp On: May 10th, 2023
Ezreal Reroll: "Ezreal received a bug fix for his double cast in Patch 13.10, so currently you should aim for the Super Version again.
Overall gameplan is to push for Level 6 in Stage 3-2 and upgrade your board. Recover economy afterwards and slowroll for 3 stars. Once you found your 3 Stars you can push..."
Team Comp
Updated a Team Comp On: May 10th, 2023
8 Duelists: "Duelists apparently were overperforming due to system change in 13.9 that ended up getting removed again. In combination with Kayle nerfs they are now much weaker again.
Your goal is to reach 8 Duelist (with Augment or Emblem) and play a Duo Carry setup with Vayne and Twisted Fate. In some cases..."
Team Comp
Updated a Team Comp On: May 10th, 2023
Kaisa Reroll: "Kaisa has a few variations, but she is currently performing the best with Star Guardians. You can roll for 4 Star Guardians with 2 Quickdraw on Level 6 and rush for Level 8 once you're stabilized. Slow roll for Kaisa*3 while looking for powerful Tier 4/5 units to add to your team.
Star Guardian..."
Team Comp
Updated a Team Comp On: May 10th, 2023
Heart Lulu: "One of the strongest Tier 1 Reroll comps at the moment. The most common opener is Lulu's Carry Augment "Growth Spurt", but it's not required to make this comp work. You have plenty of good alternative Hero Augments (especially from Pantheon and Syndra).
Core gameplan is to maximize..."
Team Comp
Updated a Team Comp On: May 10th, 2023
Mascot Reroll: "Works best if you have +1 Mascot from Augment/Emblem. Push for Level 6 in Stage 3-2 and roll a bit to stabilize. Recover your economy and push for Level 7 in early Stage 4. Slow roll for 3 Star units. With +1 to Mascot and Riftwalker you can reach 6 Mascot with Nunu giving you a massive power..."
Team Comp
Updated a Team Comp On: May 10th, 2023
7 InfiniTeam: "Infinity Team is strong, but it has a few conditions that need to be fulfilled. You are somewhat reliant on finding an InfiniTeam Emblem so you can copy Garen*2 or Fiddlesticks*2, but since it's craftable it's not that difficult to obtain. Your overall goal is to rush for 5 InfiniTeam and use..."