I saw it was banned in one of the EULCS games yesterday (Splyce vs UOL), hinting that the support player in question has been practising it a lot in scrims. I'm not exactly sure what to think of it because I've never played it or seen it played before, but I figure it's fine post-6 if you can set up roams/ganks/skirmishes etc. However, it has a very poor laning phase because his laning pattern is very one-dimensional.
For runes/masteries, standard 0/12/18 with full tank runes (ar marks, hp seals, mr glyphs, ar quints)
She wasn't really **** before the buffs and if she was, the buffs wouldn't have made a massive impact. She's probablyslightly better (from what I see, people max E>W>Q now) than before but still not great; her utility still diminishes greatly after early/mid game. I think her Q changes may have also made her damage output lower in lane, but that is (at least partially) compensated by better utility.
Vynertje wrote:
I think her Q changes may have also made her damage output lower in lane
Well they certainly didn't increase her damage, did they? :P
Sucks that the AS boost is tied to W though, means that while Q max got nerfed, E max is still the same, and if you want to give your ADC the AS boost you can't

I like laning with

It's slightly good news for the people already playing


Mind you I haven't played with her yet so I'm just theorising here.
Vynertje wrote:
I saw it was banned in one of the EULCS games yesterday (Splyce vs UOL), hinting that the support player in question has been practising it a lot in scrims. I'm not exactly sure what to think of it because I've never played it or seen it played before, but I figure it's fine post-6 if you can set up roams/ganks/skirmishes etc. However, it has a very poor laning phase because his laning pattern is very one-dimensional.
For runes/masteries, standard 0/12/18 with full tank runes (ar marks, hp seals, mr glyphs, ar quints)
I've played against



Vapora Dark wrote:
Well they certainly didn't increase her damage, did they? :P
Sucks that the AS boost is tied to W though, means that while Q max got nerfed, E max is still the same, and if you want to give your ADC the AS boost you can't

I like laning with

It's slightly good news for the people already playing


Mind you I haven't played with her yet so I'm just theorising here.
I think the attack speed buff ties in with Lulu's champion design itself nicely from a balance standpoint in that it forces you to make a tradeoff (and lulu's kit is all about those tradeoffs) between buffing your ADC or cc'ing your enemies. However, I agree that it doesn't do much to make Lulu more viable as a support.
I've personally always been an advocate of changing Lulu's numbers in a way that AP lulu remains the same but support lulu gets much bigger heals, shields etc. Lower AP ratio's on utility spells like

VexRoth wrote:
I've played against



The knockup is so easily avoided in a ranged lane (botlane) that I don't think it's particularly impactful. After 6 it can work because you can chain your R into the knockup but before that you're pretty much a sitting duck for the poke supports.
Latest Legend wrote:
I think his passive also plays a significant role. You can't ignore him but you can't really kill him either, unless you're very ahead or you don't go all-in (which you shouldn't be able to afford).
You could indeed argue that it prevents aggression or enables you to turn around engages, but most supports right now don't care about all-ins and would rather poke you down from afar.
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