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VexRoth's avatar

VexRoth

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VexRoth's Mobafire Blog - Tag: Jungle

10 Oct

Views: 657 Jungle

Been playing a lot of normals of late, so I expect to have some one sided games, but probably the biggest sigh point as jungler is:

As a laner, before you take a fight or chase consider what objectives are up. If you die right before Dragon is spawning you can pretty much count on not getting that objective.

If your jungler is on the ball they should be pinging out the timer hopefully at least 45 seconds before it spawns so you can have time to get in and secure the area (get and deny vision at the entrance points to the river near Dragon).

Why we no Dragons or Rift Heralds...
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5 comments
26 Sep

Views: 200 Jungle




I don't see everyone on a team get S's too often.

My route:

Leash at Red > Raptors > Wolves > Blue > Gromp (the last two camps done together)

Kayn's route:

Blue > Wolves > Raptors > Red > Krugs > Gank and get a kill on Teemo Top

I didn't try to contest Top scuttle since my Top laner was dead so I headed to Bot scuttle and pinged where Kayn was and started to go to Bot scuttle but thought better of it and went back to wait in the Bot side river bush at Mid lane....
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0 comments
06 Sep

Views: 496 Jungle

Play around your jungler and learn gank timings. There are of course other things you can do to get better, but playing around your junlger and learning gank timings will make your game play a lot more consistent.

What do I mean by playing around your jungler?

1. Keep track of where your junlger is on the map.

If they are on the opposite side of the map then you are weak side. That means you don't have any help coming if you get into trouble, so play like it. Be conservative with your trades with the enemy laners while you are weak side. Expect that the enemy junlger or the...
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2 comments
11 Dec

Views: 1896 Jungle




Two Diana jungle games. Super stoked for this rework as it gives Diana some gank potential pre-6. And new ability effects is a nice plus.

Okay, her first jungle clear does not feel good. Both W & Q do basically 60 base damage. W gives you a shield but it is on a 15 second cool down at rank 1, so you are probably better off starting Q which has an 8 second cooldown at rank 1.

I think max order stays R Moonfall, Q Crescent Strike, W Pale Cascade, E Lunar Rush as the...
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4 comments
04 Oct

Views: 684 Jungle

One of the elements of choosing your jungle route is future proofing. Future proofing is basically the concept of accounting for what might happen in the future in a way that is most likely to maintain a gold, XP, and/or tempo lead (possibly all the above).

Tempo at it simplest is if it takes me 3 moves to get to a gank and it takes the enemy jungler 4 moves to get to the same gank, then I have the tempo advantage. Meaning I get to act first. (which could be good - leads to clean gank that earns you a kill or a summoner spell or it could be bad - puts you into a losing countergank...
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