Two Diana jungle games. Super stoked for this rework as it gives Diana some gank potential pre-6. And new ability effects is a nice plus.

Okay, her first jungle clear does not feel good. Both W & Q do basically 60 base damage. W gives you a shield but it is on a 15 second cool down at rank 1, so you are probably better off starting Q which has an 8 second cooldown at rank 1.

I think max order stays R Moonfall, Q Crescent Strike, W Pale Cascade, E Lunar Rush as the...
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