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I found your guide today because I'm considering to pick up Sona into my Support Champion Pool again and check out where she's at. So maybe just let me ask straight away: What do you think - where's Sona in a support ranking of the typical ones?
Things I'd like to note down because they caught my eye: I love that you have pictures of Sona on your guide, it's making such a big difference compared to other guides that lack those. Really nice!
But maybe you could add some more traditional champs to your matchup/counter section like Lux, Rakan, Nami, Lulu ...
But you really put a lot of effort into this guide and it's amazing. Well done.
While
But, if you're against a harder lane, you could opt for
I have found it helpful to build
So I want to know your view on it, if it is viable to get
Thank you in advance.
As far as
On the Resolve Tree, if I'm going for it, would go for Revitalise and Chrysalis. Bone plating requires you to get some form of HP for it to be useful otherwise you would still explode too fast. However, the Inspiration tree is currently really good as a secondary with the magical footwear and 5% CDR. Resolve isn't bad per se, it just gets outclassed by Inspiration at the moment.
love shado~ <3
Yes, Blue is not meant to be full damage version since the utility you provide will still be better. Also, this is due to
Thanks for uploading this! I'll use this for future reference c:
Also, there are some sentences I don't understand:
6. Ignite will be useless against them when they give on your carry.
7. With the reduced cooldown by her Crescendo and the increased heal by Redemption, her heal actually became a lot stronger, especially when you cap her CDR and get some mana regeneration.
2. Sometimes when you're lucky, you can score an extra critical hit when you proc your Q bonus damage or
3. You should mentally make a note of it, but if you can't you can just look at the bar where buffs are. You'll see a count of how many spells you have used.
4. Because
5. Basically,
6. Thanks for pointing it out. It's supposed to be Ignite will be useless against them when they DIVE on your carry.
7. Yes, that's exactly the reason why the Green Build (or Heal Build) is a lot better on her. The items you buy on her generally revolves around those that grant CDR or Mana Regeneration or both. The Blue Build (or Damage Build) is specifically for when your team has little to no magic damage. (Say they go for a
2. I didn't ask my question properly. I'm trying to figure out the meaning of "switched away". I guess what you mean is that you can either use 8 marks of magic penetration and one of critical chance, or all 9 marks of magic penetration. Did I get that right?
7. This is a sentence in the guide that I can't understand. Can you explain its meaning?
Regarding what you wrote in your comment about 7, I have another question, though: You say that the green build is the best one. Then why maximize Q first? Why not maximize W first (and Q next)?
7. Whether you're going for the damage build or the healing build,
Since the majority of laning phase focuses on getting CS and not actually killing people (unless your jungler is there), having a poke is better since you can force the enemy out of lane, giving yourself an advantage. Maxing W first will make this close to impossible and having a weak heal and shield (since you have no heal and shield bonus or AP to back it up) won't really matter much.
If you're still not convinced, just play a couple games with W maxed first, you'll notice that your early game presence will not be as strong. Honestly, this is one of the things that you need to try out for yourself to actually know why.
What I still don't understand, though, is the sentence from the guide I mentioned before: "With the reduced cooldown by her Crescendo and the increased heal by Redemption, her heal actually became a lot stronger, especially when you cap her CDR and get some mana regeneration".