Views: 2200 ADC does not equal play safe
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Veteran's different take on the roles of the individual positions.
I main jungle, so that is what I really care about, but it is also good to know which roles are easiest to carry from because as the jungler that helps know which lanes to prioritize.
And really once you watch the video above you should also watch his analysis of the fairly recent Summer Season 9 game of G2 vs Fanatic as it might help you put things in context (though that may depend on where you are at with your understanding of league).
The logic for jungle is this. Do more faster. Always look for something else to do on the map before farming your own jungle.
You need your first clear for levels, but after that kill the enemy jungler. Kill their laners. Then farm the enemy jungle since they are so far behind they can't contest what you want to do.
Really you should only be doing a camp if it will give you a level up or item spike.
Below is an amalgamation of thoughts, not necessarily only from what I got from Veteran.
And unspent gold equals no go lead. Usually item components run somwhere around 875-1300 gold, Pickaxe or B. F. Sword territory. So when you have that amount go back and spend it. Better yet, know your champion well enough that you know exactly how much every component you want costs and back when you have the right amount.
In following this advice I'm going to go back to Xin Zhao as his early ganks and dueling power while not unparalleled are pretty damn good. This gives me a decent chance of taking control of the early game, accelerate to the mid game, and end before it gets to late game when Xin falls off.
Currently banning Jax since he outscales and deals well with auto attackers. Might change that as I go through this process, but to some extent if you are ahead of the play by being proactive rather than reactive it doesn't matter what the enemy champions can do if they aren't there in time.
Oh, and camp Mid lane, especially if it is an assassin so they can help your murder everyone else on the map. After that get your hyper carries fed (stuff like Fiora], Tryndamere, and Jax, or if that hypercarry is in Bot lane then go there instead of Top, especially if that helps unlike a support that is good at roaming).
I main jungle, so that is what I really care about, but it is also good to know which roles are easiest to carry from because as the jungler that helps know which lanes to prioritize.
And really once you watch the video above you should also watch his analysis of the fairly recent Summer Season 9 game of G2 vs Fanatic as it might help you put things in context (though that may depend on where you are at with your understanding of league).
The logic for jungle is this. Do more faster. Always look for something else to do on the map before farming your own jungle.
You need your first clear for levels, but after that kill the enemy jungler. Kill their laners. Then farm the enemy jungle since they are so far behind they can't contest what you want to do.
Really you should only be doing a camp if it will give you a level up or item spike.
Below is an amalgamation of thoughts, not necessarily only from what I got from Veteran.
And unspent gold equals no go lead. Usually item components run somwhere around 875-1300 gold, Pickaxe or B. F. Sword territory. So when you have that amount go back and spend it. Better yet, know your champion well enough that you know exactly how much every component you want costs and back when you have the right amount.
In following this advice I'm going to go back to Xin Zhao as his early ganks and dueling power while not unparalleled are pretty damn good. This gives me a decent chance of taking control of the early game, accelerate to the mid game, and end before it gets to late game when Xin falls off.
Currently banning Jax since he outscales and deals well with auto attackers. Might change that as I go through this process, but to some extent if you are ahead of the play by being proactive rather than reactive it doesn't matter what the enemy champions can do if they aren't there in time.
Oh, and camp Mid lane, especially if it is an assassin so they can help your murder everyone else on the map. After that get your hyper carries fed (stuff like Fiora], Tryndamere, and Jax, or if that hypercarry is in Bot lane then go there instead of Top, especially if that helps unlike a support that is good at roaming).
Not a great target once he gets Zhonya's Hourglass because if he gets his spell rotation off and you go on him he can just go golden while his ult bounces around and wipes your team.
Ornn, Tahm Kench, Garen etc as a battle mech for Yuumi is just disgusting to deal with. They will chase your team down one by one and murder everyone.
Ban Yuumi and probably Pyke (if the person playng the Pyke appears to be any good on them. Pyke's level 2 + Ignite is basically a guaranteed won lane if played right and you do not want a good Pyke unlocked. As jungler you will never have river priority if their Pyke is free to roam.
Honorable mentions for my current bans.
Vladimir - 8 games out of 10 your soloqueue team will have no answer to Vladimir. Once he comes online you basically have to hope he outplays himself because even if his teams int the Vladimir may be able to come in late and clean up.
Talon - A good Talon will crush your hopes and dreams and then waste your time afterwards. If they team up with their jungler to make your team miserable, good luck.
Jax - For auto attacking centric teams Jax becomes impossible to deal with once he gets Spear of Shojin.
Yasuo - really depends on the Yasuo and sometimes the enemy team comp, but the champions kit is still overloaded, and tends to generate a lot of pressure on lanes that don't specifically counter him.
Kha'Zix - thought he was in a fine state before the Q buffs. Just makes lives miserable for squishy targets. Talon of the Jungle is probably the best way to explain it.
Azir - I see him just enough to know that I hate playing against this champion with a fiery passion. You can't get near a well played Azir and you can't even stand under a turret and not get poked the [family friendly forum] bird. So glad he is getting nerfed, hopefully to never be seen again.
One thing that G2 does which is explained in the G2 vs FNC analysis is that they quite often do not do objectives like dragon after getting off a successful gank. What they do is make sure their lanes are shoved and then back and spend their gold and then when they win the next fight if it won't screw up their tempo too much (or they can send one person to solo the objective) they will then take the objective.
Basically what they are trying to avoid is messing up their tempo or getting caught out on the map with gold in their pockets (unspent gold means the enemy team has equal or better items than your team, where you want to fight with an item advantage if at all possible).
How many times have you gotten off a successful gank on Bot lane, went to dragon, and then gotten engaged on and lost the fight at the dragon? Yeah happens to me more than I would like. Basically their laners who died, show back up to that fight with more items and resources like health and mana than your team is at a disadvantage despite having recently won a skirmish with the enemy team.
Obviously situations like this are somewhat conditional. If you have 1 Mountain Drake under your belt already and you have a Kai'Sa ADC and an Azir Mid and a Master Yi with Enchantment: Bloodrazor and a Bard support you can burn through dragon really fast and Bard can Magical Journey you out of the pit even if the enemy team does show up. So if it plays to your teams strengths you can consider deviating from the initial advice of, win fight, shove lane, base, spend gold, come back with item advantage, win fight, take objective, BUT keep in mind that it will allow the enemy team to gain tempo (they have first access to the minion waves while your laners will be behind in getting back to their lanes) and they will have an item advantage until you spend your gold.