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Commented
Posted a Comment: May 29th, 2013
"
It's already fairly low damage since you're generally maxing it second top lane, and even in the jungle. By the time you max it top lane, it's doing about 100 damage, after resists.
If they gave"
Commented
Posted a Comment: May 29th, 2013
""All's fair in love and war."
Basically, you take the advantages you can get. Sure it's not exactly a clean win, but it's a win. In ranked, you take everything you can get, obviously.
There's always the chance you can screw up, and the 4v5 can win, as well as there being a chance the"
Commented
Posted a Comment: May 29th, 2013
"Dropping the slow clearing over time on his axe. Boom, infinitely better now."
Commented
Posted a Comment: May 28th, 2013
"6 Seraph's Embraces. Best build, right there."
Commented
Posted a Comment: May 28th, 2013
"
Solotop Janna is pretty fun. :3"
Commented
Posted a Comment: May 28th, 2013
"Game 27, May 28th
Bans: Cho'Gath and I don't remember our other two / Alistar, Zed, Akali
3rd pick and opted for support over jungle. Went with Janna and screwed up a lot early getting both me and my ADC killed. We s"
Commented
Posted a Comment: May 27th, 2013
"That's not technically Elo since everyone at plat 4 with 67 LP with have the exact same LKS."
Commented
Posted a Comment: May 25th, 2013
"For effectiveness, it's fine. As for "ease of access" to the build, it's pretty abysmal. There is a very low chance that you'll get all the gold for it, even with an early philo stone that you're selling later."
Commented
Posted a Comment: May 25th, 2013
"As someone who plays a lot of Maokai, there's a couple things that are wrong with that build.
Point 1
spirit of the spectral wraith: Now, this seems like a good idea with all the raw damage you have, but keep in mind that 3 of your 4 skills are AoE. Meaning you only ge"
Commented
Posted a Comment: May 24th, 2013
"Looking at your mastery set, I can see why things wouldn't go over well.
Havoc is a bad mastery in its self. For every 100 damage, that's an extra 2 added onto it.
Losing out on the Flash cooldown really hurts you as well. Also, the 5% increased tower damage is not particularly great eithe"