I like the changes they made to trinkets and boots enchantments, that's pretty cool.
Also, there's a bug that makes that you can not see a champion's trinket if you click on him and watch his inventory but you still can when pressing Tab.
The new entrances of the bases are interesting.
I like that they buffed several junglers that do not see a lot of play atm. We'll see what will come out of this.
Azir was untouched.
Interesting patch overall.
Also, there's a bug that makes that you can not see a champion's trinket if you click on him and watch his inventory but you still can when pressing Tab.
The new entrances of the bases are interesting.
I like that they buffed several junglers that do not see a lot of play atm. We'll see what will come out of this.

Interesting patch overall.
Janitsu wrote:
I think that






How does it increase his early game burst if the AD gained is exactly the same (80) as with I.E. I'm confused :c

Well it's 300 gold cheaper but I don't think that really matters too much. If anything, building
Infinity Edge increases his early game burst more because the IE build path has more AD (50 + 25) than the BT one (50 + 10) and having crit gives you potential burst.
I'd say the biggest problem with rushing
Bloodthirster is that the shield is pretty damn **** when you rush it. It needs levels to have a good capacity and most importantly it needs other items for you to be able to activate it and keep it stacked up.
I highly doubt the changes did anything except that some champions/players may prefer PD over Shiv now. Shiv is still a ridiculous item so I wouldn't be surprised if most champions/players just suck up having 5% less crit. It's not a huge deal.

I'd say the biggest problem with rushing

I highly doubt the changes did anything except that some champions/players may prefer PD over Shiv now. Shiv is still a ridiculous item so I wouldn't be surprised if most champions/players just suck up having 5% less crit. It's not a huge deal.
Wayne3100 wrote:
I only mentioned the AD Carries, everyone else is screwed :P
Also @Vengenator, I hope for your sake that
Zz'Rot Portal's voidspawns don't grant as much as gold when killed as they did in the PBE videos I saw (25). That'd make the item seriously terrible.
Also @Vengenator, I hope for your sake that

They grant 0 gold and exp, which makes the item decently strong, but I probably wouldn't build it on Malzahar. Another drawback is that they don't attack champions.
Spare a few Rep+ for the poor ( ã¤â—•â—¡â—•)ã¤
![]() Check out my Brand guide linked in my signature |
I've seen it used in a couple of games, and I have to say, the voidspawns do a pretty dang good job of taking towers down. You definitely want to take them and the gate down.
Joxuu wrote:

I played this and my sister laughed from across the lounge room.
Luther3000 wrote:
Well it's 300 gold cheaper but I don't think that really matters too much. If anything, building
Infinity Edge increases his early game burst more because the IE build path has more AD (50 + 25) than the BT one (50 + 10) and having crit gives you potential burst.
I'd say the biggest problem with rushing
Bloodthirster is that the shield is pretty damn **** when you rush it. It needs levels to have a good capacity and most importantly it needs other items for you to be able to activate it and keep it stacked up.
I highly doubt the changes did anything except that some champions/players may prefer PD over Shiv now. Shiv is still a ridiculous item so I wouldn't be surprised if most champions/players just suck up having 5% less crit. It's not a huge deal.

I'd say the biggest problem with rushing

I highly doubt the changes did anything except that some champions/players may prefer PD over Shiv now. Shiv is still a ridiculous item so I wouldn't be surprised if most champions/players just suck up having 5% less crit. It's not a huge deal.
I don't play adc much, I just assumed the shield + lifesteal + his passive would make his laning stronger than IE's critchance reduced *shrugs*

Luther3000 wrote:
I highly doubt the changes did anything except that some champions/players may prefer PD over Shiv now. Shiv is still a ridiculous item so I wouldn't be surprised if most champions/players just suck up having 5% less crit. It's not a huge deal.
Well at least i'm happy about this change, it seems like everytime I buy SS (on adc), I lose the game no matters if i'm fed or not. Feels like a curse ;_;
But just thought of that, it's a nerf to

Yasuo will still build Shiv, the fact that the Shiv proc is almost a guaranteed crit still makes it really strong on him. The GP10 component is also really good for him.
I tested BT rush on Graves yesterday and didn't really like it that much. The lifesteal and shield is surprisingly insignificant when it's the only item you have, and even with Shiv/PD it felt underwhelming without IE's crits.
I dunno if PD is better than Shiv on ADC's. I'm kinda biased towards PD because I prefer it as an item, so I can't really objectively say whether it's stronger or not. I'll wait and see what other people are doing.
I tested BT rush on Graves yesterday and didn't really like it that much. The lifesteal and shield is surprisingly insignificant when it's the only item you have, and even with Shiv/PD it felt underwhelming without IE's crits.
I dunno if PD is better than Shiv on ADC's. I'm kinda biased towards PD because I prefer it as an item, so I can't really objectively say whether it's stronger or not. I'll wait and see what other people are doing.
You need to log in before commenting.
On the other hand, graves, corki and luc weren't top tier because of IE itself, whereas Caitlyn benefitted from it so they might not really change, or might've gotten stronger. What do the ADC mainers have to say about this?
I think that